Squirrely Wrath Posted November 26, 2017 Share Posted November 26, 2017 Gents, Not trying to see abusiveness, but if there are multiple units of AM Crusaders, can each one do an Act of Faith or is it just one per army? -G Link to comment https://bolterandchainsword.com/topic/341725-crusaders-aof/ Share on other sites More sharing options...
Beams Posted November 26, 2017 Share Posted November 26, 2017 As far as I know, It's just one per army. Link to comment https://bolterandchainsword.com/topic/341725-crusaders-aof/#findComment-4941570 Share on other sites More sharing options...
Halfpint100 Posted November 26, 2017 Share Posted November 26, 2017 As far as I know, It's just one per army. Beam got it in one, One AOF per army. There are other sisters units which give you extra ones, but they are not AM Link to comment https://bolterandchainsword.com/topic/341725-crusaders-aof/#findComment-4941666 Share on other sites More sharing options...
TheShredder Posted November 26, 2017 Share Posted November 26, 2017 Unless it's been Errata'd differently, you get one Act of Faith for each Crusader squad you have (assuming they're from the IG codex). So if you have 3 units of Crusaders, you'd roll 3d6 at the start of your turn and then get an Act of Faith for each roll of 2+. Link to comment https://bolterandchainsword.com/topic/341725-crusaders-aof/#findComment-4941671 Share on other sites More sharing options...
Halfpint100 Posted November 26, 2017 Share Posted November 26, 2017 Unless it's been Errata'd differently, you get one Act of Faith for each Crusader squad you have (assuming they're from the IG codex). So if you have 3 units of Crusaders, you'd roll 3d6 at the start of your turn and then get an Act of Faith for each roll of 2+. Acts of Faith "Roll a D6 at the start of each of your turns. On a roll of a 2+, one unit from your army with this ability can perform an Act of Faith chosen from the following list" It is one unit I am afraid, having this for every unit would be awesome! but it is not the case. Link to comment https://bolterandchainsword.com/topic/341725-crusaders-aof/#findComment-4941703 Share on other sites More sharing options...
TheShredder Posted November 26, 2017 Share Posted November 26, 2017 Unless it's been Errata'd differently, you get one Act of Faith for each Crusader squad you have (assuming they're from the IG codex). So if you have 3 units of Crusaders, you'd roll 3d6 at the start of your turn and then get an Act of Faith for each roll of 2+. Acts of Faith "Roll a D6 at the start of each of your turns. On a roll of a 2+, one unit from your army with this ability can perform an Act of Faith chosen from the following list" It is one unit I am afraid, having this for every unit would be awesome! but it is not the case. Except that *every* IG Crusader squad has that ability. At the start of your turn, each of those abilities triggers, meaning you roll 1d6 for each Crusader squad in your army. For each 2+ rolled, you get to pick a Crusader squad and apply an Act of Faith. Link to comment https://bolterandchainsword.com/topic/341725-crusaders-aof/#findComment-4941711 Share on other sites More sharing options...
Halfpint100 Posted November 26, 2017 Share Posted November 26, 2017 Unless it's been Errata'd differently, you get one Act of Faith for each Crusader squad you have (assuming they're from the IG codex). So if you have 3 units of Crusaders, you'd roll 3d6 at the start of your turn and then get an Act of Faith for each roll of 2+. Acts of Faith "Roll a D6 at the start of each of your turns. On a roll of a 2+, one unit from your army with this ability can perform an Act of Faith chosen from the following list" It is one unit I am afraid, having this for every unit would be awesome! but it is not the case. Except that *every* IG Crusader squad has that ability. At the start of your turn, each of those abilities triggers, meaning you roll 1d6 for each Crusader squad in your army. For each 2+ rolled, you get to pick a Crusader squad and apply an Act of Faith. It says "one unit from your army with this ability" Yes, they all have that ability, but it clearly states, one unit with this ability Link to comment https://bolterandchainsword.com/topic/341725-crusaders-aof/#findComment-4941757 Share on other sites More sharing options...
TheShredder Posted November 26, 2017 Share Posted November 26, 2017 Unless it's been Errata'd differently, you get one Act of Faith for each Crusader squad you have (assuming they're from the IG codex). So if you have 3 units of Crusaders, you'd roll 3d6 at the start of your turn and then get an Act of Faith for each roll of 2+. Acts of Faith "Roll a D6 at the start of each of your turns. On a roll of a 2+, one unit from your army with this ability can perform an Act of Faith chosen from the following list" It is one unit I am afraid, having this for every unit would be awesome! but it is not the case. Except that *every* IG Crusader squad has that ability. At the start of your turn, each of those abilities triggers, meaning you roll 1d6 for each Crusader squad in your army. For each 2+ rolled, you get to pick a Crusader squad and apply an Act of Faith. It says "one unit from your army with this ability" Yes, they all have that ability, but it clearly states, one unit with this ability I think you're misunderstanding what I'm saying. Each Crusader Squad has Act of Faith. Act of Faith allows you to roll a d6 at the start of your turn. If you have 3 Crusader Squads, then you'd roll 3d6. For each roll of 2+, you'd get to use an Act of Faith on one Crusader Squad. Bear in mind that this is not an army-rule, like the SoB Act of Faith rule. This is a unit rule. Each Crusader unit you include has the rule and so each will trigger a separate Act of Faith roll. Obviously each individual roll can only affect one Crusader unit, but if you have multiple units then you get multiple rolls. Link to comment https://bolterandchainsword.com/topic/341725-crusaders-aof/#findComment-4941759 Share on other sites More sharing options...
