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Yes yes I know...shadowsword blah blah blah. Im asking about games where I dont need to melt knights or other big nasties. 

 

Im looking at the Banehammer and Banesword. The banehammer has the 60" gun that halves movement so it has a much more tactical use then turning stuff into craters. The banesword on the other hand is a slightly weaker shadowsword so instead of titanic stuff it can murder every other vehicle in the game with ease.

 

All 3 options cost the same base points at 404pts so they can be swapped easy. All of them would be supported in a Supreme Command as well with psykers, tech-priest, and a trojan

 

Thoughts?

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Shadowsword. Strength 16 is a magical number, allowing you to wound anything on 2s. That includes Primarchs, Landraiders, Knights ect. Heavy 3D3 shots means potentially 6 S16 shots, if you take it as a Catachan you get to reroll that if you do poorly. AP-5 means that you strip 2+ saves off completely, which means not only will you hit on 2s, they have to fall back on their invuln saves. And then there's the real gutpunch, 2d6 damage each shot. In a perfect world you can deal 108 damage to a single target. In any large list you are going to run into some form of large beast, whether it be Mortarion, or a Knight Titan or a Landraider or a Spartan Assault Tank. The Shadowsword deals with them all and does so better than any other tank.

Edited by Tirak

Bah damnit people lol I figured thats how this topic would go...I was planning on doing a superheavy with barebones LR's with battlecannons, maybe some artillery tanks, and a crap ton of infantry. I was going to go Catachan anyway. 

 

Since that decision is pretty much made anyone one have a sample starter list I could tweak?

If you don't want to run a Shadowsword, then picking whichever one you like best is fine. It's just that the Volcano cannon is so wonderfully good that it's hard not to pick up at 404pts. At that price, it's cheaper than a Baneblade with a much better gun. The question asked when you take a Baneblade variant is "Will this do better than an equal pointed Leman Russ". The problem you're going to run into is the answer to that question, especially now with the new Grinding Advance rule, is not really. The normal Battlecannon now fires, effectively, 2d6 shots. Baneblade Cannons fire at 3d6. The trouble is the baneblade is the price of 3-4 Leman Russes, meaning it's competing against 6-8d6 shots. It's strength is 9 compared to 8, which means it's 15% more effective at shooting toughness 8 units, but it if you're looking to play the "i don't need to kill Knight Titan's" game, then that 15% doesn't come up often for the premium you spend. Its toughness is no higher and neither is its save. 3 to 4 Leman Russes are actually more survivable than a single Baneblade because of things like Stormswords or Mortarion who can roflestomp a single high wound model in a single round of shooting/assaulting, whereas you're more likely to overkill a Russ and thus waste wounds dealt.

Edited by Tirak

If you don't want to run a Shadowsword, then picking whichever one you like best is fine. It's just that the Volcano cannon is so wonderfully good that it's hard not to pick up at 404pts. At that price, it's cheaper than a Baneblade with a much better gun. The question asked when you take a Baneblade variant is "Will this do better than an equal pointed Leman Russ". The problem you're going to run into is the answer to that question, especially now with the new Grinding Advance rule, is not really. The normal Battlecannon now fires, effectively, 2d6 shots. Baneblade Cannons fire at 3d6. The trouble is the baneblade is the price of 3-4 Leman Russes, meaning it's competing against 6-8d6 shots. It's strength is 9 compared to 8, which means it's 15% more effective at shooting toughness 8 units, but it if you're looking to play the "i don't need to kill Knight Titan's" game, then that 15% doesn't come up often for the premium you spend. Its toughness is no higher and neither is its save. 3 to 4 Leman Russes are actually more survivable than a single Baneblade because of things like Stormswords or Mortarion who can roflestomp a single high wound model in a single round of shooting/assaulting, whereas you're more likely to overkill a Russ and thus waste wounds dealt.

I see your point and you have convinced me lol shadowsword it is then...now to come up with the rest of a list haha

Build a Shadowsword and then magnetise the gun so you can take any of the other casemate variants.

Ahh good call!

 

So im messing around in battlescribe and I can actually fit a Supreme Command with a Brigade. But now im thinking Supreme Command+Battalion+Spearhead so I can move around some heavy support units and such.

 

New question...whats a good size Bullgryn unit? How are they supported? Do you just run them up the field and pray to the Emperor they dont get shot off the table?

Personally, Id go with a banehammer. Mostly cause using the shadowsword feels really... bad right now. Its so obviously the most destructive choice, and the superheavies got buffed anyway... So using something else just seems a bit nicer. Plus, the banehammer comes with some nifty tricks up its sleeve. The movement penalty and transport capacity (+firing platform) certainly make it a more interesting choice than the point and click volcano cannon...

Magnets! :biggrin.:

Then you can try them all and see which one you like the best!! :wink:

 

Bullgryns? At least 1 squad of 3 w/ priest. Increase as needed. Rarely have I struggled with that. Not to say more wouldn't be fun. :biggrin.:

I was thinking 5 buffed with a priest but then i realized i would have to walk them up the field and that might not be so fun lol

Currently I run 3 priest, psyker and lord commissar in a valk

Im considering a second squad of 4 in a chimera. Although I'm sure if in good conscience I could do that in most friendly games.

If you do want to take large squads walk them up with a psyker or two and cast psychic barrier + night shrowd and enjoy the look on your opponents face as 6" at a time a wall of bullgryns slowly advance on their position with a Sv1+ and -1 to hit

Currently I run 3 priest, psyker and lord commissar in a valk

Im considering a second squad of 4 in a chimera. Although I'm sure if in good conscience I could do that in most friendly games.

If you do want to take large squads walk them up with a psyker or two and cast psychic barrier + night shrowd and enjoy the look on your opponents face as 6" at a time a wall of bullgryns slowly advance on their position with a Sv1+ and -1 to hit

Haha yeah I was considering that option. Though the power would compete with being cast on the Shadowsword. What about that giant forge world transport? Havent heard much about it.

The crassus? Not sure about that one

 

crassus? crassus?

 

You mean the CRASSUS ARMOURED ASSAULT TRANSPORT :biggrin.: (never let the meme die!)

 

Honestly, right now as said shadowsword is the best, theres a few other baneblade hulls which are also good, but the problem with the FW stuff is it was effectively pointed out and ruled out to be compared to the leman russ and they did that pretty fairly, up to the point grinding advance totally changed the game. Malcador and mecharius tanks both are now overcosted in my view compared to the trusty leman russ and so, they should get a look at them (personally i think they both should have grinding advance for giiggles, but thats me)

 

As said above, buy a baneblade, use magnets, can make any varient you like, theres a few tutorials out there for doing this.

 

 

 

As for transports, crassus is overly expencive, gorgon is expencive, but can work well with guard in some ways in my view (ambsuh with a gorgon, dump out 50 very angry dudes, cackle). Sadly gorgon is OOP for now at least, it might return who knows.

Edited by Mitchverr

 

 

Magnets! :biggrin.:

Then you can try them all and see which one you like the best!! :wink:

 

Bullgryns? At least 1 squad of 3 w/ priest. Increase as needed. Rarely have I struggled with that. Not to say more wouldn't be fun. :biggrin.:

I was thinking 5 buffed with a priest but then i realized i would have to walk them up the field and that might not be so fun lol

Choosing one of the Baneblade variants with transport capacity would offer a solution here.

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