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So if any of you have been keeping up with my posts, you know I've been back and forth on this army. With the release of our codex I have decided to dedicate an army of BA to the all primaris line.

 

This is partly because with the "Red Thirst" I feel like we as a chapter have the best tactical infantry in the game.

 

I've been tinkering with different lists, and the one I keep going back to is this one.

 

 

++ Battalion Detachment +3CP (Imperium - Blood Angels) [109 PL, 1997pts] ++

 

+ HQ +

 

Primaris Captain [6 PL, 91pts]: Master-crafted auto bolt rifle

 

Primaris Lieutenants [4 PL, 74pts]

. Primaris Lieutenant: Master-crafted auto bolt rifle

 

+ Troops +

 

Intercessor Squad [5 PL, 91pts]: Auxiliary grenade launcher, Bolt rifle, 4x Intercessor, Intercessor Sergeant

 

Intercessor Squad [5 PL, 91pts]: Auxiliary grenade launcher, Bolt rifle, 4x Intercessor, Intercessor Sergeant

 

Intercessor Squad [5 PL, 91pts]: Auxiliary grenade launcher, Bolt rifle, 4x Intercessor, Intercessor Sergeant

 

+ Elites +

 

Aggressor Squad [6 PL, 111pts]: 2x Aggressor, Aggressor Sergeant

. Auto boltstorm gauntlets and fragstorm grenade launcher: Auto boltstorm gauntlets, Fragstorm grenade launcher

 

Aggressor Squad [6 PL, 111pts]: 2x Aggressor, Aggressor Sergeant

. Auto boltstorm gauntlets and fragstorm grenade launcher: Auto boltstorm gauntlets, Fragstorm grenade launcher

 

Primaris Ancient [4 PL, 69pts]

 

+ Fast Attack +

 

Inceptor Squad [10 PL, 135pts]: 2x Inceptor, Inceptor Sergeant

. Two assault bolters: 2x Assault bolter

 

Inceptor Squad [10 PL, 135pts]: 2x Inceptor, Inceptor Sergeant

. Two assault bolters: 2x Assault bolter

 

+ Heavy Support +

 

Hellblaster Squad [8 PL, 165pts]: 4x Hellblaster, Plasma incinerator

. Hellblaster Sergeant: Bolt pistol

 

Hellblaster Squad [8 PL, 165pts]: 4x Hellblaster, Plasma incinerator

. Hellblaster Sergeant: Bolt pistol

 

+ Dedicated Transport +

 

Repulsor [16 PL, 334pts]: Auto launchers, Icarus ironhail heavy stubber, 2x Krakstorm grenade launcher, Las-talon, Onslaught gatling cannon, Twin lascannon

. Two storm bolters: 2x Storm bolter

 

Repulsor [16 PL, 334pts]: Auto launchers, Icarus rocket pod, 2x Krakstorm grenade launcher, Las-talon, Onslaught gatling cannon, Twin lascannon

. Two storm bolters: 2x Storm bolter

 

++ Total: [109 PL, 1997pts] ++

 

First, I feel it is very balanced and gives us a strong board presence. I may wiggle points around to get a power sword on the captain, but I've tossed this list up before, as well as to a fee local players. (one of which placed inside the top 20 at WarZone Atlanta last month) And they seem to like it.

 

While I realize we can easily change this list around The focus of this thread is to maximize utility of an all primaris force.

 

We know what we get with legacy marines, I personally feel like Intercessors should be the default unit for BA now. Their weight of attacks, as well as their staying power over legacy marines just feels right. My hope with this thread is to open up discussion on building a strong thematic primaris list which might be molded into a strong all-comers list.

 

Cheers for reading! Hopefully we can build upon this constructively!

looks like a fun list, I personally think as a BA player, you need some reivers in there, they're actually good for us thanks to red thirst.

 

It's very similar to some lists I've run honestly.

how do you see it playing?

Yep looks like my list except that I take Reivers instead of Aggressors and a Redemptor instead of the second Repulsor. Not because it's a particular good decision but rather because I like those units. ^^

I like this concept. Seems like a crazy amount of anti-personnel firepower to where it should be quite effective against hordes, but I question the viability of having all of the anti-tank bundled into a couple of Repulsors- I think this is more a problem with the Primaris line as of right now, really not many options for throwing up D6 damage, unless I'm missing something?

I like this concept. Seems like a crazy amount of anti-personnel firepower to where it should be quite effective against hordes, but I question the viability of having all of the anti-tank bundled into a couple of Repulsors- I think this is more a problem with the Primaris line as of right now, really not many options for throwing up D6 damage, unless I'm missing something?

You're right. Unless you are Dark Angels and can buff your Heavy Plasma to D3 there's not really an alternative to Repulsors for anti-tank matters in a Primaris army unfortunately. Aggressors have Powerfists but they are not exactly mobile and would require a Repulsor as well anyway.

I like this concept. Seems like a crazy amount of anti-personnel firepower to where it should be quite effective against hordes, but I question the viability of having all of the anti-tank bundled into a couple of Repulsors- I think this is more a problem with the Primaris line as of right now, really not many options for throwing up D6 damage, unless I'm missing something?

There is a debate here. One repulsor never seems to be enough, and 2 seems like too many points. The thing is you can use them as a piggy back for the aggressors or the hellblasters to shield from an alpha strike. My meta is horses of guardsmen, tyranids, and cultist/zombies.

