Jofus Posted October 11, 2017 Share Posted October 11, 2017 I pulled out my IW Helbrute this weekend for a game and noticed its plasma cannon is different for the space marine's Heavy plasma cannon. Is there any reason why we only have the option to fire supercharged shots? Link to comment https://bolterandchainsword.com/topic/340284-helbrute-plasma-cannon/ Share on other sites More sharing options...
Panzer Posted October 11, 2017 Share Posted October 11, 2017 No reason we know of at least. It's just like that. Link to comment https://bolterandchainsword.com/topic/340284-helbrute-plasma-cannon/#findComment-4906686 Share on other sites More sharing options...
BrassClaw Posted October 11, 2017 Share Posted October 11, 2017 (edited) Probably for fluff reasons, with Helbrutes being psycho and having a lack of self-preservation because they are trapped in a torture coffins. Edited October 11, 2017 by BrassClaw Cheex 1 Back to top Link to comment https://bolterandchainsword.com/topic/340284-helbrute-plasma-cannon/#findComment-4906712 Share on other sites More sharing options...
Cheex Posted October 11, 2017 Share Posted October 11, 2017 On the plus side, at least they only cause mortal wounds rather than killing him outright, and those wounds can cause him to shoot again. Link to comment https://bolterandchainsword.com/topic/340284-helbrute-plasma-cannon/#findComment-4906716 Share on other sites More sharing options...
Panzer Posted October 11, 2017 Share Posted October 11, 2017 On the plus side, at least they only cause mortal wounds rather than killing him outright, and those wounds can cause him to shoot again. Thought about that as well but the loyalist Dreadnought Plasma causes only mortal wounds as well. The wounds causing him to shoot again is a nice rules interaction I didn't think of tho. Link to comment https://bolterandchainsword.com/topic/340284-helbrute-plasma-cannon/#findComment-4906725 Share on other sites More sharing options...
Plaguecaster Posted October 12, 2017 Share Posted October 12, 2017 At least it's Str8 the Contemptors ones are only Str7 with no mortal wounds on 1s, having that extra strength can really help a lot even if you suffer a wound or two Link to comment https://bolterandchainsword.com/topic/340284-helbrute-plasma-cannon/#findComment-4906910 Share on other sites More sharing options...
Lexington Posted October 13, 2017 Share Posted October 13, 2017 Actually, yes! In the 2nd Edition Codex, Heresy-era plasma weapons were presented as less stable than modern Imperial versions, and were the only plasma weapons that could actually harm the guy wielding it. Plaguecaster 1 Back to top Link to comment https://bolterandchainsword.com/topic/340284-helbrute-plasma-cannon/#findComment-4907804 Share on other sites More sharing options...
the jeske Posted October 13, 2017 Share Posted October 13, 2017 Actually, yes! In the 2nd Edition Codex, Heresy-era plasma weapons were presented as less stable than modern Imperial versions, and were the only plasma weapons that could actually harm the guy wielding it. well hvy plasma could overheat on troopers too. The difference between chaos and imperial plasma was that chaos plasma always worked, and imperial plasma had to settings the meh one [not that plasma was good, outside of maybe rockets in some niche builds] and the overcharged one. And the overcharged one had a one turn cooldown [yes boys and girls, there was a time when GW though that a gun that may shot half the turns in most optimal conditions is a good idea]. Link to comment https://bolterandchainsword.com/topic/340284-helbrute-plasma-cannon/#findComment-4908051 Share on other sites More sharing options...
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