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Greetings, frater.

 

I obtained a Repulsor tank for my birthday and I'm eyeing the new Primaris Chaplain.

 

What all is everyone putting in their Repulsor tank? I'm considering a "basic" squad of Rievers with Chappy to support my trio of Land Speeder Storms and Scouts for an aggressive, in-you-face Marine list. I'm not expecting top-tier competitive, but I am looking for opinions on what's working for everyone. A speed list appeals!

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Belated Happy Birthday!

 

My Repulsor is almost always reserved for 5-6 Hellblasters with the Rapid Fire guns and pretty much all Primaris Characters, which take 4 slots at most. That way I am able to push the amount of deployment drops to a minimum. However, that is my competitive list. If you want it is fit your thematic, may I suggest 10 Intercessors, combat squadded, with the Assault 2 guns? They can keep pace with your Scouts. Reavers can drop from up high with their Grav Shutes. Heck, you may even want to consider 5-10 Assault Hellblasters, acting as sort of specialists in your spec ops list. Of course you can put in Reivers and save 2ppm, but I would rather put in units that suffer from poor mobility, which the Reivers do not.

Make sure you take TWO Repulsors. Imo one is a target that won't last more than two turns at best.

This.

 

And don't forget it can fly, so you can hide it behind LoS blocking terrain to keep it (and its contents) safe before you fly over it and disembark. Because of that, I like to put in Hellblasters.

Advancing does the job pretty well - moving up to 11" isn't much slower than a vehicle in most cases.  Seeing as they can fire without penalty while doing so, if you have other, slower troops (like Hellblasters) you may want to embark those instead.

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