Thunder_god Posted September 19, 2017 Share Posted September 19, 2017 It's going to be next payday before I can grab the codex, but how many pox walkers would I need for an army led by Typhus? Forgive me if this has been covered, but I'm just planning the most efficient use of my hobby dollars. Thank you. Link to comment https://bolterandchainsword.com/topic/339563-how-many-pox-walkers/ Share on other sites More sharing options...
CrimsonReign Posted September 19, 2017 Share Posted September 19, 2017 as many as you can stomach painting ;) have a look on ebay - there's always a good deal on models in starter boxes Link to comment https://bolterandchainsword.com/topic/339563-how-many-pox-walkers/#findComment-4890158 Share on other sites More sharing options...
Bulwyf Posted September 19, 2017 Share Posted September 19, 2017 I would say 60 or 80. I personally use 60 when I want to go all zombie invasion with him. Link to comment https://bolterandchainsword.com/topic/339563-how-many-pox-walkers/#findComment-4890183 Share on other sites More sharing options...
Thunder_god Posted September 19, 2017 Author Share Posted September 19, 2017 I've been looking at those. I'm thinking at least 50. Maybe much more Link to comment https://bolterandchainsword.com/topic/339563-how-many-pox-walkers/#findComment-4890197 Share on other sites More sharing options...
bozo69pd Posted September 19, 2017 Share Posted September 19, 2017 I use 60 with Typhus, then have 30-50 cultists behind them shooting holding backfield objectives. Link to comment https://bolterandchainsword.com/topic/339563-how-many-pox-walkers/#findComment-4890202 Share on other sites More sharing options...
DominikB Posted September 19, 2017 Share Posted September 19, 2017 What do you run in support of you don't of your horde of cultists and poxwalkers if you don't mind me asking? Link to comment https://bolterandchainsword.com/topic/339563-how-many-pox-walkers/#findComment-4890456 Share on other sites More sharing options...
Sawtooth Posted September 19, 2017 Share Posted September 19, 2017 I've done 60, I might try 80 but keeping the buff bubble in the right spot might be trickier. There are also several buffing characters I'm eager to stick in with Typhus to see how much of an impact they make. Link to comment https://bolterandchainsword.com/topic/339563-how-many-pox-walkers/#findComment-4890477 Share on other sites More sharing options...
bozo69pd Posted September 19, 2017 Share Posted September 19, 2017 What do you run in support of you don't of your horde of cultists and poxwalkers if you don't mind me asking? Cultists are for backfield, they don't get support. Pox Walkers just need Typhus, and Typhus may need a Sorcerer or DP next to him to help murder things that are too strong for walkers to tarpit. I am going to test with a blob of PB with bubonic axes behind them using cloud of flies stratagem every turn and see how it feels. Link to comment https://bolterandchainsword.com/topic/339563-how-many-pox-walkers/#findComment-4890538 Share on other sites More sharing options...
Marshal Loss Posted September 19, 2017 Share Posted September 19, 2017 I use 40 in every list, but may expand in the future. Link to comment https://bolterandchainsword.com/topic/339563-how-many-pox-walkers/#findComment-4890574 Share on other sites More sharing options...
Cryptix Posted September 21, 2017 Share Posted September 21, 2017 past, if you're sick of painting p9xwalkers like me, try getting spare Necrons warriors off your friends and cutting off their hands. Their suitably zombie enough to count and its even fluffy. Link to comment https://bolterandchainsword.com/topic/339563-how-many-pox-walkers/#findComment-4892010 Share on other sites More sharing options...
happyslugger Posted September 21, 2017 Share Posted September 21, 2017 I have 50 Poxwalkers and 40 Cultists (that rarely see the table). having 2 squads of 20 around Typhus is pretty easy to control. I then keep the others to add to the 40 as and when they kill things. Link to comment https://bolterandchainsword.com/topic/339563-how-many-pox-walkers/#findComment-4892021 Share on other sites More sharing options...
General Strike Posted September 21, 2017 Share Posted September 21, 2017 I was thinking of painting up ork boys all white and gross with that booger technical paint and some nurgle Icons to make plague orks. If I give into the poxwalker craze. Azekai 1 Back to top Link to comment https://bolterandchainsword.com/topic/339563-how-many-pox-walkers/#findComment-4892023 Share on other sites More sharing options...
Shockmaster Posted September 21, 2017 Share Posted September 21, 2017 I feel like an amateur reading this thread, as I only own 32 Poxwalkers currently, I best go looking on Ebay right now. Link to comment https://bolterandchainsword.com/topic/339563-how-many-pox-walkers/#findComment-4892084 Share on other sites More sharing options...
bozo69pd Posted September 21, 2017 Share Posted September 21, 2017 I feel like an amateur reading this thread, as I only own 32 Poxwalkers currently, I best go looking on Ebay right now. Just to let you know, the little 6 packs of zombies are different models than the DI ones. Same with the Plague Marines. Just in case you want more variety. Link to comment https://bolterandchainsword.com/topic/339563-how-many-pox-walkers/#findComment-4892097 Share on other sites More sharing options...
Checkmate77 Posted September 21, 2017 Share Posted September 21, 2017 Is anyone else not a big fan of the new Poxwalker models? I'm sorry, they just don't appeal to me. That said, I down own 70 "Plague Zombies," that I picked up from Mantis Games. I like their Zombies better, plus they are pretty cheap. General Strike 1 Back to top Link to comment https://bolterandchainsword.com/topic/339563-how-many-pox-walkers/#findComment-4892159 Share on other sites More sharing options...
