Rodrick Posted August 18, 2017 Share Posted August 18, 2017 (edited) are guys running Berzerkers in 5 / 10 /15 man squads? 2 x 5 berzerkers + rhino for more power fists overall , 1 on each champion Edited August 19, 2017 by Iron Father Ferrum It is never logical to cast Raise Dead on a two-year old thread. Link to comment https://bolterandchainsword.com/topic/338367-8th-edition-khorne-berzerkers-thread/ Share on other sites More sharing options...
OPTIMVSCHRISTVS Posted August 18, 2017 Share Posted August 18, 2017 I've been running 7-10 man squads, depending on what I'm running for supporting units. General consensus seems to be that 5 is too small, 15 is probably too big. Power fist and icon are pretty much auto-takes, and chainaxe/chainsword is the ideal for the regular guys. Berzerker88, Commissar K. and Khornestar 3 Back to top Link to comment https://bolterandchainsword.com/topic/338367-8th-edition-khorne-berzerkers-thread/#findComment-4861682 Share on other sites More sharing options...
Commissar K. Posted August 18, 2017 Share Posted August 18, 2017 (edited) I run them as World Eater Berzerkers with Khorne Keyword. While no real reason other than narrative I run them in 8 man units, I feel they are cheap enough for that and it's a nice in between 5 and 10. With this they always get equiped with the Chainaxe and the Champion so far always has been walking around with a Power Fist and Icon. It's really nice to have this "Power Fist" discount as funnily enough it's the most relevant for us on this unit. When 5+ arrive the unit usually does not dissapoint. Ideally charging as indeed with the World Eater Trait they would be making some additional attacks which further more makes the only real relevant model in the unit shine, the Champion. As 2x4 Strenght 10 attacks certainly matter, even if they only hit on 4+. What I do hope for is that somewhere the unit will be updated in 2018. I really like them and think they are certainly even better with other Legion Traits, even moreso if we are left to assume certain Army Rules do not apply anymore. As Emperor's Children Berzerkers seem really good. (Yes Index Army Rules state that you cannot do that, the Codex however does not). Any Transport makes them relevant. I'm now seriously contemplating wether I want two Dreadclaw or if I should just go for the Storm Eagle. Cheers, Edited August 19, 2017 by Iron Father Ferrum Removing resurrection comment. Berzerker88 1 Back to top Link to comment https://bolterandchainsword.com/topic/338367-8th-edition-khorne-berzerkers-thread/#findComment-4861686 Share on other sites More sharing options...
MoK Posted August 18, 2017 Share Posted August 18, 2017 3 x 10 man squads all with chainswords, champ and two others with plasma pistols and Icon. Running with an Exalted Champ with Plasma pistol and power fist. Link to comment https://bolterandchainsword.com/topic/338367-8th-edition-khorne-berzerkers-thread/#findComment-4861701 Share on other sites More sharing options...
Trevak Dal Posted August 18, 2017 Share Posted August 18, 2017 Just been playing myself, but I started developing my world eaters in 7th to take advantage of the rules. It works less well with everyone able to split fire and assault different units, but at 5 guys they are effectively immune to moral. 2x5 in a rhino or landraider is just too cool. I love that "clown car"/minivan mechanic. Link to comment https://bolterandchainsword.com/topic/338367-8th-edition-khorne-berzerkers-thread/#findComment-4861733 Share on other sites More sharing options...
Commissar K. Posted August 18, 2017 Share Posted August 18, 2017 3 x 10 man squads all with chainswords, champ and two others with plasma pistols and Icon. Running with an Exalted Champ with Plasma pistol and power fist. Neat big squads, do share how the Plasma Pistol gang is working out for you. The nice thing about the bits Im using is that I'll have enough parts for 2 spare and think they'll recieve a Plasma Pistol anyway (on top of chain axe) for the off chance that I do want to fully kit out the unit. Link to comment https://bolterandchainsword.com/topic/338367-8th-edition-khorne-berzerkers-thread/#findComment-4861796 Share on other sites More sharing options...
MoK Posted August 19, 2017 Share Posted August 19, 2017 (edited) I've always found that Plasma pistols do a satisfying amount of damage before the charge. 4 Plasma pistols, a power fist and all those attacks plus extra attacks from the chainswords should take a squad out per assault, Edited August 19, 2017 by MoK Link to comment https://bolterandchainsword.com/topic/338367-8th-edition-khorne-berzerkers-thread/#findComment-4862072 Share on other sites More sharing options...
UlsanGamer Posted August 19, 2017 Share Posted August 19, 2017 I've always found that Plasma pistols do a satisfying amount of damage before the charge. 4 Plasma pistols, a power fist and all those attacks plus extra attacks from the chainswords should take a squad out per assault, Link to comment https://bolterandchainsword.com/topic/338367-8th-edition-khorne-berzerkers-thread/#findComment-4862147 Share on other sites More sharing options...
