Emissary Posted December 1, 2017 Share Posted December 1, 2017 Behold the Golden Hosts Stratagem for Sanguinary Guard: Increases the range of the death masks to 12" Assault Marines are not troops. No primaris sanguinary priests Link to comment Share on other sites More sharing options...
JamesI Posted December 1, 2017 Share Posted December 1, 2017 It sounds like playing as a successor chapter will be pointlessly handicapping yourself- no access to most of the relics. The relics are for successors as well. Only the special characters with a fix "Blood Angel" or "Flesh Tearer" faction keyword would be what you're missing out...however that's only a minor issue since you could always just use them as counts-as or treat your successor as differently painted Blood Angels and there would be literally no difference. This is sadly true. Only one relic and its not one of the good ones in my opinion. Morticon 1 Back to top Link to comment Share on other sites More sharing options...
Morticon Posted December 1, 2017 Share Posted December 1, 2017 Well, I've gotta crash out for the night! Cant wait to read the community's reaction to the new rules!! Looking forward to it guys!!! Dont-Be-Haten 1 Back to top Link to comment Share on other sites More sharing options...
CrimsonExarch Posted December 1, 2017 Share Posted December 1, 2017 My initial optimism is quickly fading....It may just because they are repeating the same stuff over and over again.... Link to comment Share on other sites More sharing options...
Aothaine Posted December 1, 2017 Share Posted December 1, 2017 (edited) Death Company seem unchanged which sucks. Seems like my 2 favorite units Baal Preds and Death Company will languish this edition. Your joking right? Death Company are amazing! Bolters and Chainswords! I love them! Other than the successors not getting access to additional relics I have pretty much already decided to run Blood Angels anyway. But I wonder if successors are getting unique chapter tactics. Anyone know? Edited December 1, 2017 by Aothaine Kallas 1 Back to top Link to comment Share on other sites More sharing options...
Zynk Kaladin Posted December 1, 2017 Share Posted December 1, 2017 New WH Community article is up: https://www.warhammer-community.com/2017/12/01/new-units-in-codex-blood-angels-dec-1gw-homepage-post-3/ Speed of the Primarch is pretty solid for our characters. At least it rounds out those off chances of being charged or stuck in combat. Link to comment Share on other sites More sharing options...
Emissary Posted December 1, 2017 Share Posted December 1, 2017 (edited) My initial optimism is quickly fading....It may just because they are repeating the same stuff over and over again.... Agreed, They've repeated a lot from the 2 preview articles. There is a new spell called Bloodlance that's a 12" beam. Every model under the beam takes a mortal wound on a 5+. WC value of 6. Edited December 1, 2017 by Emissary Link to comment Share on other sites More sharing options...
Blindhamster Posted December 1, 2017 Share Posted December 1, 2017 its a useless warlord trait a lot of the time.if your opponent charges you, they still go first. it'll come in handy if they charge you with two units as you can "interrupt" and go before their 2nd.I suppose if you're stuck in combat, its useful for subsequent turns. Panzer 1 Back to top Link to comment Share on other sites More sharing options...
CrimsonExarch Posted December 1, 2017 Share Posted December 1, 2017 My initial optimism is quickly fading....It may just because they are repeating the same stuff over and over again.... Agreed, They've repeated a lot from the 2 preview articles. There is a new spell called Bloodlance that's a 12" beam. Every model under the beam takes a mortal wound on a 5+. WC value of 6. Massive downgrade from being an additional melta shot. Ugh.... Link to comment Share on other sites More sharing options...
RedemptionNL Posted December 1, 2017 Share Posted December 1, 2017 Lucifer engines is a stratagem now: 6" extra movement for non-flyer non-dread vehicles, or 6+D6" extra movement for Baals. Link to comment Share on other sites More sharing options...
CrimsonExarch Posted December 1, 2017 Share Posted December 1, 2017 Lucifer engines is a stratagem now: 6" extra movement for non-flyer non-dread vehicles, or 6+D6" extra movement for Baals. Was that for normal moves or advance only? Link to comment Share on other sites More sharing options...
Ishagu Posted December 1, 2017 Share Posted December 1, 2017 Lucifer engines is a stratagem now: 6" extra movement for non-flyer non-dread vehicles, or 6+D6" extra movement for Baals. That could be great, does it only affect one Tank at a time?? Link to comment Share on other sites More sharing options...
