Spagunk Posted November 27, 2017 Share Posted November 27, 2017 The Standard of Sacrifice looks really nice. Both of the relics do, really, but I already am making some heavy use of banners in my last few games and a 5+ fnp bubble is incredible.Yes, 5+ FNP on Sanguinary Guard! TECHNICALLY, it's just getting back 7th Edition's FNP but given how much they removed from everyone, it's now amazing. Link to comment Share on other sites More sharing options...
Damon Nightman Posted November 27, 2017 Share Posted November 27, 2017 Looks like I'll need to make a D.C. Captain now... Link to comment Share on other sites More sharing options...
Pendent Posted November 27, 2017 Share Posted November 27, 2017 Optimistic BA fans. GW have nailed it I'm not just optimistic. I am absolutely ecstatic. This is already so much better than what I was hoping for. Link to comment Share on other sites More sharing options...
Spagunk Posted November 27, 2017 Share Posted November 27, 2017 Also, I'm sure glad I recently painted up more Banner guys: Sanguard Ancient + Company Ancient. Seems like that opens a lot of options for good bubble throwing. Link to comment Share on other sites More sharing options...
Dont-Be-Haten Posted November 27, 2017 Share Posted November 27, 2017 like out of likes. Silas7 1 Back to top Link to comment Share on other sites More sharing options...
Charlo Posted November 27, 2017 Share Posted November 27, 2017 (edited) If we get the Cataphractii Captain... 2+/3++/5++ rerolling 1s...... Edited November 27, 2017 by Charlo SM1981 and Jorre 2 Back to top Link to comment Share on other sites More sharing options...
Brother Crimson Posted November 27, 2017 Share Posted November 27, 2017 Lemartes, an LT (or an ancient), a sanguinary priest, and endless DC... against T4, they wound on 2+ with rerolls to both hits and wounds... by the gods, I'm looking forward to see if the points make this worthwhile... and even if they dont... I'll probably go power axe instead of priest but still rather nice. One funny thing is how this will tear up vehicle too. A 5 men DC squad with power sword can open up a predator or dreadnought on a single charge. Pendent 1 Back to top Link to comment Share on other sites More sharing options...
Pendent Posted November 27, 2017 Share Posted November 27, 2017 I keep going back to Upon Wings of Fire. It's only 1 CP and that is a game winning strategem right there. They even explicitly say you can use it to pull out of combat- I wonder if you can charge again after using it?I know one thing after today though- list writing is about to get a lot harder because we're going to actually have options for the first time in... a while. Arkhanist and Jorre 2 Back to top Link to comment Share on other sites More sharing options...
RelentlessPursuit Posted November 27, 2017 Share Posted November 27, 2017 I haven't been this happy for so long... Link to comment Share on other sites More sharing options...
Spagunk Posted November 27, 2017 Share Posted November 27, 2017 Only thing now is to find out how the different assault units work. RE: sanguard vs. vanvets vs company vets etc. Thrown Pommel 1 Back to top Link to comment Share on other sites More sharing options...
Anderer Posted November 27, 2017 Share Posted November 27, 2017 I'm overwhelmed with joy, brothers! Flying dreadnought, LSS filled with CCW-scouts, wounding most things on 3+ or 4+, stormtalons (finally!), access to some fine heresy stuff, brilliant relics and some nice stratagems! Too good to be true but it is true! In the past we wrote complaints to GW rule team. I think now is the time to show these guys some gratitude. They did some mighty fine work, it seems. Thrown Pommel 1 Back to top Link to comment Share on other sites More sharing options...
Jolemai Posted November 27, 2017 Share Posted November 27, 2017 I keep going back to Upon Wings of Fire. It's only 1 CP and that is a game winning strategem right there. They even explicitly say you can use it to pull out of combat- I wonder if you can charge again after using it? I know one thing after today though- list writing is about to get a lot harder because we're going to actually have options for the first time in... a while. Late game though, the opposition is often quite spread out which makes deep strike harder to do. On paper it's great but it might be hard to pull off. Link to comment Share on other sites More sharing options...
vahouth Posted November 27, 2017 Share Posted November 27, 2017 WOW Pendent 1 Back to top Link to comment Share on other sites More sharing options...
Guest Triszin Posted November 27, 2017 Share Posted November 27, 2017 Flying Dreadnauhgts XD. did I read that right? Link to comment Share on other sites More sharing options...
BluejayJunior Posted November 27, 2017 Share Posted November 27, 2017 I love what I've seen so far. Going to have to pick up a second batch of the Dark Imperium Capt and LTs so I can paint Death Company version of all of them. Link to comment Share on other sites More sharing options...
Panzer Posted November 27, 2017 Share Posted November 27, 2017 If we get the Cataphractii Captain... 2+/3++/5++ rerolling 1s...... +1 to wound first round in melee and wings of sanguinius movement not to forget. :P Link to comment Share on other sites More sharing options...
