Indefragable Posted September 20, 2017 Share Posted September 20, 2017 Below you will find two versions of a list I plan on running. It's basically all Deathwing, at least in the sense that every unit has access to the Inner Circle/knowledge that only the Deathwing+ are privy to. Don't worry about the Primaris Lieutenant. He's cool. My question that I would open to everyone is: what sort of unit would you put in a Drop Pod aimed to land behind Deathwing Deep Striking in? In my case, as hinted at in Version 2 below, the primary purpose would be to get Asmodai up close with the beatstick units without the need to pay for a Land Raider. The question becomes: what unit to put in the Drop Pod with him? Deathwing generally do ok with bolter-class weapons and strong melee, but tend to lack the big guns in good quantity. Tacticals with melta? Veterans with special weapons? Devastators with heavy weapons? Version 1: Land Raider Hidden Content 6CP (including base 3); 2474pts Dark Angels Vanguard Detachment +1CP HQ: Belial ELITES: Deathwing Terminator x 5 --Sgt Power Sword + Storm bolter --Cyclone Missile Launcher --Chainfist x 1 Deathwing Terminator x 5 --Sgt Power Sword + Storm bolter --Cyclone Missile Launcher --Chainfist x 1 Deathwing Apothecary Dark Angels Vanguard Detachment +1CP HQ: Asmodai ELITES: Deathwing Knights x 5 Deathwing Ancient Deathwing Champion HEAVY SUPPORT:Land Raider Crusader --Multi Melta Dark Angels Vanguard Detachment +1CP HQ: Azrael Primaris Lieutenant ELITES: Venerable Dreadnought --Twin Lascannon --Power Fist w/ storm bolter Venerable Dreadnought --Twin Lascannon --Power Fist w/ storm bolter Venerable Dreadnought --Twin Lascannon --Power Fist w/ storm bolter Version 2: Drop Pod Hidden Content 6CP (including base 3); 2327pts Dark Angels Vanguard Detachment +1CP HQ: Belial ELITES: Deathwing Terminator x 5 (the Dark Vengeance build) --Sgt Power Sword + Storm bolter --Assault Cannon --Chainfist x 1 Deathwing Terminator x 5 --Sgt Power Sword + Storm bolter --Assault Cannon --Chainfist x 1 Deathwing Apothecary Dark Angels Vanguard Detachment +1CP HQ: Asmodai ELITES: Deathwing Knights x 5 Deathwing Ancient Deathwing Champion DEDICATED TRANSPORT: Drop Pod Dark Angels Vanguard Detachment +1CP HQ: Azrael Primaris Lieutenant ELITES: Venerable Dreadnought --Twin Lascannon --Power Fist w/ storm bolter Venerable Dreadnought --Twin Lascannon --Power Fist w/ storm bolter Venerable Dreadnought --Twin Lascannon --Power Fist w/ storm bolter Link to comment https://bolterandchainsword.com/topic/339624-best-drop-pod-unit-to-support-deathwing/ Share on other sites More sharing options...
PhilB Posted September 21, 2017 Share Posted September 21, 2017 I'd be tempted to drop Asmodai for a TDA Interrogator and teleport him in with the terminators. Then drop a Leviathan in behind the enemy in a pod, if that's still a thing. I imagine a Leviathan in the enemy's face turn 1 will make them sit up and notice and take the heat off of your Deathwing. Link to comment https://bolterandchainsword.com/topic/339624-best-drop-pod-unit-to-support-deathwing/#findComment-4891639 Share on other sites More sharing options...
sneakybamsen Posted September 21, 2017 Share Posted September 21, 2017 I think I'd consider ditching asmodai and the champion to get a third terminator squad. You have a few spare points, so I think it should be manageable. I like the mini castle with the venerable dreads, lieutenant and azrael, although some purists might argue it's not really pure. It could be decent on the table, however. I'd prefer a land raider any day to accompany my deathwing over a drop pod with contents. At least half your units have to start on the ground anyways, a land raider with knights in it does help somewhat towards that goal. PhilB suggests a leviathan in a lucius pattern dreadnought drop pod. It's a lot of points, but it does hurt. I do think however, that the strongest configuration of the leviathan is dual grav flux bombard cannons, which makes it cheaper in points (a leviathan with CCW and cyclonic melta is around the same as a land raider, then add the expensive lucius drop pod) in itself. You could also equip it with two storm cannons (2 x heavy(10), s7, ap-2, d 2) which has more range. and is probably more versatile, but does less damage vs big things. Besides it would mean making better use of azrael and the lieutenant, but it'd also require you to have another heavy support choice that's not a relic. So unless it goes to 3000 points, that becomes hard to achieve without ruining the idea/list. I think that's my two cents. Regards Sneaky Link to comment https://bolterandchainsword.com/topic/339624-best-drop-pod-unit-to-support-deathwing/#findComment-4891674 Share on other sites More sharing options...
