Zeruvar Posted September 14, 2017 Share Posted September 14, 2017 As with every edition, I find myself going through my lists again and again. But always there is that one unit that I always try to find the points to fit. I.e. Double Heavy tactical terminators during 5th, grav/melta bikers in 6th, Ironclad drop pods in 7th. I remember an old thread with the same theme. This time around I wonder what everyone else's auto includes are in their list? For me right now I find it hard to move away from having a Biker Marshall w/combi plas and a biker squad with double plasma and combi-plas on SB all for 233 points. What's your take? Link to comment https://bolterandchainsword.com/topic/339390-what-units-are-your-autoincludes-this-edition/ Share on other sites More sharing options...
Firepower Posted September 14, 2017 Share Posted September 14, 2017 Helbrecht, LRC. The rest is as flexible as my supply of models. Sooo, not super flexible. :P One unit I've had good enough experience to try again: Bike Marshal with a Relic Blade and Fancy Hat. He slaughtered a Cataphractii squad when I used him, and that super fast 9" bubble got to the units that needed them, when they needed them. Stemplar and Helias_Tancred 2 Back to top Link to comment https://bolterandchainsword.com/topic/339390-what-units-are-your-autoincludes-this-edition/#findComment-4886506 Share on other sites More sharing options...
SydonianDragoon404 Posted September 14, 2017 Share Posted September 14, 2017 Helbrecht and the Emperor's Champion. The Emperor's Champion is so cheap he's hard not to take. Helias_Tancred 1 Back to top Link to comment https://bolterandchainsword.com/topic/339390-what-units-are-your-autoincludes-this-edition/#findComment-4886523 Share on other sites More sharing options...
Honda Posted September 14, 2017 Share Posted September 14, 2017 Grimaldus and the Emperor's Champion. Very close to the top is Assault Terminators with TH/SS, but then I've been taking them since 5th. Link to comment https://bolterandchainsword.com/topic/339390-what-units-are-your-autoincludes-this-edition/#findComment-4886563 Share on other sites More sharing options...
JAG Templar Posted September 14, 2017 Share Posted September 14, 2017 Helbrecht, EC, 10 man choppy crusader squad all in a Stormraven. First entry in every list I make. Stemplar 1 Back to top Link to comment https://bolterandchainsword.com/topic/339390-what-units-are-your-autoincludes-this-edition/#findComment-4886609 Share on other sites More sharing options...
Kisada Posted September 15, 2017 Share Posted September 15, 2017 The ones I have painted Sete, Kastor Krieg and Firepower 3 Back to top Link to comment https://bolterandchainsword.com/topic/339390-what-units-are-your-autoincludes-this-edition/#findComment-4886650 Share on other sites More sharing options...
thecapn226 Posted September 15, 2017 Share Posted September 15, 2017 Tarantula sentry guns have been all stars every game I've played. Link to comment https://bolterandchainsword.com/topic/339390-what-units-are-your-autoincludes-this-edition/#findComment-4886655 Share on other sites More sharing options...
Kisada Posted September 15, 2017 Share Posted September 15, 2017 Tarantula sentry guns have been all stars every game I've played. Which gun have you been using with them? I've been thinking about some as area denial. BT don't really have chaff or screening units (unless I guess we can ally in guard) Link to comment https://bolterandchainsword.com/topic/339390-what-units-are-your-autoincludes-this-edition/#findComment-4886660 Share on other sites More sharing options...
Firepower Posted September 15, 2017 Share Posted September 15, 2017 (edited) Oh wow, I never looked at Tarantulas' entries before. Damn those things are cheap. It's like the HK Missile Epiphany all over again Well, not that cheap, but still. :P Edited September 15, 2017 by Firepower Link to comment https://bolterandchainsword.com/topic/339390-what-units-are-your-autoincludes-this-edition/#findComment-4886685 Share on other sites More sharing options...
Zeruvar Posted September 15, 2017 Author Share Posted September 15, 2017 True the EC is too good for the points, nice to see our Chars seeing more board time. Link to comment https://bolterandchainsword.com/topic/339390-what-units-are-your-autoincludes-this-edition/#findComment-4886687 Share on other sites More sharing options...
Ciler Posted September 15, 2017 Share Posted September 15, 2017 The Emperor's Champion, definitely. Link to comment https://bolterandchainsword.com/topic/339390-what-units-are-your-autoincludes-this-edition/#findComment-4887255 Share on other sites More sharing options...
Cognative Posted September 15, 2017 Share Posted September 15, 2017 Twin Autocannons Venerable Dreadnought. Or 3. These guys have done some serious work for me so far and 8th Edition. Especially with a nearby Captain for re-roll ones. They have shot storm Ravens out of the Skies, punched holes and terminators, and still have enough shots to deal with hordes as well. Gendo and Honda 2 Back to top Link to comment https://bolterandchainsword.com/topic/339390-what-units-are-your-autoincludes-this-edition/#findComment-4887291 Share on other sites More sharing options...
Schlitzaf Posted September 15, 2017 Share Posted September 15, 2017 2-3 Crusader Squads of 10-14 man (normally 2 13 Man) and 2 5 Man Intercessors, my TwinClaw Marshall, Cenos and a Castallen. Always start with a good core. Link to comment https://bolterandchainsword.com/topic/339390-what-units-are-your-autoincludes-this-edition/#findComment-4887333 Share on other sites More sharing options...
