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My Ultramarines are almost entirely run as Primaris right now. I would say it isn't the most competitive build, but I've had good success with it at the mid level of the competitive spectrum.

 

I say this with the full realization that we are the only ones with a real codex.

 

I played about 20 games with them. All in the 2000 point range. In harder environments, I've had to pull out Guilliman but it hasn't always worked so I go to Calgar as my favourite. I mention this because he is obviously notPrimaris. That being said if I had a standard Primaris captain I would use him over the Gravis Captain who is good, but a touch too expensive.

 

The Repulsor helps with a big problem Primaris have and that's lascannon / high toughness / multiwound targets.

 

The Redemptors have really disappointed me. I bought two and they suffer from a depreciated damage scale where normal dreads do not. I've used a pair in three games with different opponents. Only Orks had a real. Problem with them and it's because they spew a bunch of mediocre firepower out.

 

Primaris are fun, just don't expect a ton of competitiveness.

My Ultramarines are almost entirely run as Primaris right now. I would say it isn't the most competitive build, but I've had good success with it at the mid level of the competitive spectrum.

 

I say this with the full realization that we are the only ones with a real codex.

 

I played about 20 games with them. All in the 2000 point range. In harder environments, I've had to pull out Guilliman but it hasn't always worked so I go to Calgar as my favourite. I mention this because he is obviously notPrimaris. That being said if I had a standard Primaris captain I would use him over the Gravis Captain who is good, but a touch too expensive.

 

The Repulsor helps with a big problem Primaris have and that's lascannon / high toughness / multiwound targets.

 

The Redemptors have really disappointed me. I bought two and they suffer from a depreciated damage scale where normal dreads do not. I've used a pair in three games with different opponents. Only Orks had a real. Problem with them and it's because they spew a bunch of mediocre firepower out.

 

Primaris are fun, just don't expect a ton of competitiveness.

My 2000 point list has one concession to competitiveness that is not primaris.

 

2 squads of 5 man scouts with bolters(possibly shotguns)

 

I include them because I don't want first turn deep strike units to take out my keep units.

I started a chat thread with a similiar name over in ultramarines.  

 

http://www.bolterandchainsword.com/topic/337455-primarily-primaris-chat-thread/

 

This is the army i'm current working towards...

 

The core is the battalian detachment running 3 units of intercessors and a redemptor to hold midfield objectives.  
 
Helping them out will be a Repulsor carrying the new chaplain, a lieutenant with the burning blade, and a unit of agressors.  I have the agressors loaded out with the flamestorm gauntlets because they are awesome, but the bolter/frag combo is probably better.  Either way, its the same points and both benefit from the lieutenants to-wound rerolls.
 
Backing all of that up is a spearhead detachment with a primaris captain, a unit of hellblasters, and 3 lascannon predators.  The captain will provide to-hit rerolls for this blob of firepower and his warlord trait will give them psuedo-rending.  With 12 lascannon shots coming from this detachment i'm thinking we'll get 1 or 2 of those at AP -4 via the warlord trait.
 
The hellblasters here are really to deter people from dropping in close to this unit.  I gave them the regular plasma incinerators so they'll be double tapping anything that pops up within 15".
 
This list also gives 7 command points to spend on rerolls and the lovely Kill Shot stratagem (1CP for +1 to-wound and damage on the predators).  This all comes in at 1995pts.  
 
 
++ Battalion Detachment +3CP  ++
 
+ HQ +
 
Primaris Chaplain 
 
Primaris Lieutenant
  • Bolt Pistol
  • Power Sword (The Burning Blade: +2S, -5AP, 1 dmg)
 
 
+ Troops +
 
3x Intercessor Squad: 5x Intercessor w/ Bolt rifle  
 
 
+ Elites +
 
Aggressor Squad: 4x Aggressor w/ Flamestorm Gauntlets 
 
Redemptor Dreadnought]: 
  • Macro Plasma Incinerator  
  • Onslaught Gatling Cannon
  • 2x Storm Bolters  
  • Icarus Rocket Pod  
 
 
+ Dedicated Transport +
 
Repulsor: 
  • Heavy Onslaught Gatling Cannon
  • Twin lascannon
  • Onslaught Gatling Cannon
  • Ironhail Heavy Stubber
  • 2x Storm Bolters
  • Icarus Rocket Pod  
  • 2x Krakstrom Grenade Launcher 
  • Auto Launchers 
 
++ Spearhead Detachment +1CP ++
 
+ HQ +
 
Primaris Captain: Warlord
  • Storm of Fire Warlord Trait (to-wound rolls of 6 improve AP by 1 for <Chapter> units within 6")
  • Master-crafted stalker bolt rifle 
  • Power sword 
 
+ Heavy Support  +
 
Hellblaster Squad: 5x Hellblaster w/ Plasma incinerator 
 
3x Predator: Twin lascannon, 2x Lascannon sponson 

The work  league has a few new players  so ive been messing around with a Primaris Army  that looks like this. 
 

