CoffeeGrunt Posted October 23, 2017 Share Posted October 23, 2017 I dunno if it's been decided either way tbh, and I'm aiming to sit down with the rulebook to confirm one way or the other. I mean, it confirms that Vehicle Squadron allows you to put 3 Russes in as one "slot" for Ambush, which has a rule stipulating they deploy together but then operate separately once set up. I need to read the rules for deploying units in Transports to see if it's basically the same or not. Link to comment https://bolterandchainsword.com/topic/340669-new-faq/page/5/#findComment-4915570 Share on other sites More sharing options...
Withershadow Posted October 23, 2017 Share Posted October 23, 2017 The Malcador Heavy Tank still doesn't have Grinding Advance OR even just "Lumbering" Advance. Not much reason to take any Malcador over a Leman Russ, but especially the Heavy Tank is just expensive junk. Well with Tallarn the penalty for moving is irrelevant, so the Heavy Tank does work in that scenario. Whether any of the Malcadors are worth it compared to the Russ' ridiculous damage output, that is a different debate. You are paying 68 points for 6 extra wounds. But you're looking at 232 for battlecannon/lascannon, whereas a Russ gets 2x battlecannons and a lascannon for 164. So even with Lumbering Advance they are trash compared to a regular Russ, but that goes for a lot of things. I think Russes and Prisms will get nerfed come Chapter Approved. You can still outflank any infantry unit (any faction) with dagger relic if you take it on the officer of the fleet That's neat, I guess... I really preferred it on a priest, but I'll take what I can get. Link to comment https://bolterandchainsword.com/topic/340669-new-faq/page/5/#findComment-4915733 Share on other sites More sharing options...
Chaplain Gunzhard Posted October 23, 2017 Share Posted October 23, 2017 The Malcador Heavy Tank still doesn't have Grinding Advance OR even just "Lumbering" Advance. Not much reason to take any Malcador over a Leman Russ, but especially the Heavy Tank is just expensive junk. Well with Tallarn the penalty for moving is irrelevant, so the Heavy Tank does work in that scenario. Whether any of the Malcadors are worth it compared to the Russ' ridiculous damage output, that is a different debate. You are paying 68 points for 6 extra wounds. But you're looking at 232 for battlecannon/lascannon, whereas a Russ gets 2x battlecannons and a lascannon for 164. So even with Lumbering Advance they are trash compared to a regular Russ, but that goes for a lot of things. I think Russes and Prisms will get nerfed come Chapter Approved. Just DKoK for me... and I bought a Malcador Heavy Tank from FW at the Nova, really wish I grabbed the Annihilator instead. The Heavy Tank already has the worst output and without at least Lumbering Advance it falls way behind the other Malcadors... just seems like that should've been an easy one to fix. Link to comment https://bolterandchainsword.com/topic/340669-new-faq/page/5/#findComment-4915773 Share on other sites More sharing options...
Chris521 Posted October 23, 2017 Share Posted October 23, 2017 (edited) You know for, and FAQ, it really didn't get around to answering a lot of the questions people were having (If anything its lead me to asking even more questions than the 4 it answered). I wonder if it would be beneficial to make a thread compiling a full list of questions that could then be given to the GW Facebook? Edited October 23, 2017 by Chris521 Link to comment https://bolterandchainsword.com/topic/340669-new-faq/page/5/#findComment-4915885 Share on other sites More sharing options...
zero88 Posted October 24, 2017 Share Posted October 24, 2017 All this talk about the Commissar nerf but everyone neglected that it means that the Valhallan relic is that much better now :D olcottr and Die4Emprah 2 Back to top Link to comment https://bolterandchainsword.com/topic/340669-new-faq/page/5/#findComment-4915897 Share on other sites More sharing options...
Tirak Posted October 24, 2017 Share Posted October 24, 2017 All this talk about the Commissar nerf but everyone neglected that it means that the Valhallan relic is that much better now But the Valhallen Stratagem is now worthless. The relic doesn't balance out the loss of the stratagem quite frankly. Link to comment https://bolterandchainsword.com/topic/340669-new-faq/page/5/#findComment-4915909 Share on other sites More sharing options...
