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Evening, gents. So I just had a thought and I wanted your opinions on something. So we know that keywords are a big thing now and something dawned on me about the new Death Guard. So codex has a small supply of units from the Chaos Space Marines codex. Now, the new rules for having an appropriate battle-forged army is so long as you have one unifying keyword. The Legion keyword is connected to different options that provide a special rule. Now, both the Death Guard and the Chaos Space Marines rules provide you unit options that have the Legion keyword, what's stopping you from taking units from the Chaos Space Marine codex and using them with the Death Guard keyword? Let's say I wanted a squad of havocs to go with my Death Guard. They may have regular marine stats and no disgustingly resilient, but they WOULD benefit from the inexorable advance, wouldn't they? What's to say you can't do the same thing with Raptors, Bikes, Warp Talons, and the like? 

 

 

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what's stopping you from taking units from the Chaos Space Marine codex and using them with the Death Guard keyword?

The fact that the CSM Codex says you can't select Death Guard or Thousand Sons as Legion keyword.

Where it breaks down the rules for the specific legions and talks about keywords. It mentions how Death Guard and Thousand Sons cannot be used as they have their own unique ways of war and a codex coming soon to cover them.

 

While there is some unit overlap, it's best to abolish all thinking from previous editions and treat Death Guard as an entirely separate entity to the "vanilla" Chaos Codex.

 

The Death Guard codex is a complete book of all the units available using the DG Keyword.

Where does it say that?

Page 116 left bottom.

TheDeath Guard, Thousand Sons and

Fallen deviate significantly in terms of

organisation and fighting styles. As a result,

you cannot choose one of these keywords

when determining which Legion a unit in this

codex is from. The rules and abilities for the

Death Guard and Thousand Sons Legions are

detailed in their own codexes

I've been a bit confused by keywords in the cases of "Heretic Astartes" and "Imperium". My impression is that you can take Codex:CSM Heretic Astartes in a Death Guard force org army due to them both being "Heretic Astartes", but not benefit from the Codex: Death Guard rules for that unit. When I read that paragraph in the CSM book, I thought it just meant that you can't say your units in C:CSM are part of the Death Guard, Thousand Sons or Fallen factions.

 

For argument's sake, I also thought you could create an "Imperium" army with Astra Militarum Troops, Ravenwing Fast Attack, an Onager for heavy Support and a Space Marine Captain as an HQ, for example, but they only benefit from/affect units which their rules and faction keywords state they do.

You can create an army using only a keyword of 'Chaos' and include Daemons, Death Guard, Thousand Sons and regular CSM if you wished, but you would lose some of the functionality of the special rules. Character Auras would only apply to some units, and you lose rules like inexorable advance, which can only apply to death guard detachments

You can create an army using only a keyword of 'Chaos' and include Daemons, Death Guard, Thousand Sons and regular CSM if you wished, but you would lose some of the functionality of the special rules. Character Auras would only apply to some units, and you lose rules like inexorable advance, which can only apply to death guard detachments

To clarify, you'd only lose the benefits if you were playing them all in the same detachment. If you'd have a CSM detachment, a Daemon detachment and a Death Guard detachment, each would have access to their own stuff (traits, relics, stratagems, etc.)

So where does this leave lords/sorcerors on palaquins?

 

As the Index Rules are still valid for entries not overwritten by Codex: DG, and in the Index Lords on palanquin and (via Faq) Sorcerors on Palanquin are part of the DG list, you can still use them.

 TheDeath Guard, Thousand Sons and

Fallen deviate significantly in terms of

organisation and fighting styles. As a result,

you cannot choose one of these keywords

when determining which Legion a unit in this

codex is from. The rules and abilities for the

Death Guard and Thousand Sons Legions are

detailed in their own codexes

 

 

Yeah, see I checked both my codex and the FAQ and that line isn't anywhere to be seen. Maybe it's a translation thing?

 

 

Note that the Death Guard and Thousand  Sons Legions deviate significantly in terms of organization and therefore cannot make use of any rules or abilities listed in this section; instead they have bespoke rules and abilities detailed in their own codexes. 

 

Now, the reason why I bring this up is because it says 'section', aka the Lost and the Damned section that provides all the codex special rules and legion traits. 

 

 TheDeath Guard, Thousand Sons and

Fallen deviate significantly in terms of

organisation and fighting styles. As a result,

you cannot choose one of these keywords

when determining which Legion a unit in this

codex is from. The rules and abilities for the

Death Guard and Thousand Sons Legions are

detailed in their own codexes

 

 

Yeah, see I checked both my codex and the FAQ and that line isn't anywhere to be seen. Maybe it's a translation thing?

 

 

It's literally where he said it'd be, on pg 116, second paragraph on the bottom left. It's where it talks about the legion keyword and Daemon summoning, before the armoury. You're looking at the end of the book where it describes legion traits, objective secured, stratagems and relics.

 

 TheDeath Guard, Thousand Sons and

Fallen deviate significantly in terms of

organisation and fighting styles. As a result,

you cannot choose one of these keywords

when determining which Legion a unit in this

codex is from. The rules and abilities for the

Death Guard and Thousand Sons Legions are

detailed in their own codexes

 

 

Yeah, see I checked both my codex and the FAQ and that line isn't anywhere to be seen. Maybe it's a translation thing?

 

 

Note that the Death Guard and Thousand  Sons Legions deviate significantly in terms of organization and therefore cannot make use of any rules or abilities listed in this section; instead they have bespoke rules and abilities detailed in their own codexes. 

 

Now, the reason why I bring this up is because it says 'section', aka the Lost and the Damned section that provides all the codex special rules and legion traits. 

 

Well I guess you have to look harder then. I literally copypasted it from the Codex. No translation error, no mix-up, no nothing.

I concur with the others.. I have the english version and it indeed does state as sfPanzer posted.

 

EDIT:

 

since you claim you couldn't find it.. here it is. Look directly under the pen and ink bracket. 

 

Legion-and-Marks.jpg

Edited by Bloody Legionnaire

Upon further investigation, SfPanzer, I realized we were looking at two different pages. Your quote was from 116 (as you said) and mine was from 156, which upon just reading the blurb I was looking at made it a bit of a muddled affair, didn't even notice the last sentence on the paragraph RIGHT ABOVE MINE as Bloody Legionnaire pointed out. Gods I feel like an idiot some times.

 

So entirely wrong on my part, my apologies, gents.

Edited by Noctus Cornix

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