HenricusTyranicus Posted August 14, 2017 Share Posted August 14, 2017 Yeah, regardless of modifers, nat ones fail. Link to comment https://bolterandchainsword.com/topic/337954-taking-out-the-big-boys/page/2/#findComment-4856521 Share on other sites More sharing options...
Halfpint100 Posted August 14, 2017 Share Posted August 14, 2017 Taken from the FAQ: Q: When making a hit roll with a supercharged plasma weapon, do you determine whether a ‘1’ was rolled before or after applying re-rolls and modifiers? A: You apply all re-rolls and modifiers first. For example, if, after re-rolls and modifiers, the final result is then a 1 (or counts as a 1, as explained above), then the supercharged plasma weapon injures or kills the firer. Q: If a rule or ability grants a re-roll on, for example, ‘hit rolls of 1’ (such as a Space Marine Captain’s Rites of Battle ability) does that effect trigger before or after applying modifiers to the hit rolls? A: Re-rolls always happen before modifiers, so the re-roll ability is triggered before applying modifiers. For example, let’s imagine a Space Marine (Ballistic Skill 3+) moves and fires a heavy bolter (a Heavy 3 weapon) whilst within range of a Space Marine Captain’s Rites of Battle ability (allowing you to re-roll hit rolls of 1). The hit dice are rolled and result in a 1, 2 and 5. Re-rolls are applied before modifiers. In this example a single dice is re-rolled because of the Captain’s ability, this time resulting in a 3. Modifiers are applied after re-rolls. In this example there is a -1 modifier to the hit rolls for moving and firing a Heavy weapon. That means that the post-re-roll scores of 2, 3 and 5 are modified to 1, 2 and 4. Comparing the final results to the model’s Ballistic Skill, only one shot hits the target. So yes. According to this, pask and the command salamander does equal all dice are 2+ Link to comment https://bolterandchainsword.com/topic/337954-taking-out-the-big-boys/page/2/#findComment-4856996 Share on other sites More sharing options...
Withershadow Posted August 14, 2017 Share Posted August 14, 2017 (edited) For shooting, wounding and armor saves, "A roll of 1 always fails, irrespective of any modifiers that may apply." So a command tank can prevent overheats, but those attacks still miss. And if you move, or are firing at Raven Guard/Night Lords/Alpha Legion/Fliers, rolls of 1 will be modified to 2 and then back down to 1, the sponsons will both overheat and miss. Edited August 14, 2017 by Withershadow Link to comment https://bolterandchainsword.com/topic/337954-taking-out-the-big-boys/page/2/#findComment-4857065 Share on other sites More sharing options...
Halfpint100 Posted August 15, 2017 Share Posted August 15, 2017 Hmmmmm. Two conflicting rules/ faq.... fun! I think we will have to wait till another FAQ comes out to tell us Link to comment https://bolterandchainsword.com/topic/337954-taking-out-the-big-boys/page/2/#findComment-4857526 Share on other sites More sharing options...
Beams Posted August 15, 2017 Share Posted August 15, 2017 (edited) Natural Ones always fail regardless of modifiers, but they don't count as modified ones for overheating because of modifiers. It's not conflicting, but a difference in criteria. Edited August 15, 2017 by Beams Link to comment https://bolterandchainsword.com/topic/337954-taking-out-the-big-boys/page/2/#findComment-4857922 Share on other sites More sharing options...
NatBrannigan Posted August 21, 2017 Author Share Posted August 21, 2017 Whenever I ask a question we always seem to come back to discussing this overheat rule! I guess that's what happens when the answer to everything in the game is "overheated plasma"... I thought it was: Re-rolls taken before any modifiers applied Any extra effects resolved after modifiers applied Natural 1's always fail (but not for any extra dice related effects like exploding plasma) Link to comment https://bolterandchainsword.com/topic/337954-taking-out-the-big-boys/page/2/#findComment-4863754 Share on other sites More sharing options...
Withershadow Posted August 21, 2017 Share Posted August 21, 2017 Right. Link to comment https://bolterandchainsword.com/topic/337954-taking-out-the-big-boys/page/2/#findComment-4864000 Share on other sites More sharing options...
NatBrannigan Posted August 22, 2017 Author Share Posted August 22, 2017 Ooooooh yeah! Glad to know I've been doing that right. well it looks like Plasma is everyone's go to again. I'm assuming that the price of Plasma is going to be going up come the codex because it's become a staple of every list. Link to comment https://bolterandchainsword.com/topic/337954-taking-out-the-big-boys/page/2/#findComment-4864635 Share on other sites More sharing options...
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