Time of madness Posted October 3, 2017 Share Posted October 3, 2017 Just curious about people's opinions of the new vostroyan doctrine. Will they be mostly an infantry based list with "longer" range heavy weapon teams for support? Link to comment https://bolterandchainsword.com/topic/340046-vostroyans/ Share on other sites More sharing options...
BurntheHeretic Posted October 3, 2017 Share Posted October 3, 2017 I haven´t played in a while, but if I were to play Vostroyans I´d try to make an army list with plenty of mid-range weapons. 6 inches extra for a Battle Cannon or Lascannon is nice, but often redundant as some target will most likely be in range anyway. However, Demolisher Cannons, Plasma Guns, Melta Cannons, etc. see their range increase by 25%! That could mean an extra round of shooting with some very deadly weapons. Similarly, I´d avoid using flamers and hellhounds, as they do not receive any benefit at all. Shinespider 1 Back to top Link to comment https://bolterandchainsword.com/topic/340046-vostroyans/#findComment-4901507 Share on other sites More sharing options...
Beams Posted October 3, 2017 Share Posted October 3, 2017 Heavy Bolters SWT getting 42" is actually fairly dangerous, especially against other Guard Equivalent armies (T'au, Sisters, Orks, GCult, etc). It means they can choose pretty much any target the first turn and put a reasonable amount of fire into them first turn. It also buffs Snipers alot too. There isn't much the enemy can do to dodge sniper volleys vs important and squishy characters (Commisars, Imagifiers, Painboys, etc) Link to comment https://bolterandchainsword.com/topic/340046-vostroyans/#findComment-4901540 Share on other sites More sharing options...
CoffeeGrunt Posted October 3, 2017 Share Posted October 3, 2017 Yeah, 42" Snipers means you have that little bit more board control with them. Link to comment https://bolterandchainsword.com/topic/340046-vostroyans/#findComment-4901635 Share on other sites More sharing options...
Brother-Chaplain Kage Posted October 3, 2017 Share Posted October 3, 2017 Similarly, I´d avoid using flamers and hellhounds, as they do not receive any benefit at all. It's really unfortunate that flame weapons can't get an extra 6" on their range. 14" chem cannon would have been really fun. Link to comment https://bolterandchainsword.com/topic/340046-vostroyans/#findComment-4901943 Share on other sites More sharing options...
Tirak Posted October 3, 2017 Share Posted October 3, 2017 Similarly, I´d avoid using flamers and hellhounds, as they do not receive any benefit at all. It's really unfortunate that flame weapons can't get an extra 6" on their range. 14" chem cannon would have been really fun. Or Meltaguns. 18in range meltas with a 9in burn would have made the Vostroyan regiment fully comparable to the Catachan one in terms of power. Link to comment https://bolterandchainsword.com/topic/340046-vostroyans/#findComment-4901989 Share on other sites More sharing options...
N1SB Posted October 3, 2017 Share Posted October 3, 2017 IMHO, and based on what we know, I really think the Leman Russ Punisher i.e. the Heavy 20 gatling guns will benefit the most from the Vostroyan longer range rule. This is based on both actual playing in our meta and math-hammer. Even before the news on how they're getting cheaper and Objective Secured, we found the Punisher to be the best-value Leman Russ pattern. At 1st, on paper it seemed very ideal for anti-infantry, but after playing in this new 8th "anything can kill anything" meta, the Heavy 20 gatling guns are really anti-everything...even though it's cheaper points-wise than the other patterns. And should the other patterns drop in points-costs to that of the Punisher, I think I'd still prefer it because it still has an edge against them when dealing with hordes. The limitation the Leman Russ Punisher had was its 24" range. It made it easier for enemies to quickly lock it up in close combat, forcing you to retreat but forego shooting. We had wishlisted "oh, if only the Punisher had longer range" and I can't believe we're actually getting it so soon. This is going to be very cool. When we get the Codex, I'll watch closely on the new points cost of the Punisher against other Leman Russ patterns, but I'm thinking of a Spearhead (Heavy Support) Detachment of Vostroyan Punishers, heavily adorned and looking very baroque. Very intrigued by this. Zectz 1 Back to top Link to comment https://bolterandchainsword.com/topic/340046-vostroyans/#findComment-4901990 Share on other sites More sharing options...
