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First battle with the codex


swordofmandulis

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had my first run out with the new Dex last night. I'm working on a list for Warhammer world narrative so it's 100 power and I can't use any named characters.

 

Battalion

Librarian - JP, force sword, plasma pistol, wings, quickening

Sanguinary Priest, JP, chainsword, bolt pistol

 

5 CC scouts

2 x 5 intercessors

 

2 las predators

1 las razorback

 

Vanguard

Captain - JP, relic blade, inferno pistol, warlord trail - gift of foresight. Death visions of Sanguinius

 

10 death company - JP, 5 chainswords, 2 PF, 2 PS, 1 TH, 6 BP, 2 plasma, 2 inferno.

 

10 Sanguinary Guard - 5 powerfist, 5 sword, 6 Angelus, 2 inferno, 2 plasma.

 

Sanguinary Ancient - sword, inferno. Standard of sacrifice.

 

Dominate and Destroy

Spearhead Assault.

 

The enemy - Emperor's Children

Vanguard

Chaos lord JP

Hellwright

3 contemptor - Twin Autocannon, soulburner

 

Vanguard

Chaos lord

5 noise marines in a rhino

2 x 5 chosen

5 termies.

 

Hellblade

 

There was a good amount of terrain, and a huge church like building in the middle of the board doing some line of sight blocking. One objective right in the middle inside the church, and one on each slide almost across the centre line but slightly into his end, and 1 in each corner at my end.

 

I deployed a firebase with my tanks, captain in the middle to buff them all, intercessors screening them and holding the objectives, DC at the point of the arrow ready for forlorn fury, and I put the scouts on the middle objective to either block any advance by him, hold the objective or make a turn 1 charge on the chosen squad he deployed at the front of his arrow head. I put the SG, ancient and priest in reserve. He deployed the rest of his stuff in one corner, JP lord and Termies in reserve.

 

He won the roll of and I didn't seize, so no forlorn fury. He moved his chosen up towards my scouts on the middle objective, then shot at one of my intercessor squads with some of his autocannons killing 4, and took 3 wounds off the razorback with his hellblade Lascannons. He charged the scouts and wiped them out leaving him on the objective and first blood.

 

My T1.

Death company move forward to deal with the chosen on the objective in the middle, remaining intercessor sargeant moves into cover holding the corner objective. between the death company and the intercessors 4 of the chosen squad are killed. Predators and razorback kill the rhino and damage a contemptor.death company charge the last chosen and he is removed.

 

End of turn 1 - EC 3/BA 3 we worked out the kill points at the end.

 

Emperor's children T2

Noise marines are out of the destroyed rhino and move up, hellblade fly's up to my deployment.one contemptor and the hellwright move up a little. He shoots all of his autocannons at my razorback and fails to do any damage at all. Noise marines and chosen target the death company and so do the contemptor with their soulburners. Rolling 2 x 3 for the number of shots and hitting on 2's the mortal wounds begin to stack up, the death company drop like flies leaving 4 in the squad. The noise marines charged the death company taking them down to 1 guy left who killed 2 and the died to morale.

 

Blood angels turn 2

Captain moved up to the centre objective to clear it and claim it. Librarian deep striked in the back of his deployment to go after the hellwright. Librarian casts quickening and gets a 5 for the D3 roll, whoop. He casts wings of Sanguinius and moves up around the contemptor and into charge range of the hellwright. I shoot the squad on the middle objective and kill them, razorback takes 5 wounds off the hellblade, predators kill a contemptor and wound another. Librarian charges the hellwright, takes a hit from the flamer but saves it. So it's 6 attacks, 6 hits, 4 wounds, he makes 3 of the 4 invuln saves and I roll 1 damage for it. He then attacks back and kills my librarian, well that was a bad choice.

 

End of turn 2. EC 5/BA 6

 

Emperors children turn 3

Lord deep strikes on one of the centre line objectives,terminators deep strike near to my lone sargeant holding the corner objective. Hellblade flies up a bit further just behind my firebase. My Razorback survives another round of shooting from the hellblade and the autocannons without damage. My sargeant survives rapid fire combi bolters from the terminator squad dropping just the one wound. My Captain takes a wound from one of the soulburners, the death visions plus the warlord trait was epic saving a bunch of damage. He charged the terminators at my sargeant but failed.

