+Chaplain Matthias+ Posted August 13, 2017 Share Posted August 13, 2017 Talking about sergeants not vets. Lets say you have a full bolt pistol chainsword squad with a powefist in the mix. What would you put on that squad's sword brother? What would you give the sword brother for a 5 man las/plas squad? What about a squad of regular bolter guys? So far I've modeled two sword brothers. One with a powersword/combi-flamer, and the other with a powersword/combi-plasma. Link to comment https://bolterandchainsword.com/topic/338024-how-do-you-load-out-your-sword-brothers/ Share on other sites More sharing options...
SydonianDragoon404 Posted August 13, 2017 Share Posted August 13, 2017 Really, the load out of a Sword Brother is directly tied to the load out of the Crusader Squad he's with. Here's some combinations I've been running with a decent amount of success- 1 Flamer, Sword Brother w/ Combi Flamer + Power Axe 1 Melta Gun, 1 Lascannon, Sword Brother w/ Combi Melta + Chainsword 1 Plasma Gun, 1 Heavy Bolter, Sword Brother w/ Combi Plasma + Chainsword, sometimes Power Sword if I have the points Link to comment https://bolterandchainsword.com/topic/338024-how-do-you-load-out-your-sword-brothers/#findComment-4854800 Share on other sites More sharing options...
Medjugorje Posted August 13, 2017 Share Posted August 13, 2017 (edited) always the same weapon. Imperium: Patrol Detachment - 167 Punkte*************** 1 Standard *************** Crusader Squad7 Initiates- 4 x Chainsword + Bolt pistol- Meltagun- Power fist+ Sword Brother - 1 x Power fist - 1 x Combi-melta - - - > 167 Punkte Edited August 13, 2017 by Medjugorje Link to comment https://bolterandchainsword.com/topic/338024-how-do-you-load-out-your-sword-brothers/#findComment-4854862 Share on other sites More sharing options...
Ciler Posted August 13, 2017 Share Posted August 13, 2017 For my melee oriented squads I have a couple of SBs with power swords and bolt pistols (a legacy of the previous edition), one with twin lighting claws, and one with twin power fists just for the giggle factor. I also have a power axes/plasma pistol and a power fist/plasma pistol for my assault squads. For my shooty squads I have a SB magnetised to accomodate any combi-weapon and two with a combi-grav glued on. Much like sydoniandragoon I would advise keeping it flexible. For instance, on a las-plas squad I would probably give it a combi plasma, or possibly just a bolter (because no special weapon is in range with the lascanon. On my grav-plas squads I like the combi plasma because : plasma is quite strong at the moment everything has the same 24" range. Link to comment https://bolterandchainsword.com/topic/338024-how-do-you-load-out-your-sword-brothers/#findComment-4854876 Share on other sites More sharing options...
Gerhard Posted August 13, 2017 Share Posted August 13, 2017 My default Sword Brothers have a Thunderhammer & Plasma Pistol. However I change them around depending on the squad loadout. Link to comment https://bolterandchainsword.com/topic/338024-how-do-you-load-out-your-sword-brothers/#findComment-4854883 Share on other sites More sharing options...
bolvar Posted August 13, 2017 Share Posted August 13, 2017 My SB loadouts are tied to the ones that the unit he's leading. Mostly: power weapon/thunder hammer + plasma/grav pistol if the unit is equipped for melee, or combi-plasma/storm bolter if it's in a shooty one. Combi-flamers are also useful too, d6 autohits + 2 shots at 4+! Link to comment https://bolterandchainsword.com/topic/338024-how-do-you-load-out-your-sword-brothers/#findComment-4855450 Share on other sites More sharing options...