Brother-Chaplain Kage Posted October 3, 2017 Share Posted October 3, 2017 Wouldn't Repel the Enemy! also help with the tanks getting tied up in CC? Just BRRRRT the attackers at point blank range. (I could be wrong, not 100% familiar with the 8th ed rules). Link to comment https://bolterandchainsword.com/topic/340046-vostroyans/#findComment-4902001 Share on other sites More sharing options...
Vel'Cona Posted October 3, 2017 Share Posted October 3, 2017 I don't believe that Repel the Enemy! is applicable as a Tank Order, since those are unique to Tank Commanders and I didn't see a reference to that in the codex. That being said, not having ithe book in hand means I could be completely wrong and I would greatly appreciate correction from a Frater "in the know" :) Link to comment https://bolterandchainsword.com/topic/340046-vostroyans/#findComment-4902013 Share on other sites More sharing options...
Brother-Chaplain Kage Posted October 3, 2017 Share Posted October 3, 2017 That sounds correct. My ignorance of the rules is unmasked! Link to comment https://bolterandchainsword.com/topic/340046-vostroyans/#findComment-4902018 Share on other sites More sharing options...
Beams Posted October 3, 2017 Share Posted October 3, 2017 I dunno, I think you'd have to roll an awful lot of sixes to do the same damage vs tanks as a 2d6 battlecannon, especially a Catachans one. Link to comment https://bolterandchainsword.com/topic/340046-vostroyans/#findComment-4902032 Share on other sites More sharing options...
CoffeeGrunt Posted October 3, 2017 Share Posted October 3, 2017 Especially considering it gets D3 damage at a superior AP and Strength. Link to comment https://bolterandchainsword.com/topic/340046-vostroyans/#findComment-4902049 Share on other sites More sharing options...
CaptainMarsh Posted October 3, 2017 Share Posted October 3, 2017 Vostroyans are the ones I've gone back and forth on the most. Still not sure where to place them, but they're pretty decent. I like the simple and effective nature of their doctrine. Link to comment https://bolterandchainsword.com/topic/340046-vostroyans/#findComment-4902058 Share on other sites More sharing options...
Guardsman Bob Posted October 4, 2017 Share Posted October 4, 2017 That sounds correct. My ignorance of the rules is unmasked! The Commissars say, “Ignorance is blissful faith, knowledge heritcal damnation.” Link to comment https://bolterandchainsword.com/topic/340046-vostroyans/#findComment-4902332 Share on other sites More sharing options...
Brother-Chaplain Kage Posted October 4, 2017 Share Posted October 4, 2017 Sir, thank you, Commissar, sir! Link to comment https://bolterandchainsword.com/topic/340046-vostroyans/#findComment-4902344 Share on other sites More sharing options...
TheShredder Posted October 5, 2017 Share Posted October 5, 2017 By the way, am I right in thinking that this will also increase the range at which you can rapid-fire? e.g. If a lasgun would normally shoot once at 24" and twice at 12", a Vostroyan lasgun would instead shoot once at 30" and twice at 15". duz_ 1 Back to top Link to comment https://bolterandchainsword.com/topic/340046-vostroyans/#findComment-4903473 Share on other sites More sharing options...
duz_ Posted October 5, 2017 Share Posted October 5, 2017 Correct, which is different to the Steel Legion who's bonus in only to rapid fire (18" vs 12" rapid fire, 24" long range) 15" rapid fire can be handy, so can 30" range! :D Link to comment https://bolterandchainsword.com/topic/340046-vostroyans/#findComment-4903490 Share on other sites More sharing options...
librisrouge Posted October 5, 2017 Share Posted October 5, 2017 I’ve been thinking about using Solar Auxilia models as Vostroyans since the regiment was previewed. CoffeeGrunt and duz_ 2 Back to top Link to comment https://bolterandchainsword.com/topic/340046-vostroyans/#findComment-4903527 Share on other sites More sharing options...
duz_ Posted October 5, 2017 Share Posted October 5, 2017 Theyre amazing models, I want one of their commanders at some point, but $$$$$ Theyre amazing models, I want one of their commanders at some point, but $$$$$ robofish7591 and librisrouge 2 Back to top Link to comment https://bolterandchainsword.com/topic/340046-vostroyans/#findComment-4903551 Share on other sites More sharing options...
