Hillslam Posted December 7, 2017 Share Posted December 7, 2017 (edited) Thought since we had a thread like this prior to getting our codex when we were still rocking our index, and at the time I quit counting it ended up around the 16-60 win-loss ratio (or almost a 4 to 1 loss ratio) I thought it might be worthwhile as the major channels start getting their mitts on the new codex to keep a running tally of how we're doing in online video batreps. So far I've only seen some of the early adopters with batreps up, so it's early still. So what's the early scoreboard? ---------------------------------- EDITED to update tally ---------------------------------- W - L 2 - 8 ----------------------------------------------------------- EDIT - updated as more batreps come out ----------------------------------------------------------- so far it seems all have fallen into the character bubble trap, expecting the DC to tank more (instead of playing them as a glass cannon one-shot blunderbuss) and thus having too few chars on table. Here's hoping many crack the code soon. Edited December 13, 2017 by Hillslam Chaplain Gunzhard and Silverson 2 Back to top Link to comment Share on other sites More sharing options...
lovesmuffins Posted December 7, 2017 Share Posted December 7, 2017 Honestly I think too many people are focusing on DC and Sang. Guard and dedicating way too many points for just those 2 units. I think if we focus more on a stationary(ish) fire base into using our big boys to flank and snipe it'll work out. Jorre and Thrown Pommel 2 Back to top Link to comment Share on other sites More sharing options...
TheHarrower Posted December 7, 2017 Share Posted December 7, 2017 I'm not surprised. I think it's going to take some time for people to play the army right. It would help if links to the batreps were posted. Link to comment Share on other sites More sharing options...
Panzer Posted December 7, 2017 Share Posted December 7, 2017 I never expected BA to be easy to play or even overly successfull in a shooty meta so I'm not surprised at all to be honest. TheHarrower 1 Back to top Link to comment Share on other sites More sharing options...
brother_b Posted December 7, 2017 Share Posted December 7, 2017 I never expected BA to be easy to play or even overly successfull in a shooty meta so I'm not surprised at all to be honest. I hear you SF. I don't know though, this army has the unique ability to be extremely mobile. I think my hardest spot will be getting enough CP to run everything. I'll probably stay away from an extra relic AND Death Company captain/character. That would be 2 CP out of a slim pool to begin with. I'll probably have to go either/or, not both. I'm not as concerned with alpha striking my DC either, so that's another 2 CP I'll save. I mean, potentially, we could be dropping 4 CP before the game beings! Link to comment Share on other sites More sharing options...
Dolchiate Remembrancer Posted December 10, 2017 Share Posted December 10, 2017 3 battles by Dark Apocrypha on BoLS twitch this week. Lists are up and they look varried enough. Opposition are Night Lords, Necrons and Craftworld Link to comment Share on other sites More sharing options...
Hillslam Posted December 13, 2017 Author Share Posted December 13, 2017 editted for new batreps on Mountain gaming, hellstorm gaming and the FLG vs sisters. 2-8 ATM... scarily equal to the index scoreboard. Come on brothers, crack the code! Link to comment Share on other sites More sharing options...
9x19 Parabellum Posted December 13, 2017 Share Posted December 13, 2017 The Hellstorm Gaming guy did some kinda dumb stuff. He held his land raider back instead of going in with the rhino to do a double death company assault on turn 2. They got stuck in the land raider for much longer than they should have respectively. Those guys needed to be out front on turn 2, kicking ass and taking names. Also, I'm pretty sure the first wave of DC did not roll the right number of attacks (forgetting chainswords). I also don't know why he split up his baal predators so much, putting them outside the captain's reroll aura. Link to comment Share on other sites More sharing options...
swordofmandulis Posted December 13, 2017 Share Posted December 13, 2017 I've watched most of them and they certainly haven't been played well. I certainly don't claim to be a great or even good player, but I won my first game, with a firebase, and a couple of assault units that whiffed horribly. Detailed report went up yesterday. I expect things to get better as people figure out what to do, but I'm not expecting great numbers, especially against the really good codexes (AM, Eldar) Link to comment Share on other sites More sharing options...
9x19 Parabellum Posted December 13, 2017 Share Posted December 13, 2017 I've watched most of them and they certainly haven't been played well. I certainly don't claim to be a great or even good player, but I won my first game, with a firebase, and a couple of assault units that whiffed horribly. Detailed report went up yesterday. I expect things to get better as people figure out what to do, but I'm not expecting great numbers, especially against the really good codexes (AM, Eldar) What I'm liking is the meta-changing possibility of Captain Smashypants...because you really don't need to specifically build for him. 114 pts but the CP's are all optional afterwards. It could be that just the threat of this guy going in like a Nuke on Turn 1 changes things up. Link to comment Share on other sites More sharing options...
Panzer Posted December 13, 2017 Share Posted December 13, 2017 Yeah the meta will change for sure. Right now people could run multiple characters and units like Scions could drop down and only target&kill one of them while we can drop down and charge all 5 (or however many there are) of them which forces people who used to rely on multiple characters hiding behind eachother to take a different approach to the game. That's just one example. Link to comment Share on other sites More sharing options...
Ishagu Posted December 13, 2017 Share Posted December 13, 2017 I've watched most of them and they certainly haven't been played well. I certainly don't claim to be a great or even good player, but I won my first game, with a firebase, and a couple of assault units that whiffed horribly. Detailed report went up yesterday. I expect things to get better as people figure out what to do, but I'm not expecting great numbers, especially against the really good codexes (AM, Eldar) This is the correct outlook. Blood Angels are still Marines, and have access to most of the great firepower available in the standard codex. They have unique assault elements and options, but that doesn't mean the army should be a one trick pony. Build a strong firebase, pay for objective holders and then plan for the assault element to cripple key enemy units. Pendent and Zynk Kaladin 2 Back to top Link to comment Share on other sites More sharing options...
Captain_Krash Posted December 13, 2017 Share Posted December 13, 2017 Minus using Primaris units I've done quite well not using MSU at all. Using full tacticals etc. Even standard Blood angel tacticals can throw an opponent off guard sometimes... Krash Link to comment Share on other sites More sharing options...
9x19 Parabellum Posted December 13, 2017 Share Posted December 13, 2017 (edited) Blood Angels are still Marines, and have access to most of the great firepower available in the standard codex. They have unique assault elements and options, but that doesn't mean the army should be a one trick pony. Build a strong firebase, pay for objective holders and then plan for the assault element to cripple key enemy units. Agreed. This is why I think the Brigade idea has legs. 2x plasma on 3 groups of assault marines...it really isn't that much different than the idea of putting only 2 or 3 guns (instead of all 4) into your devastator teams: ablative wounds. If you think you're going to roll everyone with BA using double black and gold Vanguard detachments...I think you're in for a rude awakening. This codex may very well be the best "combined arms" Space Marine codex...and I love it for that, since that's exactly how I want to play. Edited December 13, 2017 by 9x19 Parabellum Link to comment Share on other sites More sharing options...
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