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Hey guys,

 

So, I have finally started building my AdMech force, and since I'm bored with Knights, I decided to take a Shadowsword for my LoW. A friend of mine recommended I try and take it in a Supreme Command detachment so that I could make it a Valhallan Shadowsword

 

Since I know nothing about Guard, and don't yet have the Codex, I was hoping you guys could give me tips on building the cheapest possible Valhallan SC detachment so that I can take a beefy Shadowsword. He also recommended trying to work in Kurov's Aquila on someone.

 

Any help would be greatly appreciated.

Edited by DoomulusPrime

The "Lords of War" have to be taken in a Superheavy formation, which is separate from the rest of your list, and can have any Doctrine they want. 

 

Supreme command detachment has an optional Lord of war slot, but unless you need the three HQs for something it's better to just take it in the lone slot since you can still make it whatever regiment you want.

I had been told that Superheavy Auxiliary detachments don't get the benefits of regiment rules? In fact it says as much on the 1d4chan IG tactics page (perhaps not the best source, but it's all I've got ATM).

 

I was under the impression that the only way to get Regimental rules on a LoW was to take it in the Supreme Command?

 

Edit: The quote in question from 1d4chan

 

Superheavy Auxiliary Detachments don't benefit from Doctrines, so if you want a LoW with a Doctrine you need to pay for a Superheavy Detachment (3-5!), or a cheaper Supreme Command Detachment (3-5HQ compulsory plus 0-1 LoW), which is cheaper in both points and cash while letting you bring more Officers you could use.

Edited by DoomulusPrime

For those wondering, Pg. 132, IG Codex

 

"If your army is Battle-forged, all <Regiment> units in an Astra Militarum Detachment (excluding those in Super-heavy Auxiliary Detachments) gain a Regimental Doctrine, so long as every unit in that Detachment (apart from the exceptions noted opposite) is drawn from the same regiment.

 

 

 

So the easy way to do this to gain utility and the Shadowsword would be 3 Primaris Psykers and the Shadowsword. Each Primaris Psyker is 40pts, so you're looking at a 524 point investment for the whole thing. The Psykers give you psychic powers, which Ad Mech lack, and don't prevent your Shadowsword from being Valhallen.

 

Unless your warlord is Astra Militarum, you can't take a relic, so unless you want to lose your Ad Mech relics, you can't take Kurov's Aquilla. In addition, Kurov's Aquilla is Officers Only, so if you wanted it, you'd either have to invest 30 points in a useless Company Commander, as he has nothing to command, or spend 195 points minimum on a Leman Russ Punisher Tank Commander.

Edited by Tirak

For those wondering, Pg. 132, IG Codex

 

"If your army is Battle-forged, all <Regiment> units in an Astra Militarum Detachment (excluding those in Super-heavy Auxiliary Detachments) gain a Regimental Doctrine, so long as every unit in that Detachment (apart from the exceptions noted opposite) is drawn from the same regiment.

 

 

So the easy way to do this to gain utility and the Shadowsword would be 3 Primaris Psykers and the Shadowsword. Each Primaris Psyker is 40pts, so you're looking at a 524 point investment for the whole thing. The Psykers give you psychic powers, which Ad Mech lack, and don't prevent your Shadowsword from being Valhallen.

 

Unless your warlord is Astra Militarum, you can't take a relic, so unless you want to lose your Ad Mech relics, you can't take Kurov's Aquilla. In addition, Kurov's Aquilla is Officers Only, so if you wanted it, you'd either have to invest 30 points in a useless Company Commander, as he has nothing to command, or spend 195 points minimum on a Leman Russ Punisher Tank Commander.

You can spend 1cp to take an Astra Militarum relic as long as you have an Astra Militarum detachment.

 

The Aquilla can only be taken by an officer though, so if you find yourself wanting that, I'd suggest taking one company commander and two psykers.

Alternate view: 3 Leman Russ tank commanders to compliment your superheavy.

Pricey points wise though.

I played last night and just took three primaris and an astropath as the supreme command det, no super heavy though as I don't own one (yet!). Really cheap at 141 and just used it as smite spam in a game of cities of death rules. Great fun, for me at least. I'd take a banehammer and load it up with a preist, 6 crusaders and 6 bullgryns (from a vanguard), Brutal fun

I missed the LoW in the Supreme Command detachment... brb rewriting my Banehammer list :laugh.:

Turns out the Banehammer is pretty good, I can't comment more because the Tremor Cannon's special rule never got used and I completely forgot about the Regimental Doctrine :laugh.: Completely all game for everything that is - but at least I remembered some of the fancy stratagems :wink:

 

If nothing else the extra Command Point didn't hurt, so definitely the best way to run a LoW if you can use the extra HQs (which you probably can).

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