Blindhamster Posted December 1, 2017 Share Posted December 1, 2017 overcharged engines still in, roll 2 dice and take highest for advance. Link to comment Share on other sites More sharing options...
RedemptionNL Posted December 1, 2017 Share Posted December 1, 2017 Lucifer engines is a stratagem now: 6" extra movement for non-flyer non-dread vehicles, or 6+D6" extra movement for Baals. Was that for normal moves or advance only? It increases the movement statistic, so any kind of move. Link to comment Share on other sites More sharing options...
Emissary Posted December 1, 2017 Share Posted December 1, 2017 (edited) Said there around 10 stratagems from the space marine codex like auspex scan and the one that splits units into combat squads after deployment. 13 new stratagems. There is a new statagem that increases a vehicles movement by 6" if advancing. A Baal Predator increases by 6+D6". Costs 1. He said he doesn't remember anything in the book stopping you from using the special characters for other chapters, but you can't mix Seth in the same detachment. He didn't confirm it. Archangels shard relic is S-user, -3 AP, 1 damage, D3 if they are a monster and d6 if they are a demon. Dante doesn't award command points. It is getting very tiring every time they move to a new section of the book revealing stuff already revealed in the warhammer community articles. Relics the picked out to "reveal" were the veritas vitae, that standard and the archangel shard. Spells were wings and the blood lance spell. Spent a long time on units they revealed in today's article as well. Warlord traits they revealed was first the +1 weapon damage one, foresight one, and another lets you always strike in the charging phase like emperor's children. Lucifer engines is a stratagem now: 6" extra movement for non-flyer non-dread vehicles, or 6+D6" extra movement for Baals. Was that for normal moves or advance only? It increases the movement statistic, so any kind of move. I got the impression it was only if the vehicle advanced. Edited December 1, 2017 by Emissary Link to comment Share on other sites More sharing options...
caladancid Posted December 1, 2017 Share Posted December 1, 2017 Uh, is it just me or did he say something about Sanguinius being in stasis? golly gee? The new book just said the only thing remaining of Sang was the feather in the Reliquary of Amit. Link to comment Share on other sites More sharing options...
Orpheus Black Blood Posted December 1, 2017 Share Posted December 1, 2017 No command points from Dante :( Link to comment Share on other sites More sharing options...
Charlo Posted December 1, 2017 Share Posted December 1, 2017 Tempering my expectations for now. Link to comment Share on other sites More sharing options...
Ishagu Posted December 1, 2017 Share Posted December 1, 2017 Teasing Sanguinius, I feel we need a quote lol Link to comment Share on other sites More sharing options...
Blindhamster Posted December 1, 2017 Share Posted December 1, 2017 Sounds like Dante is unchanged - worst chapter master still. Indefragable 1 Back to top Link to comment Share on other sites More sharing options...
Emissary Posted December 1, 2017 Share Posted December 1, 2017 No changes for Mephiston unless his points got reduced. Killshot stratagem is in the codex and can be used with baal predators. Sounds like Dante is unchanged - worst chapter master still. If his points went down I think he's perfectly fine. He just costs too much right now. There's also a warlord trait that gives a 6" heroic intervention range. Link to comment Share on other sites More sharing options...
Damon Nightman Posted December 1, 2017 Share Posted December 1, 2017 This all sounds awful to me... Dolchiate Remembrancer 1 Back to top Link to comment Share on other sites More sharing options...
Ishagu Posted December 1, 2017 Share Posted December 1, 2017 Sounds like Dante is unchanged - worst chapter master still. What makes Dante so bad? He's fast and strong, has a re roll aura. Aothaine 1 Back to top Link to comment Share on other sites More sharing options...
Blindhamster Posted December 1, 2017 Share Posted December 1, 2017 No changes for Mephiston unless his points got reduced. Killshot stratagem is in the codex and can be used with baal predators. Sounds like Dante is unchanged - worst chapter master still. If his points went down I think he's perfectly fine. He just costs too much right now. There's also a warlord trait that gives a 6" heroic intervention range. If he still has a basic inferno pistol instead of the proper perdition pistol, doesnt have any extra rules and didnt get a significant price drop, I dont see much point to using him - which sucks as he was my favourite character forever. Indefragable 1 Back to top Link to comment Share on other sites More sharing options...
RedemptionNL Posted December 1, 2017 Share Posted December 1, 2017 Inferno pistols are 9 points now at least. Thrown Pommel, Brother Aether and Dolchiate Remembrancer 3 Back to top Link to comment Share on other sites More sharing options...
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