+++ New Roster (Warhammer 40,000 8th Edition) [103 PL, 2000pts] +++
 
++ Spearhead Detachment +1CP (Imperium - Space Marines) [61 PL, 1172pts] ++
 
+ HQ +
 
Captain in Gravis Armor [7 PL, 137pts]: Boltstorm gauntlet, Master-crafted power sword, The Burning Blade
 
Primaris Chaplain [6 PL, 85pts]: Absolver Bolt pistol, Crozius arcanum, Frag & Krak grenades
 
+ Troops +
 
Intercessor Squad [5 PL, 110pts]: Stalker Bolt Rifle
4x Intercessor: 4x Bolt pistol, 4x Frag & Krak grenades
Intercessor Sergeant: Bolt pistol, Frag & Krak grenades
 
Intercessor Squad [5 PL, 110pts]: Stalker Bolt Rifle
4x Intercessor: 4x Bolt pistol, 4x Frag & Krak grenades
Intercessor Sergeant: Bolt pistol, Frag & Krak grenades
 
+ Elites +
 
Aggressor Squad [6 PL, 129pts]: 2x Aggressor, Aggressor Sergeant, Flamestorm Gauntlets
 
Reiver Squad [5 PL, 100pts]: Combat knife, Grapnel Launcher
4x Reiver: 4x Frag & Krak grenades, 4x Heavy Bolt Pistol, 4x Shock Grenades
Reiver Sergeant: Frag & Krak grenades, Heavy Bolt Pistol, Shock Grenades
 
+ Heavy Support +
 
Predator [9 PL, 167pts]: Hunter-killer missile, Predator autocannon, Storm bolter, Two Heavy Bolters
 
Predator [9 PL, 167pts]: Hunter-killer missile, Predator autocannon, Storm bolter, Two Heavy Bolters
 
Predator [9 PL, 167pts]: Hunter-killer missile, Predator autocannon, Storm bolter, Two Heavy Bolters
 
++ Super-Heavy Auxiliary Detachment (Imperium - FW Adeptus Astartes) [42 PL, 828pts] ++
 
+ Lord of War +
 
Thunderhawk Assault Gunship [42 PL, 828pts]: Hellstrike battery, 2x Lascannon, Turbo-laser destructor, 4x Twin heavy bolter

I do think it can work - I'm going a pure Primaris army as I like the new models but don't want to mix them in with my Salamanders as I feel it brings out the worst elements of both model types when combined.

 

With the full gamut of releases in the Codex the army just about has enough options to be viable - the Repulsor brings mobile anti-tank firepower, heavy Hellblasters are good AT weapons too, and you can always use the Aggressors and Redepmtor in melee. Using Inceptors and Reavers to add "mobility" (directly or via deployment methods) grants board control and in the case of the Plasma Inceptors more anti-tank firepower. The option of taking different Bolt Rifles on the Intercessors helps to cover a lot of roles too, Stalkers bringing anti-heavy infantry and the Auto-Rifle allowing you to play "water warrior" tactics very effectively, whilst the "humble" Bolt Rifle is a great basic weapon.

 

The army will struggle more than a mixed force (equally my Salamanders without any Primaris units will struggle more than a mixed force), but I feel there are enough elements to go it alone, especially thanks to having all the appropriate character auras available and powerful Chapter/Warlord abilities.

Technically Redemptors are not Primaris units. They are an upgraded Dreadnought chassis mounting the same sarcophagus as regular and venerable Dreadnoughts. At the moment, the only Primaris vehicle is the Repulsor.

 

SJ

 

 Huh?  They are called "Primaris redemptor dreadnought", that makes them a primaris unit in my book.  /shrug. 

 

https://www.games-workshop.com/en-US/Space-Marines-Primaris-Redemptor-Dreadnought

I'm also planning to augment my Primaris (go "Ultra-Badgers"!) with scouts and scout accessories (bikes, speeders,etc). I'm trying to avoid visible regular power armor for this army but there is a concern: techmarines.

 

My plan is to convert if of my extra primaris sergeants.