The Unseen Posted November 27, 2017 Share Posted November 27, 2017 (edited) I keep going back to Upon Wings of Fire. It's only 1 CP and that is a game winning strategem right there. They even explicitly say you can use it to pull out of combat- I wonder if you can charge again after using it? I know one thing after today though- list writing is about to get a lot harder because we're going to actually have options for the first time in... a while. Late game though, the opposition is often quite spread out which makes deep strike harder to do. On paper it's great but it might be hard to pull off.Your right Jolemai, but I was looking at it more along the lines of needing fewer backfield objective holders.Throw everything forward, and when you need a unit way in back again thanks to maelstrom objectives or end of game, boom, a unit can be anywhere and still land on an open objective for 1 cp. And if we get a different strategem that makes deep strike charges more reliable, it's even better. Edit: and yes to flying librarian dreadnoughts as was the case in the old days of 5th edition, but no for the cataphracti captain, it's Psyker only. Edited November 27, 2017 by The Unseen Pendent and Jorre 2 Back to top Link to comment Share on other sites More sharing options...
Pendent Posted November 27, 2017 Share Posted November 27, 2017 I keep going back to Upon Wings of Fire. It's only 1 CP and that is a game winning strategem right there. They even explicitly say you can use it to pull out of combat- I wonder if you can charge again after using it? I know one thing after today though- list writing is about to get a lot harder because we're going to actually have options for the first time in... a while. Late game though, the opposition is often quite spread out which makes deep strike harder to do. On paper it's great but it might be hard to pull off. My own experience is that the table starts getting pretty sparse late in the game- I've had multiple games where each player only has a handful of models left on the table when the game ends. You may not be able to drop directly only a contested objective but you've sure got a better chance of getting there with a charge or something. For 1 CP I'm pretty thrilled. I'm picturing a flying Terminator Librarian and I have to say it's quite an image. Link to comment Share on other sites More sharing options...
Ebsolom Posted November 27, 2017 Share Posted November 27, 2017 I have not been too active in recent years after falling out of love with the game around 7th edition and have yet to play an 8th ed game, but this preview of what is to come for the Blood Angels may have just revived my interest. So glad I kept hold of my BA, I was contemplating putting them on Ebay only the other day. Link to comment Share on other sites More sharing options...
Panzer Posted November 27, 2017 Share Posted November 27, 2017 I keep going back to Upon Wings of Fire. It's only 1 CP and that is a game winning strategem right there. They even explicitly say you can use it to pull out of combat- I wonder if you can charge again after using it? I know one thing after today though- list writing is about to get a lot harder because we're going to actually have options for the first time in... a while. If it doesn't say you can't then you can. Only the fall back move prevents you from charging but you don't fall back you reposition yourself. It works the same with other reposition abilities. ;) Pendent 1 Back to top Link to comment Share on other sites More sharing options...
RelentlessPursuit Posted November 27, 2017 Share Posted November 27, 2017 I love what I've seen so far. Going to have to pick up a second batch of the Dark Imperium Capt and LTs so I can paint Death Company version of all of them. non-primaris only bro! Aothaine 1 Back to top Link to comment Share on other sites More sharing options...
TheHarrower Posted November 27, 2017 Share Posted November 27, 2017 HYPE! This is is so good. Seriously, if I cherry picked what I wanted to see and wrote the rules myself it wouldn’t be this good. So pumped!!!!!!!!!!!!! Omega-soul and Morticon 2 Back to top Link to comment Share on other sites More sharing options...
vahouth Posted November 27, 2017 Share Posted November 27, 2017 (edited) Strike of the Archangels at 2CP Worth it? Yeah or Nay EDIT: No one will be able to escape Mephiston now. Move 6", cast wings +12" and charge with a reroll! Oh my... Edited November 27, 2017 by vahouth Drunken Angel 1 Back to top Link to comment Share on other sites More sharing options...
Bremon Posted November 27, 2017 Share Posted November 27, 2017 If there’s a stratagem to help make a charge then it’s a definite yay. Lightning claws will mince things and hammers will absolutely smash tanks. Thrown Pommel 1 Back to top Link to comment Share on other sites More sharing options...
9x19 Parabellum Posted November 27, 2017 Share Posted November 27, 2017 (edited) Strike of the Archangels at 2CP Worth it? Yeah or Nay It will depend on whether or not they have something to help them get into charge. if you pay 2 CP's, and still have to make a 9" charge, then I think it's schlock. Granted, yes it helps them with shooting...but...we have Captains for that...but also, there's only one weapon this really affects and that's the Assault Cannon. Heavy flamer auto hits, and stormbolters...I mean...who plops down storm bolters with termies with the intent of really hoping for high damage output? EDIT: Eh, you know on second thought, if you bring a big unit of 10 Termies to the game with 2 assault cannons (or 2 reaper autocannons if running Tartaros), then I think the 2 CP for this strategem could make sense. Edited November 27, 2017 by 9x19 Parabellum Thrown Pommel 1 Back to top Link to comment Share on other sites More sharing options...
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