Styx666 Posted September 14, 2017 Share Posted September 14, 2017 You don't need LoS to charge. And the only rule for attacking someone with melee is that you have to be within 1".So if a Blue space marine is hiding in a ruin without windows, standing close to a wall. The Red space marine can attempt to charge the Blue space marine without getting overwatch shots at him and he can stop once he reaches the wall if its thin enough (thinking GW ruins here) to take him within 1".Is this correct or have I missed something? Link to comment https://bolterandchainsword.com/topic/339363-melee-through-walls/ Share on other sites More sharing options...
TheWolfLord Posted September 14, 2017 Share Posted September 14, 2017 I'm yet to find a rule that explicitly prevents this as you've satisfied the conditions of making a charge and units must fight if they are within 1" It needs clarification through an FAQ though. Link to comment https://bolterandchainsword.com/topic/339363-melee-through-walls/#findComment-4886034 Share on other sites More sharing options...
Ciler Posted September 14, 2017 Share Posted September 14, 2017 Well, it depends on the wall.By default and using basic rules, walls are impassable terrains (rule book p. 177) : MovingA model can be moved in any direction, [...]. It cannot be moved through other modelsor through terrain features such as walls, [...]. However, if you use the advance terrain rules and your piece of scenery is a specifically a ruin (p. 248), then infantry units can move through walls as if they weren't there. So it's up to you whether you want to use the advanced rules or not, but keep in mind that if you do, then the situation you have described is indeed possible. This has been further confirmed in the designer's commentary FaQ : Q: Can you declare charges against units that are notvisible to the charging unit?A: Yes.[...],if a model cannot see the charging unit, it will not be able tofire Overwatch. Still, there is conceivably one even worse situation : blue space marine dreadnought is hiding in a ruin, close to the wall without opening. Red space marine can charge him, and blue dreadnough cannot fire overwatch. Red space marine fails his charge. Blue dreadnought needs to walk around the ruin (he cannot go through the wall because he's not infantry) and quite possibly will not be in charge range. On a side note, in it's own tournament, GW does NOT use the advanced terrain rules. Make of that what you will. Link to comment https://bolterandchainsword.com/topic/339363-melee-through-walls/#findComment-4886189 Share on other sites More sharing options...
TheWolfLord Posted September 15, 2017 Share Posted September 15, 2017 Well, it depends on the wall. By default and using basic rules, walls are impassable terrains (rule book p. 177) : Moving A model can be moved in any direction, [...]. It cannot be moved through other models or through terrain features such as walls, [...]. However, if you use the advance terrain rules and your piece of scenery is a specifically a ruin (p. 248), then infantry units can move through walls as if they weren't there. So it's up to you whether you want to use the advanced rules or not, but keep in mind that if you do, then the situation you have described is indeed possible. This has been further confirmed in the designer's commentary FaQ : Q: Can you declare charges against units that are not visible to the charging unit? A: Yes. [...], if a model cannot see the charging unit, it will not be able to fire Overwatch. Still, there is conceivably one even worse situation : blue space marine dreadnought is hiding in a ruin, close to the wall without opening. Red space marine can charge him, and blue dreadnough cannot fire overwatch. Red space marine fails his charge. Blue dreadnought needs to walk around the ruin (he cannot go through the wall because he's not infantry) and quite possibly will not be in charge range. On a side note, in it's own tournament, GW does NOT use the advanced terrain rules. Make of that what you will. The question wasn't whether a model can charge through a wall but whether being separated by a wall but still being within 1" is legal. You can be legally in combat but completely separated by an unbroken wall. Link to comment https://bolterandchainsword.com/topic/339363-melee-through-walls/#findComment-4887510 Share on other sites More sharing options...
Ciler Posted September 16, 2017 Share Posted September 16, 2017 I see. Well then I don't know for sure but I would argue it boils down to the same argument : you can't fight through an impassable wall you can fight through a ruin's wall if you're infantry Having said that, I agree that strictly speaking there seems to be nothing in the rules that would prevent fighting through an impassable element of terrain as long as the 1" distance is matched. Link to comment https://bolterandchainsword.com/topic/339363-melee-through-walls/#findComment-4887712 Share on other sites More sharing options...
Eddie Orlock Posted September 16, 2017 Share Posted September 16, 2017 trictly speaking there seems to be nothing in the rules that would prevent fighting through an impassable element of terrain as long as the 1" distance is matched. ... And being that this is the 'Official Rules' forum, we have our answer. Standing too close to a wall in the forty first millennium can be hazardous to your health. TheWolfLord and cielaq 2 Back to top Link to comment https://bolterandchainsword.com/topic/339363-melee-through-walls/#findComment-4888023 Share on other sites More sharing options...
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