Time of madness Posted October 15, 2017 Share Posted October 15, 2017 Just curious what peoples opinions would be in creating a flesh tester army using Seth for 8th. What options work the best with Seth? Link to comment Share on other sites More sharing options...
The Unseen Posted October 15, 2017 Share Posted October 15, 2017 It's a bit cheesy and can backfire, but him backed up by the maximum number of 2 man squads of company vets has potential. Having 5 units of 2 rather than 2 units of 5 mean you have 5 chances to trigger Seth's unique buff, while keeping the same model count. Empereror's Children, and any other faction with an "always strike first" ability, and the 2 cp strategem to interrupt can ruin your day however. Link to comment Share on other sites More sharing options...
Aothaine Posted October 15, 2017 Share Posted October 15, 2017 Keep in mind that Seth's rule only takes place when a unit consolidates within 6" of Seth, then you need to roll a 6. Honestly, it is not reliable enough to build a list around. You have to wipe a unit, be within 6" of Seth then roll a 6 on a d6. His rule should automatically let them fight a second time. It could be cool just for giggles and fluffy play. But don't expect it to happen more than once in a game. Link to comment Share on other sites More sharing options...
Charlo Posted October 15, 2017 Share Posted October 15, 2017 He's great if you want to bring a detatchment that can benefit from his rerolls and not need any other BA characters. Link to comment Share on other sites More sharing options...
Are Verlo Posted October 15, 2017 Share Posted October 15, 2017 As Charlo says, he is a budget chaptermaster. Link to comment Share on other sites More sharing options...
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