Acebaur Posted September 16, 2017 Share Posted September 16, 2017 Twin Autocannons Venerable Dreadnought. Or 3. These guys have done some serious work for me so far and 8th Edition. Especially with a nearby Captain for re-roll ones. They have shot storm Ravens out of the Skies, punched holes and terminators, and still have enough shots to deal with hordes as well. I just cant' bring myself to take a dreadnought that doesn't have at least one CCW, it just feels wrong lol 2-3 Crusader Squads of 10-14 man (normally 2 13 Man) and 2 5 Man Intercessors, my TwinClaw Marshall, Cenos and a Castallen. Always start with a good core. Well Crusaders are a given. There is literally no reason to take Tac squads over crusaders now that mutliple squads can ride in one transport and SB are free. I would say the EC is basically an auto-include for his price and how good he is. Link to comment https://bolterandchainsword.com/topic/339390-what-units-are-your-autoincludes-this-edition/#findComment-4888112 Share on other sites More sharing options...
Cognative Posted September 16, 2017 Share Posted September 16, 2017 Twin Autocannons Venerable Dreadnought. Or 3. These guys have done some serious work for me so far and 8th Edition. Especially with a nearby Captain for re-roll ones. They have shot storm Ravens out of the Skies, punched holes and terminators, and still have enough shots to deal with hordes as well. I just cant' bring myself to take a dreadnought that doesn't have at least one CCW, it just feels wrong lol I justify it to myself by saying no to Devestator Squads. Somebody has to bring the long range firepower, might as well mount it on a walking wall of metal that is stompy enough in melee to hold his own til the calvary arrives. Firepower 1 Back to top Link to comment https://bolterandchainsword.com/topic/339390-what-units-are-your-autoincludes-this-edition/#findComment-4888158 Share on other sites More sharing options...
Medjugorje Posted September 17, 2017 Share Posted September 17, 2017 Helbrecht and Razorbacks with LasCan and CrusaderSquads (shooty ones - Combi-Melta; Melta and Lascan/H.Bolter) in competitive playing. In fluffgames i change my lists every time. Link to comment https://bolterandchainsword.com/topic/339390-what-units-are-your-autoincludes-this-edition/#findComment-4888252 Share on other sites More sharing options...
thecapn226 Posted September 19, 2017 Share Posted September 19, 2017 @ kisada I usually use 3x 2 heavy bolter units. It's a lot of shots and for a little over 50pts they are pretty tough. I set them upon sides and middle usually overwatching objectives. Kisada 1 Back to top Link to comment https://bolterandchainsword.com/topic/339390-what-units-are-your-autoincludes-this-edition/#findComment-4889732 Share on other sites More sharing options...
Kisada Posted September 19, 2017 Share Posted September 19, 2017 27 points for a big bubble of area denial (18" + diameter of the gun) that throws out 6 heavy bolter shots that hit on 4s. Sounds good to me. Link to comment https://bolterandchainsword.com/topic/339390-what-units-are-your-autoincludes-this-edition/#findComment-4889914 Share on other sites More sharing options...
Stemplar Posted September 20, 2017 Share Posted September 20, 2017 Helbrecht, LRC. The rest is as flexible as my supply of models. Sooo, not super flexible. :P One unit I've had good enough experience to try again: Bike Marshal with a Relic Blade and Fancy Hat. He slaughtered a Cataphractii squad when I used him, and that super fast 9" bubble got to the units that needed them, when they needed them. Ooohhhh ... I like this. I have a nice little bike unit and that fast moving 9" bubble is a great idea. Link to comment https://bolterandchainsword.com/topic/339390-what-units-are-your-autoincludes-this-edition/#findComment-4890775 Share on other sites More sharing options...
Marshal Wolfhart Posted September 20, 2017 Share Posted September 20, 2017 Dreadnoughts and the Emperor's Champion. Nothing new on the latter, but former saw way too little tables before 8th :D Stemplar 1 Back to top Link to comment https://bolterandchainsword.com/topic/339390-what-units-are-your-autoincludes-this-edition/#findComment-4890914 Share on other sites More sharing options...
Kisada Posted September 21, 2017 Share Posted September 21, 2017 @ kisada I usually use 3x 2 heavy bolter units. It's a lot of shots and for a little over 50pts they are pretty tough. I set them upon sides and middle usually overwatching objectives. Someone pointed out that if you take the Assault cannon version then you don't have the automated protocols dictating what you shoot at. Have you had any lucky dropping them in some cover to give them a save bonus? Link to comment https://bolterandchainsword.com/topic/339390-what-units-are-your-autoincludes-this-edition/#findComment-4891775 Share on other sites More sharing options...
Gendo Posted September 24, 2017 Share Posted September 24, 2017 Helbrecht because he gives +1S and rerolls to my Crusaders and LRC. LRC because its huge volume of shots supports my CC squads very nicely. Techmarine, repairs the above and more. Interceptor, mostly ignored (on the board and lists) but it's good at dealing with <fly> and low T on ground thanks to the 2 AC, it's also fairly durable. Power weapons, cheap and getting buffs like rerolls and +1S makes them pretty good. Link to comment https://bolterandchainsword.com/topic/339390-what-units-are-your-autoincludes-this-edition/#findComment-4894425 Share on other sites More sharing options...
Link2edition Posted September 25, 2017 Share Posted September 25, 2017 The A.C.B.M (Anti-Character Ballistic Missile) known elsewhere as the Emperor's Champion and loads of Hammernators Link to comment https://bolterandchainsword.com/topic/339390-what-units-are-your-autoincludes-this-edition/#findComment-4895066 Share on other sites More sharing options...
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