TheShredder Posted November 16, 2017 Share Posted November 16, 2017 I always liked the assassins in the old daemon hunters codex... the biggest issue I have with them currently is the super inflated price tag per model, so I'm pretty much boycotting them - $32 a pop for a tiny, 5-7 part sprue of plastic? Nope nope nope nope nope. Oh, absolutely. If and when I use them, my intention has always been to convert my own. I actually happened to get this guy in a job-lot of IG stuff: I thought he might make for an amusing Vindicare stand-in, should I ever want one. (If you think it's impractical to snipe with a rocket launcher, just tell yourself that he's using homing rockets. ) olcottr, duz_ and narcolepticltd 3 Back to top Link to comment https://bolterandchainsword.com/topic/341334-using-assassins/page/2/#findComment-4932878 Share on other sites More sharing options...
Halfpint100 Posted November 16, 2017 Share Posted November 16, 2017 That did make me chuckle! Homing rocket sniper Link to comment https://bolterandchainsword.com/topic/341334-using-assassins/page/2/#findComment-4932887 Share on other sites More sharing options...
OnboardG1 Posted November 16, 2017 Share Posted November 16, 2017 The Culexus looks to be useful if your local meta has a lot of psychic armies. Take one with Greyfax and some astropaths in a Vanguard detachment and make Eldar cry. Link to comment https://bolterandchainsword.com/topic/341334-using-assassins/page/2/#findComment-4933069 Share on other sites More sharing options...
Wrath of Bruinen Posted November 18, 2017 Share Posted November 18, 2017 Certainly not worth building an entire army around, but I think there's an interesting synergy between the relic that lets you gain command points on a 5+ when the enemy spends them, and the callidus assassin's rule where on the first turn, if you roll a 4+, the enemy has to spend 2 command points instead of 1 for the stratagem they want to use. Either you protect yourself against some of the major alpha strike stratagem shenanigans running around (because the enemy doesn't want to gamble with having to spend double the CPs and potentially giving you extra CPs), or they decide to risk it and you potentially luck out Link to comment https://bolterandchainsword.com/topic/341334-using-assassins/page/2/#findComment-4934506 Share on other sites More sharing options...
our_baz Posted November 26, 2017 Share Posted November 26, 2017 I'll be running a Vindi, Callidus and Evesor in a game next weekend. I'll report back on how it all goes. Played two games with these yesterday. I was left generally under impressed, with all three. My dice rolls were cold in CC which didn't help. The callidus and evesor arrived did about 4 wounds each on their targets then got smited/shot off the board. The vindi is really poor 1-2 wounds per turn of shooting. I should of stuck the points on another LRBT. Link to comment https://bolterandchainsword.com/topic/341334-using-assassins/page/2/#findComment-4941737 Share on other sites More sharing options...
Feral_80 Posted November 26, 2017 Share Posted November 26, 2017 Yes, none performs particularly good (with the Vindicare being especially poor) except as a psychological threat. And they require a separate detachment. Not worth it, unless you really like to use them. Fortunately, we don't need Assassins. Soon, Sly Marbo will provide us with a fluffier and deadlier choice for infiltration and target-elimination ops! Halfpint100 and duz_ 2 Back to top Link to comment https://bolterandchainsword.com/topic/341334-using-assassins/page/2/#findComment-4941744 Share on other sites More sharing options...
FallenSoldiers Posted November 26, 2017 Share Posted November 26, 2017 Certainly not worth building an entire army around, but I think there's an interesting synergy between the relic that lets you gain command points on a 5+ when the enemy spends them, and the callidus assassin's rule where on the first turn, if you roll a 4+, the enemy has to spend 2 command points instead of 1 for the stratagem they want to use. Either you protect yourself against some of the major alpha strike stratagem shenanigans running around (because the enemy doesn't want to gamble with having to spend double the CPs and potentially giving you extra CPs), or they decide to risk it and you potentially luck out That doesn’t really mesh since you only ever roll 1 D6 for a single CP no matter how many they spend on the stratagem. It’s worded so you get to roll each time they use a stratagem, not a command point. That would be super Trolly though! Link to comment https://bolterandchainsword.com/topic/341334-using-assassins/page/2/#findComment-4941787 Share on other sites More sharing options...
Withershadow Posted November 27, 2017 Share Posted November 27, 2017 If you're trying to utilize the anti-character sniping capability of Vindicares, you really need 2 or more to make an impact. This makes them similar in cost to other sniper units, such as the terrible Ratlings that somehow are now 9 points each (you know that ratling spam was killing folks, lol) and Skitarii rangers with a pair of arquebii, while mostly performing better. That said, 140 points in snipers that have a 50/50 chance to kill a malefic lord or something along those lines, is difficult to muster when those same points just about buy you a battle tank. Link to comment https://bolterandchainsword.com/topic/341334-using-assassins/page/2/#findComment-4942267 Share on other sites More sharing options...
lash144 Posted November 27, 2017 Author Share Posted November 27, 2017 I'll be running a Vindi, Callidus and Evesor in a game next weekend. I'll report back on how it all goes.Played two games with these yesterday. I was left generally under impressed, with all three. My dice rolls were cold in CC which didn't help. The callidus and evesor arrived did about 4 wounds each on their targets then got smited/shot off the board. The vindi is really poor 1-2 wounds per turn of shooting. I should of stuck the points on another LRBT. I think if you run Assassins you should spam them, e.g. 2-3 Eversors or Vindicares. Link to comment https://bolterandchainsword.com/topic/341334-using-assassins/page/2/#findComment-4942435 Share on other sites More sharing options...
