Rune Priest Jbickb Posted December 4, 2017 Share Posted December 4, 2017 https://www.warhammer-community.com/2017/12/03/coming-soon-hunt-begins-anew/ Looks like we get a combo strategem with the dark angels. Thoughts? Link to comment https://bolterandchainsword.com/topic/341976-lion-and-wolf-strategem/ Share on other sites More sharing options...
Fang_Guard23 Posted December 4, 2017 Share Posted December 4, 2017 if they have something likes this in the codex i can't wait for our codex. Link to comment https://bolterandchainsword.com/topic/341976-lion-and-wolf-strategem/#findComment-4950463 Share on other sites More sharing options...
Yoyo ninja Posted December 4, 2017 Share Posted December 4, 2017 I like it. Its not the most powerful but it's something based on the lore and a bit of fun. Lord Ragnarok 1 Back to top Link to comment https://bolterandchainsword.com/topic/341976-lion-and-wolf-strategem/#findComment-4950466 Share on other sites More sharing options...
Deadnaughty Posted December 4, 2017 Share Posted December 4, 2017 Stratagems can be a good place for little bits of story like this. They don't all need to be top level competitive viable (so long as enough are). Link to comment https://bolterandchainsword.com/topic/341976-lion-and-wolf-strategem/#findComment-4950496 Share on other sites More sharing options...
Stoic Raptor Posted December 4, 2017 Share Posted December 4, 2017 It's silly. It requires you to take Dark Angels and Space Wolves in the same army (necessitating an auxiliary support detachment and losing 1 CP), then spending another CP for the stratagem and one of your guys gets wounded. The whole idea is supposed to be that Wolves and Dark Angels don't cooperate well - why would a player take them in the same army? Now, if it worked with any other Space Wolves army on the table, then it would be fluffy IMO. but how many SW players run DA allies, or vice versa? And who's going to add a unit just to get the stratagem? Link to comment https://bolterandchainsword.com/topic/341976-lion-and-wolf-strategem/#findComment-4950546 Share on other sites More sharing options...
Deadnaughty Posted December 4, 2017 Share Posted December 4, 2017 It's silly. It requires you to take Dark Angels and Space Wolves in the same army (necessitating an auxiliary support detachment and losing 1 CP), then spending another CP for the stratagem and one of your guys gets wounded. The whole idea is supposed to be that Wolves and Dark Angels don't cooperate well - why would a player take them in the same army? Now, if it worked with any other Space Wolves army on the table, then it would be fluffy IMO. but how many SW players run DA allies, or vice versa? And who's going to add a unit just to get the stratagem? First off you can just take 2 normal detachments, no need for an auxillary. Secondly DA and SW can get along just fine. The duel is a ritual at this point. They meet in a warzone, have their duel, one side wins, the other pouts and then they go on with business as usual. Its a piece of story that lets a fluff player enact this 'rivalry' with a little in game benefit, it adds character for those who like to build characterful lists to have fun with. Not every stratagem needs to be aimed at competitive players. Lord Ragnarok, Lord Blackwood and Jarl Deathwolf 3 Back to top Link to comment https://bolterandchainsword.com/topic/341976-lion-and-wolf-strategem/#findComment-4950571 Share on other sites More sharing options...
NightHowler Posted December 4, 2017 Share Posted December 4, 2017 And it means (assuming we get the same stratagem when our codex comes out) that I'll now have to paint a few token green dress wearers to get my cool upgraded beatstick characters. As I understand it, each model only loses a wound on a 4+, and then both models gain the benefit. Clearly having a wolf priest and an apothecary nearby increases the benefit by removing the (potentially) lost wound. Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/341976-lion-and-wolf-strategem/#findComment-4950575 Share on other sites More sharing options...
Bulwyf Posted December 4, 2017 Share Posted December 4, 2017 I like it. DA and SW aren't mortal enemies, they have a rivalry but would always support/help each other out if need be. Lord Ragnarok 1 Back to top Link to comment https://bolterandchainsword.com/topic/341976-lion-and-wolf-strategem/#findComment-4950576 Share on other sites More sharing options...
Runefyre Posted December 4, 2017 Share Posted December 4, 2017 (edited) I honestly love it. Never thought I'd collect dark angels, but I could totally see painting up a unit of deathwing (by far the coolest DA kit imo) to run alongside my Wolves. I like little side projects (like an inquisitor + retinue). Edited December 4, 2017 by Runefyre Rockythedog 1 Back to top Link to comment https://bolterandchainsword.com/topic/341976-lion-and-wolf-strategem/#findComment-4950597 Share on other sites More sharing options...
Karack Blackstone Posted December 4, 2017 Share Posted December 4, 2017 Fitting, fluffy, and above all, fun. If the controlling player is interested in going this route, they have that option. If not, that's cool too; the best part is that there is the potential to get two upgraded models, such as Logan and I honestly forget the DA Chapter Master, with this duel option. Sure, it's an option, however, wow, it does say Infantry. That does mean if one is so inclined, whoever is willing to be risked in this duel, up to and including said Chapter Masters, are able to go this route. I truly like this idea, and I figure the name of the Strategem will remain the same, just listed in C:SW as a Space Wolves Strategem. Link to comment https://bolterandchainsword.com/topic/341976-lion-and-wolf-strategem/#findComment-4950660 Share on other sites More sharing options...
