micahwc Posted October 17, 2017 Share Posted October 17, 2017 (edited) Question In the Index a Company Commander can take a power maul, so I modeled power mauls on most of my characters before the Codex came out. Now that the Codex is out the power maul isn't an option for Company Commanders or Platoon Commanders any more. My assumption is that the power maul is now an illegal choice and I have to either remodel my characters with power swords/power fists, or "counts as" them as power swords/power fists. Is this a correct understanding of the rules? Edit: Second question: Would any of you have problems with me counting the mauls as Power Fists? Edited October 17, 2017 by micahwc Link to comment https://bolterandchainsword.com/topic/340493-question-re-index-wargear-options-and-codex-characters/ Share on other sites More sharing options...
Tirak Posted October 17, 2017 Share Posted October 17, 2017 Yeah, the only Infantry Squad can bring power mauls and axes since the rest don't have it on their datasheet, barring of course an FAQ. So long as it's consistant I'd never have a problem fighting you using power mauls as power fists. Halfpint100 1 Back to top Link to comment https://bolterandchainsword.com/topic/340493-question-re-index-wargear-options-and-codex-characters/#findComment-4910961 Share on other sites More sharing options...
TheShredder Posted October 17, 2017 Share Posted October 17, 2017 I thought you were allowed to take index options if they don't appear in the codex? Link to comment https://bolterandchainsword.com/topic/340493-question-re-index-wargear-options-and-codex-characters/#findComment-4910974 Share on other sites More sharing options...
seriade Posted October 17, 2017 Share Posted October 17, 2017 You can but for the purpose of tournament play the ITC have basically said for the sake of tournament organisers sanity you have to use the newest data sheet if one exists. Link to comment https://bolterandchainsword.com/topic/340493-question-re-index-wargear-options-and-codex-characters/#findComment-4910991 Share on other sites More sharing options...
TheShredder Posted October 17, 2017 Share Posted October 17, 2017 You can but for the purpose of tournament play the ITC have basically said for the sake of tournament organisers sanity you have to use the newest data sheet if one exists. Is this for a tournament though? I didn't see the OP mention it. Link to comment https://bolterandchainsword.com/topic/340493-question-re-index-wargear-options-and-codex-characters/#findComment-4911011 Share on other sites More sharing options...
CoffeeGrunt Posted October 17, 2017 Share Posted October 17, 2017 Yeah, the only Infantry Squad can bring power mauls and axes since the rest don't have it on their datasheet, barring of course an FAQ. Do Infantry Squads say they can take them? Because there's no points cost in the book for them. Link to comment https://bolterandchainsword.com/topic/340493-question-re-index-wargear-options-and-codex-characters/#findComment-4911032 Share on other sites More sharing options...
Dr_Ruminahui Posted October 17, 2017 Share Posted October 17, 2017 In the codex, Infantry squads (like all other squads with the option to take power weapons) simply allow you to choose a weapon for your sergeant from the Melee Weapons list, which has 2 weapons: power swords and power fists. So, only way to get a power maul or axe on anyone in the codex is through the index... if such is permitted. Incidentally, I feel the original posters' pain - I have several weapons options (an old commissar that comes with an axe, demo charges in my special weapons squads, converted roughriders) which are no longer legal if one can only choose from the codex. Link to comment https://bolterandchainsword.com/topic/340493-question-re-index-wargear-options-and-codex-characters/#findComment-4911118 Share on other sites More sharing options...
Halfpint100 Posted October 17, 2017 Share Posted October 17, 2017 Rough riders are fine since they have no profile in the codex. So you can use the index Link to comment https://bolterandchainsword.com/topic/340493-question-re-index-wargear-options-and-codex-characters/#findComment-4911195 Share on other sites More sharing options...
Tirak Posted October 18, 2017 Share Posted October 18, 2017 Yeah, the only Infantry Squad can bring power mauls and axes since the rest don't have it on their datasheet, barring of course an FAQ. Do Infantry Squads say they can take them? Because there's no points cost in the book for them. It's on the Index datasheet. The "Can Take From Index" rule says that if an older version of the datasheet has the weapon option, you can take it. Unfortunately for Platoon Commanders and Company Commanders, they do not have Power Mauls or Axes listed on their Index datasheet, however Infantry squads do. Link to comment https://bolterandchainsword.com/topic/340493-question-re-index-wargear-options-and-codex-characters/#findComment-4911344 Share on other sites More sharing options...
Tyr13 Posted October 18, 2017 Share Posted October 18, 2017 I dont get where people get that you cant use weapons options from the index. One of the examples GW gave is using index options on a dreadnought. So using powermauls is totally fine, if the index allowed you to do it. Link to comment https://bolterandchainsword.com/topic/340493-question-re-index-wargear-options-and-codex-characters/#findComment-4911345 Share on other sites More sharing options...
Tirak Posted October 18, 2017 Share Posted October 18, 2017 Because company commanders and platoon commanders don't have power mauls or axes on their datasheet. Infantry Squads do. So despite the fact you could take them in the index, because they are not on the datasheet you can't bring it forward using GWs Index Exception rule. Link to comment https://bolterandchainsword.com/topic/340493-question-re-index-wargear-options-and-codex-characters/#findComment-4911355 Share on other sites More sharing options...
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