Bat33.1 Posted October 2, 2017 Share Posted October 2, 2017 https://whc-cdn.games-workshop.com/wp-content/uploads/2017/09/Codex_Death_Guard_ENG.pdf DP with wings has points now FW dreads can use legion traits Cultists can use CSM stratagem Poxwalkers stratagem is free All feel like buffs Link to comment https://bolterandchainsword.com/topic/340044-death-guard-faq/ Share on other sites More sharing options...
Teun135 Posted October 3, 2017 Share Posted October 3, 2017 To clarify, cultists can use the CSM stratagem if a CSM detachment is present in your army? They do not get to use the stratagem just for having them in your DG detachment? It made it sound like having a detachment is what unlocks the stratagems, not just a unit. Link to comment https://bolterandchainsword.com/topic/340044-death-guard-faq/#findComment-4901530 Share on other sites More sharing options...
ashc Posted October 3, 2017 Share Posted October 3, 2017 To clarify, cultists can use the CSM stratagem if a CSM detachment is present in your army? They do not get to use the stratagem just for having them in your DG detachment? It made it sound like having a detachment is what unlocks the stratagems, not just a unit. That's right, Teun135. Link to comment https://bolterandchainsword.com/topic/340044-death-guard-faq/#findComment-4901568 Share on other sites More sharing options...
Seahawk Posted October 3, 2017 Share Posted October 3, 2017 Old news. :lol: Poxwalker stratagem is not free. Where's you even get that? Link to comment https://bolterandchainsword.com/topic/340044-death-guard-faq/#findComment-4901750 Share on other sites More sharing options...
Cryptix Posted October 3, 2017 Share Posted October 3, 2017 Old news. Poxwalker stratagem is not free. Where's you even get that? There were some :cuss saying that in order to get guys back from the Dead Walk Again Stratagem you need to pay for them. Link to comment https://bolterandchainsword.com/topic/340044-death-guard-faq/#findComment-4901751 Share on other sites More sharing options...
Wayniac Posted October 3, 2017 Share Posted October 3, 2017 Old news. Poxwalker stratagem is not free. Where's you even get that? There were some :cuss saying that in order to get guys back from the Dead Walk Again Stratagem you need to pay for them. To be fair though, until the FAQ that would have been the baseline assumption, since it's how everything else works because "oh no free points, not fair" Link to comment https://bolterandchainsword.com/topic/340044-death-guard-faq/#findComment-4901773 Share on other sites More sharing options...
Panzer Posted October 3, 2017 Share Posted October 3, 2017 Old news. Poxwalker stratagem is not free. Where's you even get that? There were some :cuss saying that in order to get guys back from the Dead Walk Again Stratagem you need to pay for them. To be fair though, until the FAQ that would have been the baseline assumption, since it's how everything else works because "oh no free points, not fair" To be fair so far you only need to pay points when you are creating a new unit, not when you are adding models to a unit. So it was kinda to be expected. ^^ Link to comment https://bolterandchainsword.com/topic/340044-death-guard-faq/#findComment-4901840 Share on other sites More sharing options...
Bat33.1 Posted October 3, 2017 Author Share Posted October 3, 2017 Had it also been made clear previously that you can increase unit size over it's starting size so long as you have the models? Not that it will happen often anyway but it's now clear. Link to comment https://bolterandchainsword.com/topic/340044-death-guard-faq/#findComment-4902097 Share on other sites More sharing options...
Warsmith Annüss Posted October 3, 2017 Share Posted October 3, 2017 (edited) Had it also been made clear previously that you can increase unit size over it's starting size so long as you have the models? Not that it will happen often anyway but it's now clear. PW can increase the size of their unit above it's starting strength. Edited October 3, 2017 by Thrall_Love Link to comment https://bolterandchainsword.com/topic/340044-death-guard-faq/#findComment-4902173 Share on other sites More sharing options...
SkimaskMohawk Posted October 3, 2017 Share Posted October 3, 2017 The question is if having the models is necessary. The tervigon has always traditionally forced you to possess the necessary termagant models and disallowed proxies Link to comment https://bolterandchainsword.com/topic/340044-death-guard-faq/#findComment-4902281 Share on other sites More sharing options...
Seahawk Posted October 4, 2017 Share Posted October 4, 2017 Old news. Poxwalker stratagem is not free. Where's you even get that? There were some :cuss saying that in order to get guys back from the Dead Walk Again Stratagem you need to pay for them. Ah, he said it didn't cost command points to use, which was my issue. Had it also been made clear previously that you can increase unit size over it's starting size so long as you have the models? Not that it will happen often anyway but it's now clear. Not specifically to the Poxwalkers, but it's never been necessary anyway and has always been clear. If anyone actually read the Reinforcement Points, they'd realize it says adding or replacing units costs you reinforcement points, and has nothing to do with adding or replacing models. If the latter were the case, every apothecary/healer dude that returns models to life would also need this exact same FAQ entry, but they don't, because it doesn't. Same here, this FAQ entry is just for those that don't read. ;) Link to comment https://bolterandchainsword.com/topic/340044-death-guard-faq/#findComment-4902330 Share on other sites More sharing options...
Panzer Posted October 4, 2017 Share Posted October 4, 2017 The question is if having the models is necessary. The tervigon has always traditionally forced you to possess the necessary termagant models and disallowed proxies That's no question. Proxies are proxies. Of course you need the proper models in an environment where proxies generally aren't allowed. Plaguecaster 1 Back to top Link to comment https://bolterandchainsword.com/topic/340044-death-guard-faq/#findComment-4902396 Share on other sites More sharing options...
SkimaskMohawk Posted October 4, 2017 Share Posted October 4, 2017 Except precedent had been established by having the requirement be in the rule Link to comment https://bolterandchainsword.com/topic/340044-death-guard-faq/#findComment-4902486 Share on other sites More sharing options...
Isolia Posted October 4, 2017 Share Posted October 4, 2017 (edited) So if I understand correctly, we can go above the maximum allowed starting 20 poxwalkers in the unit through this curse mechanic ? While the rule doesn't forbid it, and you can start with 20, the data sheet does limit unit size to 20. Then again, the data sheet specifies minimum size at the beginning of a game, but the unit is not removed should it fall under that size during the game, so I'd opt for being able to go above 20. Or am I the only one concerned with this? :D Edited October 4, 2017 by Isolia Link to comment https://bolterandchainsword.com/topic/340044-death-guard-faq/#findComment-4902495 Share on other sites More sharing options...
Charlo Posted October 4, 2017 Share Posted October 4, 2017 You can go above 20, everyone who says you can't is overthinking two parts of the rules that don't interact... Isolia 1 Back to top Link to comment https://bolterandchainsword.com/topic/340044-death-guard-faq/#findComment-4902502 Share on other sites More sharing options...
Isolia Posted October 4, 2017 Share Posted October 4, 2017 You can go above 20, everyone who says you can't is overthinking two parts of the rules that don't interact... Thanks, that's reassuring, it's how I understand it too but it's good to discuss it before it happens on the battlefield :) Link to comment https://bolterandchainsword.com/topic/340044-death-guard-faq/#findComment-4902520 Share on other sites More sharing options...
Panzer Posted October 4, 2017 Share Posted October 4, 2017 Except precedent had been established by having the requirement be in the rule Yeah but only to clarify because there are always people who assume they can do just anything if it's not explicitly stated in the rules. :P Link to comment https://bolterandchainsword.com/topic/340044-death-guard-faq/#findComment-4902534 Share on other sites More sharing options...
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