 

Blood angels Turn 3

Captain moved up to take on his warlord, razorback advances up onto the centre objective, SG, SA and SP deepstrike in lining up a charge on a contemptor, the hellwright and the remaining chosen squad. They shoot into the hellwright getting him down to 1 wound. Predators kill the hellblade and damage a contemptor. Captain charges his lord on the objective. Time has come to play the ace, if the Sanguinary Guard make it in here then I'm pretty sure this one is over, took a few mortal wounds from the soulburners but saved most of them with the 5+++ from the banner, no models lost. Decent of Angels is played, i pick out 3 of my shiny new gold dice for this roll, and I roll 1,1,2, incredible, I don't even bother using a command reroll because I would need a 6 (in hindsight I probably still should have done this as it was such a pivotal moment) I don't bother charging the ancient or priest. Captain makes it in and I use Red Rampage, I roll 2 extra attacks for a total of 7, i end up doing 8 damage to the Lord and that's slay the warlord.

 

End of turn 3 EC 8/BA 11

 

Emperor's children turn 4

Hellwright and the far contemptor move towards the Golden squad, near contemptor doesn't need to so won't have any shooting penalties. Terminators move up towards the lone sargeant and the objective. Remaining noise marines and other chaos lord move up towards my Captain holding the objective. I lose 2 Sanguinary guard to the soulburners and autocannons, the 5+++ is really helping. Captain takes another couple of wounds to the noise marines and is down to 2. The 2 contemptor and the hellwright charge the SG,SP,SA blob, the lord and the noise marines charge my Captain and the Termies charge my lone sargeant, all make it in. The hellwright, and the 2 contemptors kill the Ancient and 3 Sanguinary Guard, I interupt with my Captain Vs

his lord and noise marines expecting to kill most if not all, I only managed to kill a couple of the noise marines and nothing on the captain. They attach back and with some pretty epic saving I survive on 1 wound. Terminators wipe out my sargeant and claim the objective. Sanguinary guard attack back and fail spectacularly, the 4++ on the contemptors served them really well, Priest took one wound from a contemptor. I lose another Sanguinary guard to morale even with the re roll so I'm down to 4 powerfist.

 

Blood Angels Turn 4

Priest falls back over the contemptors onto the vacant objective, Sanguinary guard fall back over some cover out of line of sight of the contemptors and hellwright. Captain falls back maximum distance next to my razorback in the middle. Razorback opens up on the contemptor he can just see the exhausts of, he kills it, one down, one predator can see the other one but fails to kill it,the other predator takes down a terminator. One of the noise marines dies to storm bolter fire from the razorback too. Sanguinary priest also brought back a Sanguinary guard and killed a chosen his bolt pistol (hero), Sanguinary guard kill another chosen leaving 3. No charges to be had.

 

End of turn 4 EC 10/BA 14

 

Emperor's children turn 5

Chosen move towards the Sanguinary guard, the last contemptor moves up to the Sanguinary priest on the objective, hellwright heals him up to highest profile. Terminators decide to abandon the objective and go for the nearest predator. The contemptor and the chosen take down 2 of the Sanguinary guard, no other shooting damage done. Chosen charge the Sanguinary guard and do no damage, contemptor kills the priest and claims the objective. Terminators charge the predator, lose one to overwatch and do 2 damage to it. Sanguinary guard fight back and kill 2 just leaving the champion.

 

Blood Angels Turn 5

Sanguinary guard fall back to make the hellwright the nearest target, captain moves up to make a final attack on the last 2 noise marines and the lord. Predator falls back from combat with the Termies. Razorback kills the last contemptor with Lascannons, Sanguinary guard kill the hellwright and the remaining chosen with their plasma pistols. Another terminator falls to the predator and intercessor fire. Captain charges the lord and the noise marines, this should be easy work, 5 attacks, 3 on the squad, 2 on the lord, only manage to kill 1 noise marines, the other one saved a wound on a 6. And he then hit back and killed my warlord.

 

We rolled for the game and it ended there.

 

Final score Emperor's Children 20 - Blood Angels 29

 

I was pleased to win, considering my death company didn't do a great deal and the Sanguinary guard murder squad could have done a whole lot more, failing that charge was massive.

 

In future Sanguinary guard will always be in the list and will be run with the warlord for the rerolls. Death company didn't get the chance to do what they should have but I'm confident they will be decent. The lascannon firebase was epic and I would probably try to get another predator in there for use of killshot, although we aren't short of strategems to use. The razorback did work. Librarian needs the force axe, especially Vs T5, but I still think they can be character assassin's, hitting on 3's isn't ideal though.

 

All in all I'm happy with the way things went and first impressions are good.

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I was a fan before the codex, with red thirst and the pretty mega points drop they are awesome. If they had got that charge off I'm confident they would have taken the 5 chosen, the contemptor and the hellwright. Also the synergy with the relic banner was pretty amazing, saved a lot of wounds from that. Edited by swordofmandulis
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