Andy Tea Posted November 14, 2017 Share Posted November 14, 2017 Hi, with the new codex I have decided to dust off my old 4th (I think) edition Tyranid army and make it work in in the new version First stop is my Hive tyrant, I have the old metal one that came with the plastic weapons sprue, he's currently got a set of scything talons, a lash whip and a bone sword I now also have a shiny and new Hive Tyrant plastic kit so I figure I'll build a new hive tyrant and like a dysfunctional 6 year old with a spider pull the arms of my old one so how do you think it would be best to build them? my current thinking is build the new one as a flying one with devourer's and scything talons and the old one with a heavy venom cannon and scything talons however the flying one will then be a pain to store expect more - I have no idea what I'm doing threads soon cheers Andy Link to comment https://bolterandchainsword.com/topic/341340-how-should-a-build-my-new-hive-tyrant-and-rearm-my-old-one/ Share on other sites More sharing options...
Bukimimaru Posted November 14, 2017 Share Posted November 14, 2017 (edited) I would recommend putting the devourers on the Walkrant and going with a cheap and cheerful Scything Talon loadout on the Flyrant. The fast one is stabby and the slow one is Shooty / Synapse. Edit: Unless you have 4 boneswords. Then make the Walkrant a Swarmlord! :D Edited November 14, 2017 by Bukimimaru jbaeza94 1 Back to top Link to comment https://bolterandchainsword.com/topic/341340-how-should-a-build-my-new-hive-tyrant-and-rearm-my-old-one/#findComment-4931379 Share on other sites More sharing options...
Andy Tea Posted November 14, 2017 Author Share Posted November 14, 2017 I have what ever bits are in the Hive Tyrant kits so if there are 4 boneswords in there then I will have them why is the swarmlord so good, I thought he was a bit expensive compared to a normal hive tyrant? so on the normal walker take devourers and venom cannon for lots of shooting?would the swarm lord be preferable to a flying tyrant? my biggest concern with the flying one is storage unless I can some how mange to magnetise the wings Link to comment https://bolterandchainsword.com/topic/341340-how-should-a-build-my-new-hive-tyrant-and-rearm-my-old-one/#findComment-4931393 Share on other sites More sharing options...
Bukimimaru Posted November 14, 2017 Share Posted November 14, 2017 The Swarmlord is super awesome. He is more expensive, sure, but he is a Monster in combat and he lets any unit move twice. If you take him with a squad of 2 Genestealers, the 'Stealers can move, run, Move, run and then charge. He pretty much makes sure they get a turn 1 charge. Slap him in a drop pod, cast a second movment on himself and charge down a Landraider turn one. He's a beast. Link to comment https://bolterandchainsword.com/topic/341340-how-should-a-build-my-new-hive-tyrant-and-rearm-my-old-one/#findComment-4931410 Share on other sites More sharing options...
Andy Tea Posted November 14, 2017 Author Share Posted November 14, 2017 I should point out that my army is in (near enough) the Kronos scheme - not bad considering I painted it several years agoso that might make a difference for less moving and more shooting Link to comment https://bolterandchainsword.com/topic/341340-how-should-a-build-my-new-hive-tyrant-and-rearm-my-old-one/#findComment-4931498 Share on other sites More sharing options...
BrassClaw Posted November 14, 2017 Share Posted November 14, 2017 I'm in a similar situation with my hive tyrants, one the 4th edition kit the other the new plastic kit. Now I have already build the new plastic as a flyrant with 2 twin-linked devourers (I got the fancy forgeworld arms). My other tyrant (the metal kit) I have converted wings, but I'm not sure if I should run a melee setup or just run a dakka flyrant. Swarmlord is good a sling shooting units to were they need to go. Hes also all around beast in combat, an excellent counter charger for any gun bugs. I have a feeling that he will be FAQed so he wont be able to use Hive Commander on himself. Link to comment https://bolterandchainsword.com/topic/341340-how-should-a-build-my-new-hive-tyrant-and-rearm-my-old-one/#findComment-4931850 Share on other sites More sharing options...
Xenith Posted November 15, 2017 Share Posted November 15, 2017 Sacrificing the combat ability of the flyrant is something I am loathe to do. Having two flyrants, one pure dakka and the other 2x devs and rending claws, or 2x scytals might be good. Or use the Swarmy for CC purposes. I doubt swarmy will be FAQ'd - they'd either have to penalise a bunch of other stuff throughout all indexes and codexes, or be accused of picking on nids. There's a specific section in the rulebook that says models are included in their own buff auras. Link to comment https://bolterandchainsword.com/topic/341340-how-should-a-build-my-new-hive-tyrant-and-rearm-my-old-one/#findComment-4932141 Share on other sites More sharing options...
Amon777 Posted November 16, 2017 Share Posted November 16, 2017 Best tyrant build is without a doubt wings, monsterous rending claws, heavy venom cannon. Adrenal gland and toxin sacs as points allow. If Kraken take the -1 to hit relic. Also if Kraken this build can move, shoot, charge the disengage and do it all over again next turn due to the fly status and kraken trait. Link to comment https://bolterandchainsword.com/topic/341340-how-should-a-build-my-new-hive-tyrant-and-rearm-my-old-one/#findComment-4932704 Share on other sites More sharing options...
Andy Tea Posted November 16, 2017 Author Share Posted November 16, 2017 Whats the reasoning behind taking the heavy venom cannon over say 2 death spitters or 2 hot shot devouers (sorry cant remember the prober name) Link to comment https://bolterandchainsword.com/topic/341340-how-should-a-build-my-new-hive-tyrant-and-rearm-my-old-one/#findComment-4933013 Share on other sites More sharing options...
Amon777 Posted November 16, 2017 Share Posted November 16, 2017 (edited) In short tyranids lack high strength and damage shooting and the tyrant has great natural BS. Two devourers with the MRCs is still good but most lists don't lack anti-infantry but do lack Anti-tank. Twin deathspitters fails because it lacks the volume of shots of the devourers and the strength and damage of the HVC. Edited November 16, 2017 by Amon777 Link to comment https://bolterandchainsword.com/topic/341340-how-should-a-build-my-new-hive-tyrant-and-rearm-my-old-one/#findComment-4933090 Share on other sites More sharing options...
Claws and Effect Posted December 5, 2017 Share Posted December 5, 2017 Whats the reasoning behind taking the heavy venom cannon over say 2 death spitters or 2 hot shot devouers (sorry cant remember the prober name) Nids don't have a lot of high strength shooting. Rhe heavy venom cannon is one of only a handful of S9 or better weapons in the entire codex. If you're faced with a wall of tanks it would suck having to rely on getting things into melee to reliably damage them. Nids have TONS of lower strength, multi shot weapons though, so the nids that CAN take higher strength weapons should definitely do so. Link to comment https://bolterandchainsword.com/topic/341340-how-should-a-build-my-new-hive-tyrant-and-rearm-my-old-one/#findComment-4951300 Share on other sites More sharing options...
Xenith Posted December 6, 2017 Share Posted December 6, 2017 Yes, as above. Take advantage of the tyrants good BS for the HVC. Carnifexen are good choices for the 4 Devourers. Link to comment https://bolterandchainsword.com/topic/341340-how-should-a-build-my-new-hive-tyrant-and-rearm-my-old-one/#findComment-4952558 Share on other sites More sharing options...
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