Withershadow Posted October 24, 2017 Share Posted October 24, 2017 The Malcador Heavy Tank still doesn't have Grinding Advance OR even just "Lumbering" Advance. Not much reason to take any Malcador over a Leman Russ, but especially the Heavy Tank is just expensive junk. Well with Tallarn the penalty for moving is irrelevant, so the Heavy Tank does work in that scenario. Whether any of the Malcadors are worth it compared to the Russ' ridiculous damage output, that is a different debate. You are paying 68 points for 6 extra wounds. But you're looking at 232 for battlecannon/lascannon, whereas a Russ gets 2x battlecannons and a lascannon for 164. So even with Lumbering Advance they are trash compared to a regular Russ, but that goes for a lot of things. I think Russes and Prisms will get nerfed come Chapter Approved. Just DKoK for me... and I bought a Malcador Heavy Tank from FW at the Nova, really wish I grabbed the Annihilator instead. The Heavy Tank already has the worst output and without at least Lumbering Advance it falls way behind the other Malcadors... just seems like that should've been an easy one to fix. There are a lot of issues that would have been simple to fix. I am told FW said during a Q&A or some such that the FW Index Regiments will get their own book sometime in the near future, an 8th edition Vraks so to speak. Why run them as DKoK, though? Why not bring your tanks in a Vanguard detachment and use a different doctrine for them? DKoK does nothing for tanks, and Alpha-Pattern is too expensive as it stands. olcottr 1 Back to top Link to comment https://bolterandchainsword.com/topic/340669-new-faq/page/5/#findComment-4915971 Share on other sites More sharing options...
Khornestar Posted October 24, 2017 Share Posted October 24, 2017 Hmm, first I've heard of that, but I dearly hope it's true. In one of my many suggestions to FW through their FB page about the book, they responded that there is a plan in the works to address the book, but gave no further details. I hope it wasn't the FAQ/errata from yesterday... Link to comment https://bolterandchainsword.com/topic/340669-new-faq/page/5/#findComment-4915972 Share on other sites More sharing options...
HenricusTyranicus Posted October 24, 2017 Share Posted October 24, 2017 The Valhallan regimental trait is looking pretty sweet now though. At least if you like running a ton of infantry squads like I do. Link to comment https://bolterandchainsword.com/topic/340669-new-faq/page/5/#findComment-4915998 Share on other sites More sharing options...
Emicus Posted October 24, 2017 Share Posted October 24, 2017 (edited) I was pretty excited for "send in the next wave" stratagem even at a pricy 3CP. Figured you had to make the most of it. Now having to save reserve points as well as spend a load of command points with severe location restrictions I can't imagine what they were thinking. Why wouldnt I put another squad or two on the table from the get-go? Saves me 3cp for a start... Do people think command points somehow arent valuable? Let it be 1 point and anything but opponents edge and ill gladly pay reserve points... Or the way it was pre faq Edited October 24, 2017 by Emicus Link to comment https://bolterandchainsword.com/topic/340669-new-faq/page/5/#findComment-4916022 Share on other sites More sharing options...
FormelyKnownAsSmashyPants Posted October 24, 2017 Share Posted October 24, 2017 Okay ive been giving this some thought is there anything stopping me from giving a commisdariat russ the dtaconian disciplinarian warlord trait? Link to comment https://bolterandchainsword.com/topic/340669-new-faq/page/5/#findComment-4916085 Share on other sites More sharing options...