Lord Abaia Posted August 19, 2017 Share Posted August 19, 2017 I've always found that Plasma pistols do a satisfying amount of damage before the charge. 4 Plasma pistols, a power fist and all those attacks plus extra attacks from the chainswords should take a squad out per assault, Azekai 1 Back to top Link to comment https://bolterandchainsword.com/topic/338367-8th-edition-khorne-berzerkers-thread/#findComment-4862164 Share on other sites More sharing options...
Rodrick Posted August 19, 2017 Author Share Posted August 19, 2017 im also testing 2x10 champ with powerfist + 1x9 champ with powerfist + Khârn and 3 rhinos, i wish i had the points to spare for exalted champion or dark apostle Link to comment https://bolterandchainsword.com/topic/338367-8th-edition-khorne-berzerkers-thread/#findComment-4862274 Share on other sites More sharing options...
Commissar K. Posted August 19, 2017 Share Posted August 19, 2017 I've always found that Plasma pistols do a satisfying amount of damage before the charge. 4 Plasma pistols, a power fist and all those attacks plus extra attacks from the chainswords should take a squad out per assault, I'm just reusing the squads I used for 7th. I haven't played 8th edition yet (been having a blast with shadow war and only time for smallish games once a week) but during 7th edition my biggest problem with plasma pistols was the fact they always made my charge distances longer and bezerkers should pretty much always try to charge. So they were too many points for a weapon I would rarely use. Has this changed in 8th? You can now shoot at one unit and charge another. Yes and Pistols can be used in melee, which is one of the reasons why Im considering them but not too certain if I want it. Ultimately I do think the list matters a lot in the context of Pistols because if they are in Transport I dont think youll use them too much, likewise if they are Advancing I dont think youll use them too much... However at 7 points a piece I do think they are costed as effect, granted I obviously would prefer it if (like Plague Marines) we had the option to give two Berzerkers semi-Power Weapons instead. What I think it will boil to is the eventual cost I have for the list, if 7 points are left I do think I'll thake them. Otherwise Ill rather invest into ranged support that does that particular job while Berzerkers go for melee. Link to comment https://bolterandchainsword.com/topic/338367-8th-edition-khorne-berzerkers-thread/#findComment-4862304 Share on other sites More sharing options...
Iron Father Ferrum Posted August 19, 2017 Share Posted August 19, 2017 =][= Threadomancy is not allowed via the forum rules. I have split all pertinent posts from the old, 2015-era Berzerker thread into this new thread for all to enjoy. =][= Commissar K. 1 Back to top Link to comment https://bolterandchainsword.com/topic/338367-8th-edition-khorne-berzerkers-thread/#findComment-4862522 Share on other sites More sharing options...
Gothical Posted August 21, 2017 Share Posted August 21, 2017 For my Iron Warriors, I am contemplating using a unit of 8 in a Rhino, all the 'zerks carrying Chain Axes and 2 Plasma Pistols with the Champion carrying a third Plasma Pistol and a Power Fist. I plan to support them with an Exalted Champion with the Axe of Blind Fury and Plasma Pistol. Either that, or I will take a separate Vanguard Detachment (World Eaters) and take multiple units on foot with Khârn leading. Link to comment https://bolterandchainsword.com/topic/338367-8th-edition-khorne-berzerkers-thread/#findComment-4863511 Share on other sites More sharing options...
old git Posted August 21, 2017 Share Posted August 21, 2017 Why are you debating numbers? The only answer is 8. Heretics, the lot of you. Interrogator-Chaplain Ezra and Gothical 2 Back to top Link to comment https://bolterandchainsword.com/topic/338367-8th-edition-khorne-berzerkers-thread/#findComment-4863519 Share on other sites More sharing options...
Interrogator-Chaplain Ezra Posted August 21, 2017 Share Posted August 21, 2017 Why are you debating numbers? The only answer is 8. Heretics, the lot of you. Or multiples thereof. Link to comment https://bolterandchainsword.com/topic/338367-8th-edition-khorne-berzerkers-thread/#findComment-4863520 Share on other sites More sharing options...
Panzer Posted August 21, 2017 Share Posted August 21, 2017 Why are you debating numbers? The only answer is 8. Heretics, the lot of you. Or multiples thereof. What about fractions tho? :P Link to comment https://bolterandchainsword.com/topic/338367-8th-edition-khorne-berzerkers-thread/#findComment-4863521 Share on other sites More sharing options...
MoK Posted August 21, 2017 Share Posted August 21, 2017 As much as 8 is fluffy, unless I need the points I always go ten. However if I'm having a bigger game I have been known to go 16 man squads. Link to comment https://bolterandchainsword.com/topic/338367-8th-edition-khorne-berzerkers-thread/#findComment-4863523 Share on other sites More sharing options...
old git Posted August 21, 2017 Share Posted August 21, 2017 Actually I've found 8 to be a good number. Enough to soak up a wound or two from over watch and still dish out a ton of damage. Link to comment https://bolterandchainsword.com/topic/338367-8th-edition-khorne-berzerkers-thread/#findComment-4863526 Share on other sites More sharing options...
