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Hey all so I’m confused re chapter approved. Take for example long fangs, their unit size got updated to 5-6 from 5-7

However the index says I may add an extra long fang and separately a wolf guard pack leader.

So does this new change mean I can now only add one or the other, or do the wgpl not count towards unit size?

Thanks!!

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The rules in the Index tell us to use the unit datasheets for unit size so the numbers in the reference area are just that, for reference.

 

Using the list building rules the unit sizes in the point section have no actual use as you build your unit based on the datasheet rules for number of models and weapons, only when you've finalised the unit build do you refer to the points section for the cost of all models and wargear included.

 

Until the datasheet is amended the squad sizes haven't changed or else you have different squad sizes based on whether you are playing Match Play or Open/Narrative which doesn't make sense. Unit our Codex comes along and updates any datasheets the unit sizes haven't changed.

Having a TDAWG with CML/SB/SS is the best pairing for long fangs, IMO. Having a 2+/3++ with two wounds around can keep the whole team around much easier, and provide an extra 2 S8 shots.

 

Seems extremely expensive though, plus if I'm not mistaken, the missiles are 36". But I can see the appeal of it.

Having a TDAWG with CML/SB/SS is the best pairing for long fangs, IMO. Having a 2+/3++ with two wounds around can keep the whole team around much easier, and provide an extra 2 S8 shots.

 

 

Having a TDAWG with CML/SB/SS is the best pairing for long fangs, IMO. Having a 2+/3++ with two wounds around can keep the whole team around much easier, and provide an extra 2 S8 shots.

 

Seems extremely expensive though, plus if I'm not mistaken, the missiles are 36". But I can see the appeal of it.

 

 

 

Considering the TDAWG with a CML becomes the most expensive guy in the unit it makes me hesitant to then use him to tank all incoming shots for the rest of the unit

 

My theory crafting lists always leave them as bullet catchers without the CML 

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