Godeskian Posted November 27, 2017 Share Posted November 27, 2017 Seriously, can anyone give me some advice in the eversor? He continues to be very the worst performing dude in the bunch Link to comment https://bolterandchainsword.com/topic/341334-using-assassins/page/2/#findComment-4942489 Share on other sites More sharing options...
Withershadow Posted November 27, 2017 Share Posted November 27, 2017 Packs of Eversors do well when led by a Cullexus, who makes sure he’s always the closest character when the pack is being :cuss at. Link to comment https://bolterandchainsword.com/topic/341334-using-assassins/page/2/#findComment-4942494 Share on other sites More sharing options...
Halfpint100 Posted November 27, 2017 Share Posted November 27, 2017 I just use one eversor for distractions. He is cheap and he exploads. Even if you don't use him till turn 3, he can mess up an opponents plan, if not... ah well, he was only 70 points BIG ROB OF DEATH and duz_ 2 Back to top Link to comment https://bolterandchainsword.com/topic/341334-using-assassins/page/2/#findComment-4942504 Share on other sites More sharing options...
duz_ Posted November 27, 2017 Share Posted November 27, 2017 I just use one eversor for distractions. He is cheap and he exploads. Even if you don't use him till turn 3, he can mess up an opponents plan, if not... ah well, he was only 70 points I like this idea I might look into it Halfpint100 1 Back to top Link to comment https://bolterandchainsword.com/topic/341334-using-assassins/page/2/#findComment-4942954 Share on other sites More sharing options...
TheShredder Posted November 27, 2017 Share Posted November 27, 2017 Regarding Eversors, one possible use is ti go after a squad relatively far from the action (snipers, objective-sitters, Heavy Weapon dudes or such). Especially if you can partially hide him behind terrain, to make it difficult for your opponent to intervene with other units from afar. Link to comment https://bolterandchainsword.com/topic/341334-using-assassins/page/2/#findComment-4943022 Share on other sites More sharing options...
our_baz Posted November 27, 2017 Share Posted November 27, 2017 (edited) I'll be running a Vindi, Callidus and Evesor in a game next weekend. I'll report back on how it all goes.Played two games with these yesterday. I was left generally under impressed, with all three. My dice rolls were cold in CC which didn't help. The callidus and evesor arrived did about 4 wounds each on their targets then got smited/shot off the board. The vindi is really poor 1-2 wounds per turn of shooting. I should of stuck the points on another LRBT.I think if you run Assassins you should spam them, e.g. 2-3 Eversors or Vindicares.That's true, my plan was for the Vindi and callidus to tag team a single high value target (in one game that was Eldred Ulthran), after shooting and CC only 4 wounds had been inflicted (my CC rolls were pants). I think on another day the result might of been better. I used the Evesor as a backfield distraction, it succeeded at but damage output wasn't all that great. Edited November 27, 2017 by our_baz Link to comment https://bolterandchainsword.com/topic/341334-using-assassins/page/2/#findComment-4943383 Share on other sites More sharing options...
ImperialSquishiness Posted December 29, 2017 Share Posted December 29, 2017 I run an eversor and a vindicare. Tend to tag team targets with them. My vindicare has so far seen off Cawl in 2 turns of shooting. Against a nurgle army a couple of weeks ago, they both took out a sorcerer, Lord of Contagion, Regular Lord and a Biologis Putrifier that were all hidden in the backfield. My vindicare knocks a couple of wounds off, then the eversor screams in and kills them in combat. My eversor did die at the end because my vindicare over achieved and did 6 wounds to the Putrifier and my vindicare failed a charge. However, between them they usually earn their points back. Otherwise, the eversor is a useful distraction carnifex in the enemy back field Akrim 1 Back to top Link to comment https://bolterandchainsword.com/topic/341334-using-assassins/page/2/#findComment-4970170 Share on other sites More sharing options...
Akrim Posted December 29, 2017 Share Posted December 29, 2017 I frequently run an Eversor too, I just really like the unit. Its not a game changer but for ifs points its not a bad kamikaze unit to disrupt enemy lines. Link to comment https://bolterandchainsword.com/topic/341334-using-assassins/page/2/#findComment-4970210 Share on other sites More sharing options...
ImperialSquishiness Posted January 5, 2018 Share Posted January 5, 2018 Last night I got lucky. My vindicare 1 shotted a Chaos Lord, meaning my eversor had to swith intended targets. Luckily he was in a target rich environment, so killed a spawn with his pistol and then eviscerated a dark apostle hiding behind the spawn. He got murdered by the spawn, but blew up in their face, causing 3 MW and finishing off an injured one. Halfpint100 1 Back to top Link to comment https://bolterandchainsword.com/topic/341334-using-assassins/page/2/#findComment-4974632 Share on other sites More sharing options...
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