Deadman Wade Posted August 13, 2017 Share Posted August 13, 2017 For shooting squad it's combi-plasma, 'cause I find it more versatile than melta or grav. I'm thinking about combi-flamer, since D6 auto-hits and 2 bolter shots on 4s looks nice. For close combat crusader squad I take either power sword or just a chainsword. Without additional attacks for charging and second CCW it's just 2 attacks with power weapons instead of 4 we had in 7th edition. So it's either adding one more regular attack for free or cheap power sword to get reliable kills with AP -3. Elite squad leaders like Vanguard Veterans have 3 attacks base, so power weapon gets more value than in Crusader squads. In both cases if there's a Lieutenant nearby, I'd take power sword, cause re-rolling 1s somewhat makes up for the lack of Strenght. Otherwise, power axe looks like a solid option. Link to comment https://bolterandchainsword.com/topic/338024-how-do-you-load-out-your-sword-brothers/#findComment-4855649 Share on other sites More sharing options...
Castellan Doren Posted August 13, 2017 Share Posted August 13, 2017 If in melee, lightning claws. If in shooting, not sure yet. Thinking storm bolter powersword. Link to comment https://bolterandchainsword.com/topic/338024-how-do-you-load-out-your-sword-brothers/#findComment-4855766 Share on other sites More sharing options...
Firepower Posted August 13, 2017 Share Posted August 13, 2017 Presently I run my Sword brethren with power fists and the back up weapon as an Ax (Maul if I need to shave a point or two). Of course my Crusader Squads are almost exclusively stabby, so there ya go. I feel I should make some power sword models sometime soon, though. Don't got any of those, and they can be useful against particular armies. Link to comment https://bolterandchainsword.com/topic/338024-how-do-you-load-out-your-sword-brothers/#findComment-4855797 Share on other sites More sharing options...
Gendo Posted August 13, 2017 Share Posted August 13, 2017 (edited) Replying to the Combat loadout as i only run those, except when I try a Melta Drop, then the SB will have a CombiMelta. If with Chaplain or no Character they'll have an Axe, when with Helbrecht a Sword will be the go to at S5 AP-3. As an example I run 2 squads with Chaplain and they have 2 Axes each and 2 squads with Helbrecht with 2 Swords each, they are cheap and can make a difference as they'll both be at S5. An Hammer it's also good but as I'm very point heavy across the board and running Vets with Hammers I can't spare the points but if you have less Infantry units then Hammer would be great but don't put all your hopes in it hitting on a 4+ Also I wouldn't have a Fist on an Initiate as they have 1 chance to make the 4+, Hammer it's better and even better on a SB. Edited August 13, 2017 by Gendo Link to comment https://bolterandchainsword.com/topic/338024-how-do-you-load-out-your-sword-brothers/#findComment-4855958 Share on other sites More sharing options...
Gendo Posted August 13, 2017 Share Posted August 13, 2017 Talking about sergeants not vets. Lets say you have a full bolt pistol chainsword squad with a powefist in the mix. What would you put on that squad's sword brother? What would you give the sword brother for a 5 man las/plas squad? What about a squad of regular bolter guys? So far I've modeled two sword brothers. One with a powersword/combi-flamer, and the other with a powersword/combi-plasma. You can't have a combi and a power weapon on the SB unless you want to be flexible with your models and declare which one you'll use for the game. Link to comment https://bolterandchainsword.com/topic/338024-how-do-you-load-out-your-sword-brothers/#findComment-4855975 Share on other sites More sharing options...
+Chaplain Matthias+ Posted August 14, 2017 Author Share Posted August 14, 2017 Talking about sergeants not vets. Lets say you have a full bolt pistol chainsword squad with a powefist in the mix. What would you put on that squad's sword brother? What would you give the sword brother for a 5 man las/plas squad? What about a squad of regular bolter guys? So far I've modeled two sword brothers. One with a powersword/combi-flamer, and the other with a powersword/combi-plasma. You can't have a combi and a power weapon on the SB unless you want to be flexible with your models and declare which one you'll use for the game. So the sergeants weapons list is "two weapons from this list OR a weapon from that list?" Well dammit haha Link to comment https://bolterandchainsword.com/topic/338024-how-do-you-load-out-your-sword-brothers/#findComment-4856032 Share on other sites More sharing options...
bolvar Posted August 14, 2017 Share Posted August 14, 2017 Where does it say that? Copy-pasting from the codex itself: SERGEANT EQUIPMENTUp to two weapons can be chosenfrom the following list: -Pistols and melee weapons- One weapon can be chosen from thefollowing list: -Different flavours of bolters- Brother Talarian 1 Back to top Link to comment https://bolterandchainsword.com/topic/338024-how-do-you-load-out-your-sword-brothers/#findComment-4856052 Share on other sites More sharing options...
