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Deathguard Possessed are a sleeper hit. 


Possessed Key Words

  • Daemon
  • Heretic Astartes
  • Death Guard
     

Possessed Statline

  • M7" WS3+ BS3+ S5 T4 W2 SV3+ (5+ invlunerable)
  • d3 Strength:User AP -2 attacks

Combo that make them bananas:

  • Virulent Blessing: warp charge value of 5. If manifested, pick a NURGLE DAEMON unit within 18" of the psyker. You can add 1 to wound rollsmade by that unit in the Fight phase. Furthermore, any wound rolls of 7+ made for that unit in the Fight phase inflict double damage.
  • Blades of Putrefaction: warp charge value of 5. If manifested, select a visible friendly DEATH GUARD unit within 18" of the psyker. Until the start of your next psychic phase, add 1 to all wound rolls made by that unit in the Fight phase.
  • Veterans of the Long War: 1CP, You can use this Stratagem when a DEATH GUARD INFANTRY unit is selected to attack in a Shooting or Fight phase. You can add 1 to all wound rolls made for the unit until the end of the phase.
     

Congratulations, your Possessed are wounding on 2/3+, and doubling their damage 4s. Allie a ChaosSpaceMarine patrol to include a Sorcerer for Prescience and Warptime, then make sure a Daemon Prince or Chaos Lord is in range to provide re-rolls to hit rolls of 1. 

Cheers.

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Nice find. Maybe a bit much buffing for the effect but the Stratagem and one of those psychic powers on them is definitely worth considering...then again that's also a potent combo on basically any Death Guard infantry unit ... :D

 

 

Use the same thing on mortarion, have better results and do more for your army simultaneously

He doesn't need those buffs.

He doesn't, but that doesn't stop it from being a better investment. That's how mediocre possessed are to start with; a reroll to hit aura, 3-4 psychic powers, a command point all just make the unit respectable.

 

He doesn't, but that doesn't stop it from being a better investment. That's how mediocre possessed are to start with; a reroll to hit aura, 3-4 psychic powers, a command point all just make the unit respectable.

 

It's because of their key words. If cultists had those keywords I would argue that everyone should use them like this too. Your really focused on the negative ends of this rather than the positive potential that the unit has. It's really cool that we can do this with possessed.

 

 

He doesn't, but that doesn't stop it from being a better investment. That's how mediocre possessed are to start with; a reroll to hit aura, 3-4 psychic powers, a command point all just make the unit respectable.

 

It's because of their key words. If cultists had those keywords I would argue that everyone should use them like this too. Your really focused on the negative ends of this rather than the positive potential that the unit has. It's really cool that we can do this with possessed.

 

Well Cultist actually can benefit from two of those three buffs and I think one shouldn't aim for more in the first place anyway. So a Cultist unit getting +2 to-wound doesn't sound too terrible either ... just that I'd still rather buff a Plague Marine unit with that instead of Cultists. Or even Poxwalker with Typhus around. ;)

It's because of their key words. If cultists had those keywords I would argue that everyone should use them like this too. Your really focused on the negative ends of this rather than the positive potential that the unit has. It's really cool that we can do this with possessed.

I'm focused on the discussion of whether the melee combo is best used on a unit of possessed, or some other unit instead. It's almost 700 points to get all the support units and a squad of 10 possessed. That's 6 drops and and a summon, with all of your psychic buffs going into one unit to make it good.

 

Mortarion as an example does less sheer damage than a max squad rolling 3 attacks, but it's also like 150 points less and you also save on command points, drops and a detachment. His output doesn't decrease with every 2 wounds either.

 

Our possessed are better than normal ones, no doubt. A giant possessed blob list would be a fun gimmick, but it's impractical as a main strategy.

 

It's because of their key words. If cultists had those keywords I would argue that everyone should use them like this too. Your really focused on the negative ends of this rather than the positive potential that the unit has. It's really cool that we can do this with possessed.

but it's impractical as a main strategy.

 

That is irrelevant to the topic of discussion which is simply that Death Guard possessed are the best possessed and why they are the best.

 

 

It's because of their key words. If cultists had those keywords I would argue that everyone should use them like this too. Your really focused on the negative ends of this rather than the positive potential that the unit has. It's really cool that we can do this with possessed.

but it's impractical as a main strategy.

 

That is irrelevant to the topic of discussion which is simply that Death Guard possessed are the best possessed and why they are the best.

 

So the actual topic of this thread is some e-peen comparison instead of something constructive? Guess I can stop reading then. :huh.:​ 

 

 

 

It's because of their key words. If cultists had those keywords I would argue that everyone should use them like this too. Your really focused on the negative ends of this rather than the positive potential that the unit has. It's really cool that we can do this with possessed.

but it's impractical as a main strategy.

That is irrelevant to the topic of discussion which is simply that Death Guard possessed are the best possessed and why they are the best.

The title is "DG possessed are best", with the subject of " they're a sleeper hit". That's it. Not "I can spend 450 on support to make our possessed do damage, everyone praise me" .

 

They're not a sleeper hit. They're inefficient in almost every facet of making them work. You're wrong in that they're "the best". Do the grenade combo for a cheap amount of mortal wounds and damage. Use mortarion to murder things in melee.

 

I'm sorry you don't like analysis on your theorycrafting, but we dont have to praise you or the idea

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