Guest Triszin Posted December 4, 2017 Share Posted December 4, 2017 awesome for buffing up lone wolves, then healing them turn 1. Monsta SLAYERS Link to comment https://bolterandchainsword.com/topic/341976-lion-and-wolf-strategem/#findComment-4950668 Share on other sites More sharing options...
Karack Blackstone Posted December 4, 2017 Share Posted December 4, 2017 awesome for buffing up lone wolves, then healing them turn 1. Monsta SLAYERS While I wholeheartedly agree, considering this duel can literally be done by the two Chapter Masters if both are present, and with the correct supporting elements, will hopefully both live, well, imagine the added benefits this could convey to those two, as I typed above. Still, fun, fluffy, and fitting. Link to comment https://bolterandchainsword.com/topic/341976-lion-and-wolf-strategem/#findComment-4950678 Share on other sites More sharing options...
NightHowler Posted December 4, 2017 Share Posted December 4, 2017 As there is only a 50% chance of a wound on each, and they only take 1 mortal wound, anything with more than 1 wound is guaranteed to survive. I like this. Link to comment https://bolterandchainsword.com/topic/341976-lion-and-wolf-strategem/#findComment-4950683 Share on other sites More sharing options...
Guest Triszin Posted December 4, 2017 Share Posted December 4, 2017 Honestly seeing this for the wolves and dark angels, makes me sad the Salamanders didnt get something like: "Last salvation for the damned" any salamander may take the wounds instead of allied imperial guard. basically give salamanders army wide body guard when allied with imperial guard. would be super fluffy Link to comment https://bolterandchainsword.com/topic/341976-lion-and-wolf-strategem/#findComment-4950694 Share on other sites More sharing options...
Kasper_Hawser Posted December 5, 2017 Share Posted December 5, 2017 Very fluffy and creative. I actually have a box of Dark Angel Veterans which I bought for some reason I can't remember. As mention, a simple patrol detachment of Dark Angels is enough to still make a battle forged list. Multi wound characters comes to mind. Upping a Wolf Lord/Battle Leader or/and a Company Master/Ravenwing/Deathwing character will be quite useful, and the downside mortal wound (if it happens) is easily negatable by an Apothecary or Wolf Priest. However, most characters are already hitting on WS2+ for Space Wolves, so the weapon skill bonus on characters is not very useful. Alternative would be multiwound infantry like Terminator or Wulfen, so that they can swing the Thunderhammers and hit on 3+ instead. The Leadership bonus is also not useful on characters and more better on a non-character which is multiwound. Similarly for Dark Angels, Deathwing and Ravenwing multiwounds would benefit more. Overall I think it's a nice nudge towards playing a mixed and fluffy army. Not forcing us to play both by making it overpowerful, but just nice to get us interested in mixing it up. For my part, I always admired the cross dressing marines, and I think all the traitor references on them is getting REALLY old and stupid. I'm reminded of the end of the latest Ragnar Blackmane novel Ragnar and a Dark Angel Captain have a long many decades delayed duel at the end of the novel, and in the end, Ragnar wins fair and square (well, a Flesh Tearer claimed Ragnar slipped and dodged a fatal blow but he could have just been a dick). The Dark Angel loses an arm but both of them and their men leave the duel in good spirits, ready for the next assignment to hunt traitors. Very touching novel, mainly between Ragnar and a fellow Wolf Guard, the afore mentioned Dark Angel who was a sergeant when they first met, and a Flesh Tearer as well. Link to comment https://bolterandchainsword.com/topic/341976-lion-and-wolf-strategem/#findComment-4951159 Share on other sites More sharing options...
Rand Winters Posted December 5, 2017 Share Posted December 5, 2017 If you apply this to a wolf lord, does their weapon skill go to 1+ with a roll of 1 always failing? Similar to a terminator in cover. Would this allow your wolf lord to swing a thunder hammer at 2+ after the penalty? Link to comment https://bolterandchainsword.com/topic/341976-lion-and-wolf-strategem/#findComment-4951222 Share on other sites More sharing options...
Guest Posted December 5, 2017 Share Posted December 5, 2017 I hope this strategem is changed to instead of "your army" to "any army". That way we can have a real fluffy stratagem when you have a DA vs SW. Idk about the rest of you but my house rule will correct it to my proposed idea. Link to comment https://bolterandchainsword.com/topic/341976-lion-and-wolf-strategem/#findComment-4951305 Share on other sites More sharing options...
Rune Priest Jbickb Posted December 5, 2017 Author Share Posted December 5, 2017 @Rand I believe tga t is true. I'm pretty stoked about this as I recently inherited about 3k points of DA. Throwing both on the table sounds fun. And this is a sweet boost to both. Link to comment https://bolterandchainsword.com/topic/341976-lion-and-wolf-strategem/#findComment-4951525 Share on other sites More sharing options...
