Damon Nightman Posted January 12, 2018 Share Posted January 12, 2018 I've been liking running two squads of 8 or 7 instead of one bigger squad. Usually two special weapons in each (PFs for me, but that's because they were already modeled that way before 8th). Ekfud and Paladin777 2 Back to top Link to comment https://bolterandchainsword.com/topic/343095-death-company-loadouts-and-faq%E2%80%99s/page/4/#findComment-4981301 Share on other sites More sharing options...
Warsmith Aznable Posted January 13, 2018 Share Posted January 13, 2018 I played DC for the first time today. They hit like a freight train, even with just bolt pistols and chainswords. I defo need more of these fellas. My single thunderhammer never did much, it missed too often and my opponent made too many iron halo saves. The sheer number of chainsword attacks (supported by an Unleash Rage libby) did much more work. Link to comment https://bolterandchainsword.com/topic/343095-death-company-loadouts-and-faq%E2%80%99s/page/4/#findComment-4981721 Share on other sites More sharing options...
Paladin777 Posted January 14, 2018 Author Share Posted January 14, 2018 IMHO, the thunder hammer is more for the high T high W models without invulnerable saves like dreads, tanks, big bugs. It makes the unit more TAC. Link to comment https://bolterandchainsword.com/topic/343095-death-company-loadouts-and-faq%E2%80%99s/page/4/#findComment-4982781 Share on other sites More sharing options...
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