Firepower Posted August 14, 2017 Share Posted August 14, 2017 Yeah, I don't see the conflict. Link to comment https://bolterandchainsword.com/topic/338024-how-do-you-load-out-your-sword-brothers/#findComment-4856095 Share on other sites More sharing options...
Marshal_Roujakis Posted August 14, 2017 Share Posted August 14, 2017 Replying to the Combat loadout as i only run those, except when I try a Melta Drop, then the SB will have a CombiMelta. If with Chaplain or no Character they'll have an Axe, when with Helbrecht a Sword will be the go to at S5 AP-3. As an example I run 2 squads with Chaplain and they have 2 Axes each and 2 squads with Helbrecht with 2 Swords each, they are cheap and can make a difference as they'll both be at S5. An Hammer it's also good but as I'm very point heavy across the board and running Vets with Hammers I can't spare the points but if you have less Infantry units then Hammer would be great but don't put all your hopes in it hitting on a 4+ Also I wouldn't have a Fist on an Initiate as they have 1 chance to make the 4+, Hammer it's better and even better on a SB. Brother, I'm not sure if your Marines have passed their proper combat training or not... pretty sure Marines hit on a 3+ as a base and only servitors hit on a 4+ in our Codex... So a Fist would hit on a 3, and potentially wound anything below T8 with a 3+... and do D3 wounds... pretty decent if just being equipped on an Initiate and if you get the charge... add a Sword Brother with a Thunder Hammer for 2 attacks that deal 3 damage, and a Plasma gun and you have a solid anti-monster squad... I equip my Sword Brother usually depending on the job that I want his squad to do... a Heavy Bolter Squad would have a Chainsword, Storm Bolter Sword Brother, adding more dice to the weight of fire and clearing out enemy chaff, a Lascannon squad would be cheap with a Bolter to offset the points cost of Lascannons, and an additional Power Weapon to increase melee damage for melee Crusader Squads Link to comment https://bolterandchainsword.com/topic/338024-how-do-you-load-out-your-sword-brothers/#findComment-4856101 Share on other sites More sharing options...
Castellan Doren Posted August 14, 2017 Share Posted August 14, 2017 Replying to the Combat loadout as i only run those, except when I try a Melta Drop, then the SB will have a CombiMelta. If with Chaplain or no Character they'll have an Axe, when with Helbrecht a Sword will be the go to at S5 AP-3. As an example I run 2 squads with Chaplain and they have 2 Axes each and 2 squads with Helbrecht with 2 Swords each, they are cheap and can make a difference as they'll both be at S5. An Hammer it's also good but as I'm very point heavy across the board and running Vets with Hammers I can't spare the points but if you have less Infantry units then Hammer would be great but don't put all your hopes in it hitting on a 4+ Also I wouldn't have a Fist on an Initiate as they have 1 chance to make the 4+, Hammer it's better and even better on a SB. Brother, I'm not sure if your Marines have passed their proper combat training or not... pretty sure Marines hit on a 3+ as a base and only servitors hit on a 4+ in our Codex... So a Fist would hit on a 3, and potentially wound anything below T8 with a 3+... and do D3 wounds... pretty decent if just being equipped on an Initiate and if you get the charge... add a Sword Brother with a Thunder Hammer for 2 attacks that deal 3 damage, and a Plasma gun and you have a solid anti-monster squad... I equip my Sword Brother usually depending on the job that I want his squad to do... a Heavy Bolter Squad would have a Chainsword, Storm Bolter Sword Brother, adding more dice to the weight of fire and clearing out enemy chaff, a Lascannon squad would be cheap with a Bolter to offset the points cost of Lascannons, and an additional Power Weapon to increase melee damage for melee Crusader Squads Read the notes for powerfists and thunderhammers. -1 to all hit roll made with this weapon. Link to comment https://bolterandchainsword.com/topic/338024-how-do-you-load-out-your-sword-brothers/#findComment-4856119 Share on other sites More sharing options...
