sloppyds Posted November 9, 2017 Share Posted November 9, 2017 Hello all last week I traded for the death guard from the starter box and made up a 2000 point list...let me know what I can do to change it or make it better... ++ Battalion Detachment +3CP (Chaos - Death Guard) [27 PL, 449pts] ++ + HQ + Malignant Plaguecaster [6 PL, 110pts]: Curse of the Leper, Gift of Contagion Typhus [9 PL, 175pts]: Miasma of Pestilence, Putrescent Vitality + Troops + Chaos Cultists [3 PL, 40pts]: 9x Chaos Cultist w/ Autogun . Cultist Champion: Brutal assault weapon and Autopistol Chaos Cultists [3 PL, 40pts]: 9x Chaos Cultist w/ Autogun . Cultist Champion: Autogun Poxwalkers [6 PL, 84pts]: 14x Poxwalker ++ Spearhead Detachment +1CP (Chaos - Renegade & Heretics) [54 PL, 806pts] ++ + HQ + Malefic Lord [4 PL, 30pts]: Creeping Terror, Warp Flux + Heavy Support + Griffon Carrier [6 PL, 78pts] . Griffon Mortar Carrier: Heavy bolter Leman Russ Battle Tanks [33 PL, 521pts] . Leman Russ Battle Tank: Battle Cannon, Heavy Bolter, Heavy Stubber . Leman Russ Battle Tank: Battle Cannon, Lascannon . Leman Russ Exterminator: Heavy Bolter, Heavy Bolters, Turret-mounted Exterminator Autocannon Leman Russ Battle Tanks [11 PL, 177pts] . Leman Russ Vanquisher: Lascannon, Turret-mounted Vanquisher Battle Cannon ++ Battalion Detachment +3CP (Chaos - Death Guard) [19 PL, 276pts] ++ + HQ + Chaos Lord [5 PL, 78pts]: Bolt pistol, Plaguebringer Chaos Lord [5 PL, 78pts]: Bolt pistol, Power sword + Troops + Chaos Cultists [3 PL, 40pts]: 9x Chaos Cultist w/ Autogun . Cultist Champion: Brutal assault weapon and Autopistol Chaos Cultists [3 PL, 40pts]: 9x Chaos Cultist w/ Autogun . Cultist Champion: Brutal assault weapon and Autopistol Chaos Cultists [3 PL, 40pts]: 9x Chaos Cultist w/ Autogun . Cultist Champion: Brutal assault weapon and Autopistol ++ Super-Heavy Auxiliary Detachment (Chaos - Death Guard) [24 PL, 470pts] ++ + Lord of War + Mortarion [24 PL, 470pts]: Blades of Putrefaction, Curse of the Leper, Plague Wind ++ Total: [124 PL, 2001pts] Link to comment https://bolterandchainsword.com/topic/341188-new-to-death-guard/ Share on other sites More sharing options...
bozo69pd Posted November 9, 2017 Share Posted November 9, 2017 I like it. A big change I would possibly make depending on your opponent is to make the DG battalion a CSM legion instead. When you do that you can take sorcerers (DP's would be even better) with warp time and diabolic strength. Those powers can do some work for your army, especially if cast on Mortarion. I would assume you could just call your Lords Sorcerers instead (unless you want to keep one to reroll 1's aura). This would also unlock CSM stratagems for use with any of your army that qualifies. For example: when I play DG + IW I put a unit of pox walkers in the middle surrounded by cultist blobs. I then cast the stratagem that makes the pox walkers untargetable. I also cast on the the stratagem that bolsters their numbers for each nearby model casualty. My cultists then proceed to stand and deliver, dying the whole time spawning zombies. Then when their numbers get low I use the CSM strategem to respawn the cultist blob on a table edge (my opponents). You can use the CSM stratagem on either the IW or DG cultists! However if you want to be only DG + your renegade detachment then feel free to ignore me lol. Link to comment https://bolterandchainsword.com/topic/341188-new-to-death-guard/#findComment-4927904 Share on other sites More sharing options...
Reyner Posted November 9, 2017 Share Posted November 9, 2017 The lack of Plague Marines in those lists makes me sad :( Looks good fun though with all the bodies and tanks! Link to comment https://bolterandchainsword.com/topic/341188-new-to-death-guard/#findComment-4928040 Share on other sites More sharing options...
SkimaskMohawk Posted November 9, 2017 Share Posted November 9, 2017 Seems like you're over the 3 detachment mark for 2k. Wouldn't it be better to just do chaos soup for some of the detachments instead of pure faction? You don't have anything that actually makes use of the faction trait for death guard Link to comment https://bolterandchainsword.com/topic/341188-new-to-death-guard/#findComment-4928514 Share on other sites More sharing options...
Panzer Posted November 9, 2017 Share Posted November 9, 2017 Seems like you're over the 3 detachment mark for 2k. Wouldn't it be better to just do chaos soup for some of the detachments instead of pure faction? You don't have anything that actually makes use of the faction trait for death guard Keep in mind the 3 detachment for 2k thing is only a recommendation and in no way a rule. As long as you don't play in a tournament with that recommendation as rule it doesn't matter how many detachments you take. Link to comment https://bolterandchainsword.com/topic/341188-new-to-death-guard/#findComment-4928688 Share on other sites More sharing options...
SkimaskMohawk Posted November 10, 2017 Share Posted November 10, 2017 Most people use it as the baseline for matched play, especially among competitive players. Considering its zombie bomb+malefic lord and tank support+mortarion, it's pretty easy to guess that he's a competitive player; ergo a reasonable expectation and criticism. Link to comment https://bolterandchainsword.com/topic/341188-new-to-death-guard/#findComment-4928736 Share on other sites More sharing options...
sloppyds Posted November 10, 2017 Author Share Posted November 10, 2017 Most people use it as the baseline for matched play, especially among competitive players. Considering its zombie bomb+malefic lord and tank support+mortarion, it's pretty easy to guess that he's a competitive player; ergo a reasonable expectation and criticism. Most people use it as the baseline for matched play, especially among competitive players. Considering its zombie bomb+malefic lord and tank support+mortarion, it's pretty easy to guess that he's a competitive player; ergo a reasonable expectation and criticism. I’m not a competitive player at all this is what I own as far as models go...I’ve played imperial guard since 3rd edition so my cultists are traitor guardsmen and I have 8 leman russ variants so to even get to 2k I have to use that stuff Link to comment https://bolterandchainsword.com/topic/341188-new-to-death-guard/#findComment-4928788 Share on other sites More sharing options...
Closet Skeleton Posted November 11, 2017 Share Posted November 11, 2017 Main problems I can see is that you're farming command points while blocking yourself from any stratagems that can use them. 10 strong cultist units are useless as anything but speed bumps and you don't need 6 speed bumps. I'd rather have 20 cultists who can use tide of traitors and veterans of the long war once than 10 cultists who can do that twice (or not since keeping 10 alive to use ToT is not likely). If you have more Leman Russes, use those, not Chaos Lords you don't need except for farming command points you can barely use or a Griffin Mortar which just hasn't cut it for 6 editions. The lack of Plague Marines in those lists makes me sad Looks good fun though with all the bodies and tanks! I had a similar reaction. This is not a Death Guard army, but it does look like a respectable Renegades and heretics army. Plaguecaster, Reyner and Warsmith Annüss 3 Back to top Link to comment https://bolterandchainsword.com/topic/341188-new-to-death-guard/#findComment-4929566 Share on other sites More sharing options...
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