Dracos Posted January 5, 2018 Share Posted January 5, 2018 Would thinks this would be a good situation to use a Primaris sergeant? Link to comment https://bolterandchainsword.com/topic/341976-lion-and-wolf-strategem/#findComment-4974526 Share on other sites More sharing options...
Kasper_Hawser Posted January 5, 2018 Share Posted January 5, 2018 it's good on any multi wound character as long. But in both cases, better if you do it to a fast character. Primaris is ok, if you are alright leaving him behind to buff the backline. Link to comment https://bolterandchainsword.com/topic/341976-lion-and-wolf-strategem/#findComment-4974550 Share on other sites More sharing options...
Karhedron Posted January 5, 2018 Share Posted January 5, 2018 If you apply this to a wolf lord, does their weapon skill go to 1+ with a roll of 1 always failing? Similar to a terminator in cover. Would this allow your wolf lord to swing a thunder hammer at 2+ after the penalty? There is nothing in the rules to prevent a 1+ stat as the Termie/Cover situation shows. I think you are right that your WL would be hitting on a 2+, even with a TH. Link to comment https://bolterandchainsword.com/topic/341976-lion-and-wolf-strategem/#findComment-4974601 Share on other sites More sharing options...
DanPesci Posted January 5, 2018 Share Posted January 5, 2018 (edited) If you apply this to a wolf lord, does their weapon skill go to 1+ with a roll of 1 always failing? Similar to a terminator in cover. Would this allow your wolf lord to swing a thunder hammer at 2+ after the penalty? There is nothing in the rules to prevent a 1+ stat as the Termie/Cover situation shows. I think you are right that your WL would be hitting on a 2+, even with a TH. Thats the way id see it. Would like to get this on arjac. Sure he already hits on 2+ with his foehammer, but this would give him an extra attack, wound, and make foehammer S12 Edit -- ah wait, is the foehammer just a straight S10 rather than Sx2? Edited January 5, 2018 by DanPesci Link to comment https://bolterandchainsword.com/topic/341976-lion-and-wolf-strategem/#findComment-4974818 Share on other sites More sharing options...
Deadnaughty Posted January 5, 2018 Share Posted January 5, 2018 If you apply this to a wolf lord, does their weapon skill go to 1+ with a roll of 1 always failing? Similar to a terminator in cover. Would this allow your wolf lord to swing a thunder hammer at 2+ after the penalty? There is nothing in the rules to prevent a 1+ stat as the Termie/Cover situation shows. I think you are right that your WL would be hitting on a 2+, even with a TH. Thats the way id see it. Would like to get this on arjac. Sure he already hits on 2+ with his foehammer, but this would give him an extra attack, wound, and make foehammer S12 Edit -- ah wait, is the foehammer just a straight S10 rather than Sx2? Foehammer is x2 Link to comment https://bolterandchainsword.com/topic/341976-lion-and-wolf-strategem/#findComment-4974878 Share on other sites More sharing options...
breng77 Posted January 5, 2018 Share Posted January 5, 2018 (edited) Yup, it is a pretty good stratagem in the end. Having a wolf lord with 5 attacks hitting on 2+ with a S10 thunderhammer is really good for 1 CP. You can then take a DA captain and do the same if desired. Were I going to make use of this playing SW as the main force I would probably include DA for Scouts (if I wanted to minimize their presence) as SW scouts don't get advanced deployment to work as a screening element, so a DA patrol detachment of 1 character and a scout squad would be pretty easy to include. Just a note that it only works on infantry characters so RW characters would not be usable as a target. Edited January 5, 2018 by breng77 Link to comment https://bolterandchainsword.com/topic/341976-lion-and-wolf-strategem/#findComment-4974893 Share on other sites More sharing options...
DanPesci Posted January 5, 2018 Share Posted January 5, 2018 If you apply this to a wolf lord, does their weapon skill go to 1+ with a roll of 1 always failing? Similar to a terminator in cover. Would this allow your wolf lord to swing a thunder hammer at 2+ after the penalty? There is nothing in the rules to prevent a 1+ stat as the Termie/Cover situation shows. I think you are right that your WL would be hitting on a 2+, even with a TH. Thats the way id see it. Would like to get this on arjac. Sure he already hits on 2+ with his foehammer, but this would give him an extra attack, wound, and make foehammer S12 Edit -- ah wait, is the foehammer just a straight S10 rather than Sx2? Foehammer is x2 Sweet, S12 hammertime it is then :D obviosuly though...this is a very situational strategem. Its a bit of fun. I cant really see anyone purposefully collecting a list based just around this. However, my 40k mate has a dark angels army, so I could see us maybe using it at a doubles match etc. Link to comment https://bolterandchainsword.com/topic/341976-lion-and-wolf-strategem/#findComment-4974924 Share on other sites More sharing options...
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