 

That also seems to be the recurring theme across most competitive lists. cheap chafe units guarding the Big guns. With the excess amounts of dakka, we can work to force off ObSec units, as well as whittling down those massive numbers of meq/geq.

 

I like the aggressors a lot actually, though I really wish they were 3 wounds each instead of 2. The fists allow them to wound anything T8 on 3s. Which is a pretty big deal, they should be able to crack open the bawkes with ease, and are just resilient enough to shrug off most small arms fire.

 

I've looked at reivers, If I were to swap something out it might be the interceptors. But T5 is pretty important this edition. Most people don't run Grav or heavy bolters, they run plasma. If THEY re going to overcharge a unit, they are more than likely going to insta-gib the unit anyways.

 

The las cannons from the repulsors are absolutely meant to help FF down T7+ tanks before they can get going.

 

With the small unit count, it also gives you the +1 roll off, which is fairly important.

 

With a natural 6 CPs this list allows the use of some of the CPs but doesn't rely heavily on them like many other lists I've seen our frater attempting.

 

There's absolutely nothing wrong with that, but when you have to ally in guardsmen for extra CPs, those models usually don't do much other than sit on objectives to attempt to garner points, and take precious points away from the units that specialise with the red thirst and stratagems.

 

I have several ideas in mind. As well as the "Bloodied Brigade" I posted earlier using a full primaris army to get a brigade detachment at 2k points no less!

I still feel you're under selling reivers, I haven't thought much of aggressors in the games I've used them so far tbh.

It's not that. It depends on who I'm talking to. I've heard this flip flopped by a couple people. Both for and against. looking at an 11 point difference between the two I wouldn't have a problem with running reivers with chutes at all.

 

Both load outs seem very good as well. bolt carbine or lots of attacks. Even playing them as MSU I could see a lot of potential from them.

I certainly agree re: this sort of less being FAR less CP dependent, since our strats are largely based on buffing characters and elite jump units- swap those Aggressors out for Inceptors and you can spam Wings of Fire all game and still not worry about running out of CP. I am largely of the opinion that plas Inceptors are going to be one of our scariest units, probably THE scariest unit in an all-Primaris army. 

To me Primaris are great but I see them simply as other units... I don't hate on tanks so yeah if I want to run a pred I will. On the other hand I see no reason to go all Primaris either. I was really hoping BA would get a Primaris assault unit with jump packs that fight melee - oh well for that one .

Hey, I'm liking it!

 

Your Captain NEEDS a power sword! It's only 4 points :-D

 

Also, you should Equip Las Talons on your Repulsors instead of Onslaught Gatling Cannons. They have enough Anti-Infantry Dakka with the rest of the guns. Primaris really lack high strength, multi damage weapons.

Hey, I'm liking it!

 

Your Captain NEEDS a power sword! It's only 4 points :-D

 

Also, you should Equip Las Talons on your Repulsors instead of Onslaught Gatling Cannons. They have enough Anti-Infantry Dakka with the rest of the guns. Primaris really lack high strength, multi damage weapons.

 

What would you drop for each of those things? the las talon is quite a bit more expensive. Even the power sword is a point more than he has

Smurf Heresy. . . .  That being said I think with price drops we are gonna see em often and doing well.   Dangerous firepower if buffed correctly.  No melee to speak of but our Red Thirst fixes that.  I am very tempted to get some Interceptors at the new price point.  If only they were not heretics. . . 

I intend to take only Aggressors, Inceptors, and Reivers when I get around to my BA project.  Inceptors will have full masks, and I may try to convert Aggressors to appear like a Marine  wearing an extra suit rather than being a bigger Marine (i.e. pretend they are gear like Centurions).   For Reivers, I probably will handwave some fluff about a secret project to replicate Mephiston's reawakening, by locking those in the throes of black rage in blood-filled sarcophagii.  Blood Drinkers maybe?

Hey, I'm liking it!

Your Captain NEEDS a power sword! It's only 4 points :-D

Also, you should Equip Las Talons on your Repulsors instead of Onslaught Gatling Cannons. They have enough Anti-Infantry Dakka with the rest of the guns. Primaris really lack high strength, multi damage weapons.

They already have Las talons equipped and yeah he's kinda short on points. It's not like Primaris have a lot of options where you can adjust things and maybe save a few points unfortunately. Edited by sfPanzer

Smurf Heresy. . . .  That being said I think with price drops we are gonna see em often and doing well.   Dangerous firepower if buffed correctly.  No melee to speak of but our Red Thirst fixes that.  I am very tempted to get some Interceptors at the new price point.  If only they were not heretics. . . 

 

 

Speaking of this... what is Dante's and the Blood Angel + Successor's views on the Primaris? According to GW they are not trusted to be a Sanguinary Priest. So we have normal primaris apothecaries. But what else of the Primaris?

Oops, didn't see the Las Talons. Good good

 

Drop an Auxiliary Grenade Launchers from the Intercessor squads and give the Captain a Power Sword and a Master Crafted Stalker Bolt Rifle :-D

 

Also gives you the point you need to upgrade the Lieutenant to have a Stalker Bolt Rifle also, or you can give him a power sword as well. With the +1 to wound those power swords are well worth it!

Grenade launchers are SO useful, there the rose amongst thorns when it comes to light vehicles, downed a necron Spider and a tyranid warrior that needed to die with them so far. My sword wielding captain has done a bit but not as amazingly

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