Indefragable Posted September 21, 2017 Author Share Posted September 21, 2017 Thanks for the suggestions, fellas. They make sense and are logical. Let's talk Asmodai: Is he really that bad? He seems like a near auto-include for a beatstick unit considering he Ives the re-rolls, -1Ld, ANd +1A. Yes, he lacks the Deep Strike ability to keep up with the Termies, but he seems worth the effort to find a way for him to keep up (I guess the point of this thread). Couple personal notes: Hidden Content -I don't really use Forgeworld models, but that's just me -I just converted a -counts-as-Asmodai, so I'm definitely interested in using that model...in addition to the points above Link to comment https://bolterandchainsword.com/topic/339624-best-drop-pod-unit-to-support-deathwing/#findComment-4891951 Share on other sites More sharing options...
sneakybamsen Posted September 22, 2017 Share Posted September 22, 2017 The problem with Asmodai as I see it, is that the only difference between him and a regular interrogator chaplain is the +1A. Chaplains are only useful with close combat units, a thing we don't have a lot of. On their own they don't do much except getting killed. The Blades of Reason are not strong enough to make him worth the points (compared to an interrogator chaplain in TDA) for boosting deathwing, especially as he doesn't come in terminator armor. The +1A is super sweet, but we just don't have the really nast melee units to make it worth it. In a drop pod he's 217 points. For +1A to what is most likely (in the above list at least) going to be one unit of terminators, two at the most. To work they need to make their charges after they deep strike in. All two or three units (including Asmodai). For the points, it's just a much too small chance of actually doing what you want it to. Link to comment https://bolterandchainsword.com/topic/339624-best-drop-pod-unit-to-support-deathwing/#findComment-4892620 Share on other sites More sharing options...
SnakeChisler Posted September 25, 2017 Share Posted September 25, 2017 Deathwing Knights are worth boosting, 1 thing I've found is getting enough bang out of the melee units and +1 attack is invaluable. Best delivery method is Land Raider though otherwise your Knights get detached from your buffing characters, with DS your needing 2 * 9 inch charges, also worth noting is the neg to leadership stacks with other negative modifiers and I've been trying to work reivers into the mix. Also CP's and board coverage has lead to at least taking bare bones scout squads for troop buffs and at the very least stops opponents just waltzing into your backline. Just some thoughts nothing concrete on how to build your list Link to comment https://bolterandchainsword.com/topic/339624-best-drop-pod-unit-to-support-deathwing/#findComment-4894685 Share on other sites More sharing options...
PhilB Posted September 26, 2017 Share Posted September 26, 2017 It's not that I don't rate Asmodai, because I do. + 1 attack & re-rolls to hit is very nice for DW Knights. It's just that I don't rate podding him down to meet up with some DW Knights on the surface. Maybe I'm a little to thematic when it comes to list building but in my mind Asmodai giving his entourage of DWKs the thumbs up as they take up positions on the teleporting pad right before he scurry's off to the drop hanger is a little silly to me. It'd be much more thematically pleasing if we could field some of our named character both with or without their TDA armour, which I assume is still in their personal armoury's, but that's a topic for another day. So yeah, for me it's a question of delivery. If I'm taking DWKs in a Land Raider, Asmodai makes sense. But if I'm teleporting those DWKs in, I much prefer the theme and aesthetic of a TDA Interrogator Chaplain 'porting in with them, if you get where I'm coming from. Link to comment https://bolterandchainsword.com/topic/339624-best-drop-pod-unit-to-support-deathwing/#findComment-4895609 Share on other sites More sharing options...
Indefragable Posted September 26, 2017 Author Share Posted September 26, 2017 PhilB: makes perfect sense. I feel he same way about mixin’ and matchin’ bikes and jump packs. Sure, on the table top it can kind of work, but it just seems unrealistic. Like a scene out of Homeward Bound or something. Link to comment https://bolterandchainsword.com/topic/339624-best-drop-pod-unit-to-support-deathwing/#findComment-4895638 Share on other sites More sharing options...
InterrogativeChaplain Posted September 26, 2017 Share Posted September 26, 2017 You could port down your Knights with an Ancient for the extra attack and an IC for the buff. I know it's more points, but it's also more beatsticks without the need for a LR. Link to comment https://bolterandchainsword.com/topic/339624-best-drop-pod-unit-to-support-deathwing/#findComment-4896158 Share on other sites More sharing options...
Helycon Posted September 26, 2017 Share Posted September 26, 2017 Deepstriking multiple units, hoping they can stay together for the charge is generally a fool's errand. Making multiple charges of 9" is difficult. If your multiplier doesn't make it, it's a waste. If the big unit doesn't make it, chances are your multiplier will get whacked in CC next. If you have auras that need to be used that way, it's generally best to transport them here's to hoping we get access to the Storm Raven...! Link to comment https://bolterandchainsword.com/topic/339624-best-drop-pod-unit-to-support-deathwing/#findComment-4896239 Share on other sites More sharing options...
Pbenner Posted September 28, 2017 Share Posted September 28, 2017 Chaplain Dreadnought in Lucius Pod ? Link to comment https://bolterandchainsword.com/topic/339624-best-drop-pod-unit-to-support-deathwing/#findComment-4897569 Share on other sites More sharing options...
sneakybamsen Posted September 28, 2017 Share Posted September 28, 2017 Chaplain Dreadnought in Lucius Pod ? Tougher than an interrogator chaplain, but also waaaaaay more points. Not a solution, I'm afraid. Well, not if you want to stand a good chance of victory. Link to comment https://bolterandchainsword.com/topic/339624-best-drop-pod-unit-to-support-deathwing/#findComment-4897632 Share on other sites More sharing options...
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