CoffeeGrunt Posted October 24, 2017 Share Posted October 24, 2017 All this talk about the Commissar nerf but everyone neglected that it means that the Valhallan relic is that much better now I think that's been mentioned about five times where we've been talking about ways to replace Commissars. :) Also SitNW is still pretty good, think of it more as a Reserve rule that doesn't have the limitation Reserves have. You're on Turn 5 but a home objective just got cleared? Send them in! At 90pts for a full squad, that's not a big cost. I find that in the very late game when both sides are worn down that could be the clincher. I mean, you're running Grand Strategist, right? So that 3CP cost is rarely a 3CP cost. Link to comment https://bolterandchainsword.com/topic/340669-new-faq/page/5/#findComment-4916089 Share on other sites More sharing options...
spafe Posted October 24, 2017 Share Posted October 24, 2017 Is it only in matched play that the reserves are penalised? so if I'm using power levels then send i nthe enxt wave still works fine for me right? Or is that not how it works (sorry still very patchy with my 8th knowldge) duz_ 1 Back to top Link to comment https://bolterandchainsword.com/topic/340669-new-faq/page/5/#findComment-4916098 Share on other sites More sharing options...
Finkmilkana Posted October 24, 2017 Share Posted October 24, 2017 Well, as it stands in matched play the Valhallan stratagem is simply a completely neutered version of the Talarn stratagem now. Instead of 3 units of you choosing (one of which can be a vehicle) that can come from any directions you get 1 infantry unit that has to have already died from your deployment zone. But in both cases you have to pretty much decide on deployment what you want to use it on and save the point. And If you want to use it to get fresh conscripts and save the points for it, but the enemy simply leaves 1 model of your conscripts alive, you cannot use the stratagem at all (or have to use it in something cheaper) and the points are wasted. Unlikely I know, but still... Link to comment https://bolterandchainsword.com/topic/340669-new-faq/page/5/#findComment-4916128 Share on other sites More sharing options...
duz_ Posted October 24, 2017 Share Posted October 24, 2017 Is it only in matched play that the reserves are penalised? so if I'm using power levels then send i nthe enxt wave still works fine for me right? Or is that not how it works (sorry still very patchy with my 8th knowldge)Correct, reinforcement points are also a moot issue for you too if youre not playing Matched Play. spafe 1 Back to top Link to comment https://bolterandchainsword.com/topic/340669-new-faq/page/5/#findComment-4916141 Share on other sites More sharing options...
CoffeeGrunt Posted October 24, 2017 Share Posted October 24, 2017 It's impossible for your opponent not to kill that Conscript if you charge it at them, or you put it on an objective. :P Link to comment https://bolterandchainsword.com/topic/340669-new-faq/page/5/#findComment-4916164 Share on other sites More sharing options...
Galron Posted October 24, 2017 Share Posted October 24, 2017 So GW basically went and did FW's FAQ for them and had fun screwing over the FW tank players. The strategems thing was predictable and while I haven't played my Elysians since the codex drop I think it was fairly common sense to use them that way. As for the tanks, golly gee? Did they really want no one to use FW heavy tanks or the mini-super heavies? No reason for all the FW tanks not to have the same abilities and point drops as their codex brethren. In quite a few cases they are using the same guns. So what do we have left, the Malcador Incinerator and Defender? For the Macharius is there a point to any of them? I have an old Omega, is it worth bringing anymore. My plan for the near future was a superheavy wing of 2 Macharius and a Valdor. Now I wonder if I should even bother. Link to comment https://bolterandchainsword.com/topic/340669-new-faq/page/5/#findComment-4916178 Share on other sites More sharing options...
Akrim Posted October 24, 2017 Share Posted October 24, 2017 (edited) Okay ive been giving this some thought is there anything stopping me from giving a commisdariat russ the dtaconian disciplinarian warlord trait? Yes, it says <Commissar> not anything else. Edited October 24, 2017 by Akrim Link to comment https://bolterandchainsword.com/topic/340669-new-faq/page/5/#findComment-4916192 Share on other sites More sharing options...