Kruso Posted October 8, 2017 Share Posted October 8, 2017 I have a Vostroyan force coming up slowly and I intend to run them with their doctrines too. The models are just so cool. Fun to paint too with all the small details, heck some of them even have aquila under their boots. I think demolishers and punishers really benefit greatly from their doctrines, so I intend to run some of those. duz_ 1 Back to top Link to comment https://bolterandchainsword.com/topic/340046-vostroyans/#findComment-4904346 Share on other sites More sharing options...
librisrouge Posted October 11, 2017 Share Posted October 11, 2017 Aside from their doctrine, I'm a huge fan of their stratagem. +1 to hit is just so universally useful in an army that can fork out a ton of CPs. Artillery units world mean a ton of their shots benefit (I want to run it with three quad mortars because I'm evil.) It means we can overheat when slinging plasma! Also, I'd like it noted that Vostroyans are the only regiment with access to artificer armor. Link to comment https://bolterandchainsword.com/topic/340046-vostroyans/#findComment-4906867 Share on other sites More sharing options...
HenricusTyranicus Posted October 11, 2017 Share Posted October 11, 2017 Aside from their doctrine, I'm a huge fan of their stratagem. +1 to hit is just so universally useful in an army that can fork out a ton of CPs. Artillery units world mean a ton of their shots benefit (I want to run it with three quad mortars because I'm evil.) It means we can overheat when slinging plasma! Also, I'd like it noted that Vostroyans are the only regiment with access to artificer TERMINATOR armor. T4, 2+ and 5++? We have a name for that :P Link to comment https://bolterandchainsword.com/topic/340046-vostroyans/#findComment-4906870 Share on other sites More sharing options...
Bonzi Posted October 12, 2017 Share Posted October 12, 2017 Aside from their doctrine, I'm a huge fan of their stratagem. +1 to hit is just so universally useful in an army that can fork out a ton of CPs. Artillery units world mean a ton of their shots benefit (I want to run it with three quad mortars because I'm evil.) It means we can overheat when slinging plasma! Also, I'd like it noted that Vostroyans are the only regiment with access to artificer TERMINATOR armor. T4, 2+ and 5++? We have a name for that :P I know it's sub par but I'm going to be honest. I'm taking a company commander, I'm giving him the vostroyan relic armor and warlord trait along with a power fist and he is going to punch something. Not because it's good, but because it's right. Guardsman Bob, Reldn, robofish7591 and 3 others 6 Back to top Link to comment https://bolterandchainsword.com/topic/340046-vostroyans/#findComment-4906983 Share on other sites More sharing options...
Bonzi Posted October 14, 2017 Share Posted October 14, 2017 I ran my first game with the new dex using vostroyans. 2000pts vs Grey Knight. He has the antiair flyer, tripple dreadknights (one of them a grand master), voldus and then various terminators and power armor guys along with Inquisitor Coteaz and a vindicare assassin. My impression of Vostroyans has improved. I knew +6" wasn't bad but I was a little jealous of Catachans and Cadians. After last night's game I consider Vostroyans excellent. Turn after turn the extended range gave me more shots and more target options than regular ranged units would have had. My hit rate was improved just off of being able to stay stationary and still hit targets when I wanted to. 30" punisher, 42" heavy bolters, and 30" lasgun and plasma were the real winners. The other star of the Vostroyans is the strategem. +1 BS is amazing, especially on a punisher tank commander. I used this one every single turn and it was brutal. Star units were the Scions, Russes, and Hellhound. The Scion suicide squads cripple the GK lines turn one, racking up two razorback kills and wiping out a Terminator squad that voldus would have teleported into my lines. The plasma Scion squad gets a promotion because they killed the last terminator in close combat. A punisher commander and two stock battlecannon Russes with sponsons formed a fortress of murder that was never breached. The grand master dreadknight met his end charging towards this unit, torn apart by the combined fire of three tanks. The Hellhound wrecked a whole flank by himself, evaporating several strike squads, burning the flyer, and taking Coteaz and Voldus down to one wound each as he exploded. duz_, Azarians, CoffeeGrunt and 2 others 5 Back to top Link to comment https://bolterandchainsword.com/topic/340046-vostroyans/#findComment-4908875 Share on other sites More sharing options...
Dr_Ruminahui Posted October 17, 2017 Share Posted October 17, 2017 I've only seen creed converted by being greenstuffed a mustache and a fur hat... it was very effective, but unfortunately I don't have any photos. This link may also be helpful - it doesn't convert cadians, but does have a number of techniques in its 4 pages for Vostroyanizing minis: http://web.archive.org/web/20080410230950/http://uk.games-workshop.com:80/imperialguard/vostroyan-regimental-assets/4/ Link to comment https://bolterandchainsword.com/topic/340046-vostroyans/#findComment-4911241 Share on other sites More sharing options...
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