Panzer Posted September 22, 2017 Share Posted September 22, 2017 It's much better than before, but it's still inferior to Rhinos or Predators simply because of its cost imo. The main reason why I always decide against taking a Landraider is because of it's transport capability tho. 10 is just not enough for such an expensive tank. Especially when considering that it dies about as fast as a Rhino against Lascannons and Melta. Link to comment https://bolterandchainsword.com/topic/339066-chaos-land-raiders/page/2/#findComment-4892889 Share on other sites More sharing options...
Mekhitar Posted September 22, 2017 Share Posted September 22, 2017 When I do take a LR, it is as an upgrade to my usual Doyle rhino (LR + rhino instead). I find it works better to put the more threatening cc unit in the rhino, to make the enemy choose between a better chance at cracking the rhino with the scarier unit or targeting the LR with less juicy stuff inside. It really only wants to go forward 1 turn to discharge, then back up to gunboat and stay out of cc again. At least it is pretty fast. I wish the transport capacity were more, but not carrying characters isn't so bad - they can usually keep up with move + advance, and thry aren't available to be targeted due to the character rule. If snipers give you trouble (... do they ever?) it is a giant LOS blocker, which makes hiding squishy supports pretty easy. I like starting it sideways in front of my havocs, making them untargetable by most things if I don't get t1; on my turn it happily scoots and lets them fire away. So - ymmv. Azekai 1 Back to top Link to comment https://bolterandchainsword.com/topic/339066-chaos-land-raiders/page/2/#findComment-4892918 Share on other sites More sharing options...
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