Shockmaster Posted September 21, 2017 Share Posted September 21, 2017 I feel like an amateur reading this thread, as I only own 32 Poxwalkers currently, I best go looking on Ebay right now. Just to let you know, the little 6 packs of zombies are different models than the DI ones. Same with the Plague Marines. Just in case you want more variety. Thanks, I have a couple of boxes of the 6 pack to go with the Dark Imperium Poxwalkers, more variety the better as I am not much of a converter other then kit bashing. Link to comment https://bolterandchainsword.com/topic/339563-how-many-pox-walkers/#findComment-4892189 Share on other sites More sharing options...
Blackheart1223 Posted September 21, 2017 Share Posted September 21, 2017 I'm currently painting 40 right now and have another 40 of the AOS zombies to use. I might have to take a break from painting infantry after that. Link to comment https://bolterandchainsword.com/topic/339563-how-many-pox-walkers/#findComment-4892280 Share on other sites More sharing options...
Teun135 Posted September 21, 2017 Share Posted September 21, 2017 I have about 80 of them but I will probably never use more than 60, 3 max sized units is plenty Link to comment https://bolterandchainsword.com/topic/339563-how-many-pox-walkers/#findComment-4892318 Share on other sites More sharing options...
DuskRaider Posted September 21, 2017 Share Posted September 21, 2017 I have 80, of which only 50 or so are actually assembled. I HATE multiples of the same model so I'm converting them all to some extent, it's just finding the time to do so. I can tell you that people freak out when seeing Poxwalkers for some reason. This was just with Typhus and a Blightbringer, not even using the new powers to pump them up off the charts. For 6 points, you can't beat their utility (or at least distraction level). Link to comment https://bolterandchainsword.com/topic/339563-how-many-pox-walkers/#findComment-4892386 Share on other sites More sharing options...
Charlo Posted September 22, 2017 Share Posted September 22, 2017 While the Pox Walker models are truly cool. I can't be dealing with that amount of variety and detail for chaff units. Going to make mine out of a wonderful mix of: Skaven Plague Monks Zombies Ghouls Beastmen Cadians Link to comment https://bolterandchainsword.com/topic/339563-how-many-pox-walkers/#findComment-4892676 Share on other sites More sharing options...
Guidebot Posted September 22, 2017 Share Posted September 22, 2017 I have about 120 plague zombies painted and ready (thanks to another project I had going on), but honestly I'm having such a hard time seeing the value of poxwalkers. Max squad size of 20 and what appears to be quite a steep points cost is making me reluctant to use them.That said, I know GW is more on their game for balancing and points nowadays. I'll be trying out cultists, poxwalkers and nurglings in various roles and configurations until I find what works for me. To begin, probably just a unit (or two if I can find points) of 18-20 poxwalkers to get a feel for them. I'll also try to keep Typhus nearby (who I'm likely running anyway as he's a 25pt upgrade for your LoC and brings psychic powers and other goodies) and likely a noxious blightbringer so that they can move a little faster up the board. Link to comment https://bolterandchainsword.com/topic/339563-how-many-pox-walkers/#findComment-4892740 Share on other sites More sharing options...
bozo69pd Posted September 22, 2017 Share Posted September 22, 2017 Seems Thunder_god that everyone is saying 40 or 60. Link to comment https://bolterandchainsword.com/topic/339563-how-many-pox-walkers/#findComment-4892930 Share on other sites More sharing options...
HeresyBeliever Posted September 22, 2017 Share Posted September 22, 2017 I just got my codex and want to try a Daemon prince, typhus and 60 poxwalkers (I have zombies painted up ready and 40 poxwalkers still on the sprue). Using the physic power you can end up with T5 S5 poxwalkers. That's a tough unit on paper to get rid of. I was hopeing fro a points drop to be honest though as a unit of 20 poxwalks at 120 points is a tough sell when you could have 30 Cultist for that. (i have over 100 cultists painted for 7th edition renegade days) Link to comment https://bolterandchainsword.com/topic/339563-how-many-pox-walkers/#findComment-4892984 Share on other sites More sharing options...
Checkmate77 Posted September 22, 2017 Share Posted September 22, 2017 For me it's not the cost, I think 6 points is ok for what they co (or potentially could do). What I have a bigger problem with is the Unit size. Why are we capped at 20 models when other similar horde units (Demon troops, Orks, Cultists, Conscripts etc.) can go up to 30? The only reason I can think of is that in CC, they can potentially increase in size above 20 depending on how much damage the deal out. Link to comment https://bolterandchainsword.com/topic/339563-how-many-pox-walkers/#findComment-4893001 Share on other sites More sharing options...
happyslugger Posted September 22, 2017 Share Posted September 22, 2017 I just got my codex and want to try a Daemon prince, typhus and 60 poxwalkers (I have zombies painted up ready and 40 poxwalkers still on the sprue). Using the physic power you can end up with T5 S5 poxwalkers. That's a tough unit on paper to get rid of. I was hopeing fro a points drop to be honest though as a unit of 20 poxwalks at 120 points is a tough sell when you could have 30 Cultist for that. (i have over 100 cultists painted for 7th edition renegade days) Yes, I am also looking forward to trying S5 T5 poxwalkers, should be fun and really annoying for marine opponents. Bolters needing 5s to wound and then you still get DR. Wounding Marines on 3s lol can't wait to try it out. Link to comment https://bolterandchainsword.com/topic/339563-how-many-pox-walkers/#findComment-4893182 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now