TheShredder Posted October 24, 2017 Share Posted October 24, 2017 All this talk about the Commissar nerf but everyone neglected that it means that the Valhallan relic is that much better now Well, for me at least, it's of little help. - Firstly, it's one-per-army. And given that I used to use 3 Commissars, spread out over the board, it's really not a good replacement. - Second, I'm just kinda lukewarm on Valhallans in general. Their stratagem is worthless, their order is pointless and their bonus to infantry seems pretty poor outside of maybe Conscripts. And I hate Conscripts. - Also (and I admit this is petty), it just irritates me that the Eldar Iyanden doctrine is literally the Valhallan doctrine +1. So we get to halve morale casualties (rounding up), and they just get to reduce all morale casualties to 1. I'd be less annoyed if GW hadn't just stripped that effect from our Commissars. Imperator Deus 1 Back to top Link to comment https://bolterandchainsword.com/topic/340669-new-faq/page/5/#findComment-4916198 Share on other sites More sharing options...
Guardsman Bob Posted October 24, 2017 Share Posted October 24, 2017 Okay ive been giving this some thought is there anything stopping me from giving a commisdariat russ the dtaconian disciplinarian warlord trait?Yes, it says <Commissar> not anything else.More precisely a Warlord Trait needs to be taken by a character before deployment. The stratagem happens during play. A regular Lemun Russ (Heavy Support) cannot have it. As far as I know there isn’t anything stopping him from taking a Tank Commander, making him the Warlord with that trait, then during the first turn using the stratagem. It would circumvent the FAQ bonus deaths as well since the stratagem only confers a 9LD aura. At no time does the model get the <Commissar> tag. Which makes me wonder if there will be an update on this in the future? Link to comment https://bolterandchainsword.com/topic/340669-new-faq/page/5/#findComment-4916207 Share on other sites More sharing options...
olcottr Posted October 24, 2017 Share Posted October 24, 2017 Commissars still share their leadership. That's +4 Ld for Conscripts, so the combo is still viable. Link to comment https://bolterandchainsword.com/topic/340669-new-faq/page/5/#findComment-4916238 Share on other sites More sharing options...
Beams Posted October 24, 2017 Share Posted October 24, 2017 (edited) All this talk about the Commissar nerf but everyone neglected that it means that the Valhallan relic is that much better now Well, for me at least, it's of little help. - Firstly, it's one-per-army. And given that I used to use 3 Commissars, spread out over the board, it's really not a good replacement. - Second, I'm just kinda lukewarm on Valhallans in general. Their stratagem is worthless, their order is pointless and their bonus to infantry seems pretty poor outside of maybe Conscripts. And I hate Conscripts. - Also (and I admit this is petty), it just irritates me that the Eldar Iyanden doctrine is literally the Valhallan doctrine +1. So we get to halve morale casualties (rounding up), and they just get to reduce all morale casualties to 1. I'd be less annoyed if GW hadn't just stripped that effect from our Commissars. See, their order makes me.want to palu them so hard, instead of my Steel Legion. I'd love to rush forward mad moba of 'scripts and infantry, lock something into combat and then order my lascannons to rip that Godzilla to shreds, and on a one, blast a conscript into atoms... Edited October 24, 2017 by Beams Link to comment https://bolterandchainsword.com/topic/340669-new-faq/page/5/#findComment-4916242 Share on other sites More sharing options...
olcottr Posted October 24, 2017 Share Posted October 24, 2017 Combined with SITNW and Grim Resolve, Valhallans are kings of Conscripts again! Link to comment https://bolterandchainsword.com/topic/340669-new-faq/page/5/#findComment-4916249 Share on other sites More sharing options...
Khornestar Posted October 24, 2017 Share Posted October 24, 2017 So GW basically went and did FW's FAQ for them and had fun screwing over the FW tank players. How do you know FW rules writers weren't involved with the writing of the document? Link to comment https://bolterandchainsword.com/topic/340669-new-faq/page/5/#findComment-4916259 Share on other sites More sharing options...
Withershadow Posted October 24, 2017 Share Posted October 24, 2017 So GW basically went and did FW's FAQ for them and had fun screwing over the FW tank players. How do you know FW rules writers weren't involved with the writing of the document? Because it's the only way to give them the benefit of the doubt. Either they were not involved due to other responsibilities, or they are clueless idiots. Link to comment https://bolterandchainsword.com/topic/340669-new-faq/page/5/#findComment-4916263 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now