Plasmablasts Posted November 26, 2017 Share Posted November 26, 2017 It’s not phrased as “For each unit with this ability” or any such variation, just “Roll a d6 at the start of your turn”. To me, that is just 1d6 only. I admit that it’s a bit more ambiguous since it’s been transferred into the unit rules, rather than the army rules, but if the wording is the same, I’m sure the intention is the same. Link to comment https://bolterandchainsword.com/topic/341725-crusaders-aof/#findComment-4941772 Share on other sites More sharing options...
TheShredder Posted November 26, 2017 Share Posted November 26, 2017 It’s not phrased as “For each unit with this ability” or any such variation, just “Roll a d6 at the start of your turn”. Why would you need that phrasing? You have 2 separate units that both tell you to roll a d6 at the start of your turn. Therefore, unless specified otherwise, you roll 1d6 for each of them. To me, that is just 1d6 only. I admit that it’s a bit more ambiguous since it’s been transferred into the unit rules, rather than the army rules, but if the wording is the same, I’m sure the intention is the same. Except that you would actually need to specify that in the rule itself. Nowhere in the rule does is state that you only ever roll 1d6, regardless of how many Crusader squads are in your army. Link to comment https://bolterandchainsword.com/topic/341725-crusaders-aof/#findComment-4941779 Share on other sites More sharing options...
duz_ Posted November 26, 2017 Share Posted November 26, 2017 People play nice, any further discussion can move to the rules forum. Link to comment https://bolterandchainsword.com/topic/341725-crusaders-aof/#findComment-4941792 Share on other sites More sharing options...
Chaplain Gunzhard Posted November 26, 2017 Share Posted November 26, 2017 So no comment on the rule... but how are you guys kitting out your crusaders and how many in a unit? Link to comment https://bolterandchainsword.com/topic/341725-crusaders-aof/#findComment-4941810 Share on other sites More sharing options...
Squirrely Wrath Posted November 26, 2017 Author Share Posted November 26, 2017 This got lively. My take away is that this will surely get errata’ed and to play in the spirit of the rules for now (and not being a turd). I’ll just bring the one unit for now. Probably 4 however just to make sure they don’t disappear under a couple mortar hits Link to comment https://bolterandchainsword.com/topic/341725-crusaders-aof/#findComment-4941850 Share on other sites More sharing options...
TheShredder Posted November 26, 2017 Share Posted November 26, 2017 I apologise if I came off as rude, that certainly wasn't my intention. Link to comment https://bolterandchainsword.com/topic/341725-crusaders-aof/#findComment-4941857 Share on other sites More sharing options...
Servant of Dante Posted November 27, 2017 Share Posted November 27, 2017 I agree that raw each unit should get an AoF that can be used by any unit with AoF on a 2+ However I would never play it this way and would be unwilling to have an opponent play it this way. I agree this needs an errata, was a bit surprised it wasn’t in the “2 weeks after” AM FAQ :P Link to comment https://bolterandchainsword.com/topic/341725-crusaders-aof/#findComment-4942361 Share on other sites More sharing options...
Akrim Posted November 27, 2017 Share Posted November 27, 2017 Shredder I believe Halfpint is correct (It does say one unit in your army with this ability (AoF). Crusaders are a unit I want to like, you could buff with Psychic Barrier, accompany a Priest and such but that S3 is a real hangup, no way to buff it (that I can think of). Even a way of rerolling wounds would be good. Too pricey for S3 in my opinion. Link to comment https://bolterandchainsword.com/topic/341725-crusaders-aof/#findComment-4942380 Share on other sites More sharing options...
CoffeeGrunt Posted November 27, 2017 Share Posted November 27, 2017 Personally I'd rather their weight in smashy-smash Bullgryns, but I am tempted to convert a few up for variety and fun. Link to comment https://bolterandchainsword.com/topic/341725-crusaders-aof/#findComment-4942477 Share on other sites More sharing options...
TheShredder Posted November 27, 2017 Share Posted November 27, 2017 Shredder I believe Halfpint is correct (It does say one unit in your army with this ability (AoF). If you roll a 2+ then one unit in your army gets to use an Act of Faith. However, my point is that you'd be rolling multiple d6. Each one can only affect one unit, but you'd have several of them. I agree that an errata would be useful, but as-written the ability triggers once for every Crusader squad you have. Let me ask you this though - would you still object to this rule triggering once for each unit if the SoB Index didn't exist? Link to comment https://bolterandchainsword.com/topic/341725-crusaders-aof/#findComment-4942515 Share on other sites More sharing options...
duz_ Posted November 27, 2017 Share Posted November 27, 2017 Any further rules questions on this can move to the appropriate forum. Discussion on best uses for Crusaders can be started in a new thread. Thread closed. Link to comment https://bolterandchainsword.com/topic/341725-crusaders-aof/#findComment-4943009 Share on other sites More sharing options...
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