Commissar K. Posted August 21, 2017 Share Posted August 21, 2017 Eight is a fine size for me really, ten is aswell. Fact of the matter is that I do not really care all too much hehe.Now I do have to ask, because I missed some of the Index FAQ and did not read them all but we can still have a Chainaxe and Chainsword to obtain that additional Chainsword attack right? Or has it been clarified that in order to obtain that extra attack you have to attack with that weapon first?Sometimes the wording or ruling isn't to clear to me on stuff like that. My assumption is that we can still benifit from Chainaxe and Chainsword and I like the look so it doesn't really matter too much anyway but can we actually do this still? Link to comment https://bolterandchainsword.com/topic/338367-8th-edition-khorne-berzerkers-thread/#findComment-4863527 Share on other sites More sharing options...
OnboardG1 Posted August 21, 2017 Share Posted August 21, 2017 Nine is my favourite number for Berzerkers. I can fit them into a Rhino with a character then. Link to comment https://bolterandchainsword.com/topic/338367-8th-edition-khorne-berzerkers-thread/#findComment-4863537 Share on other sites More sharing options...
old git Posted August 21, 2017 Share Posted August 21, 2017 I was under the mistaken assumption that you have to make at least one attack with the chainsword in order to get the additional attack. Reading the rule properly I'm not so sure now. 'Each time the bearer fights, it can make 1 additional attack with this weapon'. Simple really, nowhere does it say you have to use the chainsword other than the extra attack. Link to comment https://bolterandchainsword.com/topic/338367-8th-edition-khorne-berzerkers-thread/#findComment-4863542 Share on other sites More sharing options...
Panzer Posted August 21, 2017 Share Posted August 21, 2017 (edited) As much as 8 is fluffy, unless I need the points I always go ten. However if I'm having a bigger game I have been known to go 16 man squads. Actually going 10 is worse than 9 since there are weapons who get more shots against units of 10 or more models. Now I do have to ask, because I missed some of the Index FAQ and did not read them all but we can still have a Chainaxe and Chainsword to obtain that additional Chainsword attack right? Or has it been clarified that in order to obtain that extra attack you have to attack with that weapon first? It got clarified. No attack aside from the bonus attack has to be made with the Chainsword. Edited August 21, 2017 by sfPanzer Link to comment https://bolterandchainsword.com/topic/338367-8th-edition-khorne-berzerkers-thread/#findComment-4863544 Share on other sites More sharing options...
Commissar K. Posted August 21, 2017 Share Posted August 21, 2017 It got clarified. No attack aside from the bonus attack has to be made with the Chainsword. Thanks! So much stuff going on even if you are out of the hobby for roughly a month... Happy/lucky I have a few weeks to dive into it all. This bonus is a nice confirmation, can strongly suggest running Berzerkers as the prime melee unit now, even though we have options with higher AP stats the quantity of attacks with Berzerkers should still matter. One of the other advantages I think is there for 8 man units is that you ensure you have enough bodies to make the Champion with the Power Fist or Lightning Claws arrive. Whatever the choice is to me this is a big game changer. If we're ever going to see Berzerkers and Noise Marines gain more weapon options like Plague and Rubric Marines I certainly hope for Excoriator Great Chain Axes and two handed Palatine Blades. To me it would be an awesome alternative option to that of say Plasma Pistols and other two handed ranged weaponry choices. Link to comment https://bolterandchainsword.com/topic/338367-8th-edition-khorne-berzerkers-thread/#findComment-4863578 Share on other sites More sharing options...
Panzer Posted August 21, 2017 Share Posted August 21, 2017 If we're ever going to see Berzerkers and Noise Marines gain more weapon options like Plague and Rubric Marines I certainly hope for Excoriator Great Chain Axes and two handed Palatine Blades. To me it would be an awesome alternative option to that of say Plasma Pistols and other two handed ranged weaponry choices. Noise Marine with special melee weapons would be awesome. Like sonic knifes that generate more attacks or have good AP on 6s or whatever. :D And yeah two handed chain axes for Berzerkers of course! Basically Eviscerators. Link to comment https://bolterandchainsword.com/topic/338367-8th-edition-khorne-berzerkers-thread/#findComment-4863601 Share on other sites More sharing options...
Brother Aiwass Posted August 21, 2017 Share Posted August 21, 2017 And please, someone at GW give zerks flamers or handflamers. Otherwise they can only Kill! & Maim! Panzer, Azekai and Vorenus 3 Back to top Link to comment https://bolterandchainsword.com/topic/338367-8th-edition-khorne-berzerkers-thread/#findComment-4863626 Share on other sites More sharing options...
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