SydonianDragoon404 Posted August 14, 2017 Share Posted August 14, 2017 Thunder Hammers and Fists swing at -1 to hit. Link to comment https://bolterandchainsword.com/topic/338024-how-do-you-load-out-your-sword-brothers/#findComment-4856123 Share on other sites More sharing options...
Firepower Posted August 14, 2017 Share Posted August 14, 2017 Something to keep in mind when deciding on load outs for squads accompanied by Grimaldus. That -1 means they can't benefit from his special extra attack rule. Link to comment https://bolterandchainsword.com/topic/338024-how-do-you-load-out-your-sword-brothers/#findComment-4856135 Share on other sites More sharing options...
Marshal_Roujakis Posted August 14, 2017 Share Posted August 14, 2017 Thunder Hammers and Fists swing at -1 to hit. Oh, right forgot about that one... but still, those things deal a lot of damage and a Chaplain can easily fix the hit issue with a reroll... Link to comment https://bolterandchainsword.com/topic/338024-how-do-you-load-out-your-sword-brothers/#findComment-4856160 Share on other sites More sharing options...
Gendo Posted August 15, 2017 Share Posted August 15, 2017 Where does it say that? Copy-pasting from the codex itself: SERGEANT EQUIPMENT Up to two weapons can be chosen from the following list: -Pistols and melee weapons- One weapon can be chosen from the following list: -Different flavours of bolters- I read it that you need to trade both Chainsword and Pistol to select either 1 item from the Combis or 2 items from the other list and it isn't pick whatever. Link to comment https://bolterandchainsword.com/topic/338024-how-do-you-load-out-your-sword-brothers/#findComment-4858393 Share on other sites More sharing options...
Ebon Hand Posted August 15, 2017 Share Posted August 15, 2017 Where does it say that? Copy-pasting from the codex itself: SERGEANT EQUIPMENT Up to two weapons can be chosen from the following list: -Pistols and melee weapons- One weapon can be chosen from the following list: -Different flavours of bolters- I read it that you need to trade both Chainsword and Pistol to select either 1 item from the Combis or 2 items from the other list and it isn't pick whatever. For company vets: "The veteran sergeant may replace his bolt pistol and chainsword with items from the Sergeant Equipment list" "Any vet may replace his bolt pistol with a storm shield or a melee weapon / pistol" "Any vet may replace his chainsword with a storm shield, boltgun, or an item from melee/pistol/combi/special weapon" So as we can see, a regular vet can grab a power weapon and combi. I would find it hard to believe a vet sergeant has access to less than the veterans he commands. The restriction of 1 weapon from the combi list is just there to keep you from doing double combi. As a vet sergeant, you could trade your chainsword for a combi and your pistol for a power sword just like the rest of the vets. However, note that they have replace other weapons, so I don't think you could for example, go combi, plasma pistol, and power sword. Do I have that right? Gendo 1 Back to top Link to comment https://bolterandchainsword.com/topic/338024-how-do-you-load-out-your-sword-brothers/#findComment-4858435 Share on other sites More sharing options...
Gerhard Posted August 16, 2017 Share Posted August 16, 2017 That is generally how I read it too. I have my ranged Sword Brethren with a Combi-Plasma or Combi-Flamer and a Power Sword/Chainsword. They rarely go in Melee so.... Link to comment https://bolterandchainsword.com/topic/338024-how-do-you-load-out-your-sword-brothers/#findComment-4858605 Share on other sites More sharing options...
Gendo Posted August 16, 2017 Share Posted August 16, 2017 Happy to be proven wrong ;) Link to comment https://bolterandchainsword.com/topic/338024-how-do-you-load-out-your-sword-brothers/#findComment-4859680 Share on other sites More sharing options...
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