 

Also I'm seeing a lot of MSU intercessors in these sample lists. Should we not go bigger? I'm shooting for 8, myself, with powersword and a GL so they work a bit more like Tacticals. Reivers too. It may be the Templar in me but I prefer to overwhelm them with weight of bodies and attacks.

i should really finish my thunderhawk i suppose, as one of the only 2 things that can transport Primaris. I feel like a thunderhawk getting to transport just 5 more marines than a repulsor is a copout though.

I have a variant of the list that doesnt include the Thunderhawk  , though It seems less fun  honestly . 

 

+++ No  Forgeworld 2000 Pts  (Warhammer 40,000 8th Edition) [103 PL, 1997pts] +++
 
++ Vanguard Detachment +1CP (Imperium - Space Marines) [27 PL, 515pts] ++
 
+ HQ +
 
Primaris Chaplain [6 PL, 85pts]
 
+ Elites +
 
Aggressor Squad [6 PL, 129pts]: 2x Aggressor, Aggressor Sergeant, Flamestorm Gauntlets
 
Redemptor Dreadnought [10 PL, 201pts]: 2x Fragstorm Grenade Launchers, Icarus Rocket Pod, Macro Plasma Incinerator, Onslaught Gatling Cannon
 
Reiver Squad [5 PL, 100pts]: Combat knife, Grav Chutes, 4x Reiver, Reiver Sergeant
 
++ Spearhead Detachment +1CP (Imperium - Space Marines) [76 PL, 1482pts] ++
 
+ HQ +
 
Captain in Gravis Armor [7 PL, 137pts]: Boltstorm gauntlet, Master-crafted power sword
 
+ Troops +
 
Intercessor Squad [5 PL, 100pts]: Bolt rifle, 4x Intercessor, Intercessor Sergeant
 
Intercessor Squad [5 PL, 100pts]: Bolt rifle, 4x Intercessor, Intercessor Sergeant
 
+ Heavy Support +
 
Predator [9 PL, 159pts]: Predator autocannon, Two Heavy Bolters
 
Predator [9 PL, 159pts]: Predator autocannon, Two Heavy Bolters
 
Predator [9 PL, 159pts]: Predator autocannon, Two Heavy Bolters
 
+ Dedicated Transport +
 
Repulsor [16 PL, 334pts]: 2x Fragstorm Grenade Launchers, Auto Launchers, Heavy Onslaught Gatling Cannon, Icarus Rocket Pod, 2x Krakstrom Grenade Launcher, Onslaught Gatling Cannon, Twin lascannon
 
Repulsor [16 PL, 334pts]: 2x Fragstorm Grenade Launchers, Auto Launchers, Heavy Onslaught Gatling Cannon, Icarus Rocket Pod, 2x Krakstrom Grenade Launcher, Onslaught Gatling Cannon, Twin lascannon
 

My Ultramarines are almost entirely run as Primaris right now. I would say it isn't the most competitive build, but I've had good success with it at the mid level of the competitive spectrum.

I say this with the full realization that we are the only ones with a real codex.

I played about 20 games with them. All in the 2000 point range. In harder environments, I've had to pull out Guilliman but it hasn't always worked so I go to Calgar as my favourite. I mention this because he is obviously notPrimaris. That being said if I had a standard Primaris captain I would use him over the Gravis Captain who is good, but a touch too expensive.

The Repulsor helps with a big problem Primaris have and that's lascannon / high toughness / multiwound targets.

The Redemptors have really disappointed me. I bought two and they suffer from a depreciated damage scale where normal dreads do not. I've used a pair in three games with different opponents. Only Orks had a real. Problem with them and it's because they spew a bunch of mediocre firepower out.

Primaris are fun, just don't expect a ton of competitiveness.

I add a tech marine to back up my redemptor.

 

My Ultramarines are almost entirely run as Primaris right now. I would say it isn't the most competitive build, but I've had good success with it at the mid level of the competitive spectrum.

I say this with the full realization that we are the only ones with a real codex.

I played about 20 games with them. All in the 2000 point range. In harder environments, I've had to pull out Guilliman but it hasn't always worked so I go to Calgar as my favourite. I mention this because he is obviously notPrimaris. That being said if I had a standard Primaris captain I would use him over the Gravis Captain who is good, but a touch too expensive.

The Repulsor helps with a big problem Primaris have and that's lascannon / high toughness / multiwound targets.

The Redemptors have really disappointed me. I bought two and they suffer from a depreciated damage scale where normal dreads do not. I've used a pair in three games with different opponents. Only Orks had a real. Problem with them and it's because they spew a bunch of mediocre firepower out.

Primaris are fun, just don't expect a ton of competitiveness.

I add a tech marine to back up my redemptor.

Actually I use two vanilla techmarines.

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