Jump to content

Recommended Posts

Hi all.

 

Has anyone got any inspiration or ideas on how to implement a conversion or alternative to the Inceptor unit? I fancy using a unit with Assault Bolters as for 135pts that ain't too shabby. Reminds me of a time when dual Heavy Bolter Land Speeders was worth while.

 

(Actually they probably still are but that's a digression)

 

I want to base the models on classic Space Marines so the scale fits.

 

A friend suggested I use standard Jump Packs with a Storm Bolter grafted onto the arms but I think that'll look clumsy and might not suit the T5.

 

Some sort of flying Attack Bike that isn't too large? The Space Marines Jetbikes from the HH are huge for just 2 wounds and T5.

Wish I still had a tutorial bookmarked, but you can make sm bikes into fairly small jetbike/speeders with just a few adjustments. Those with the appropriate weapons may be able to pull it off.

 

Or using the giant inceptor jump packs on old marine models, would make it pretty obvious what they're supposed to be.

I found this tutorial:

 

https://www.dakkadakka.com/wiki/en/Modeling_the_insaniak_way_-_Simple_Space_Marine_Jetbike

 

I'm thinking I may go the jet bike route as well.


Though i think I'd replace the underslung bolters with larger weapons.  Maybe make a green stuff press mould out of the front of a heavy bolter or something.

Nice replies. That tutorial is pretty in depth!

 

What do people think about (deep breath) Tartarus Terminators with jump packs? A friend suggested the old school Raptor jump packs?

Edited by Captain Idaho

Whilst bulky, have you considered simply adding the assault bolters and Inceptor jump packs to regular assault marines? I know they'd be somewhat big, but the added bulk will help convey the T5, and the weapons will be unequivocal.

 

Perhaps using the Dark Imperium ones (which are a little less detailed) will let you trim them down a little to help suit the assault troops better, as well as being cheaper to acquire.

 

Failing that, you could also consider using bolt pistols. Modifying these with added gun shields and ammo feeds leading to waist-mounted hoppers (sort of like the Devastator HBs, or the 30k Moritats) would be reasonably straightforward and very convincing. Again though, I'd still consider using the Inceptor jump packs.

 

As you have quite a bit of choice with the classic marine figures, you could also give your not-Inceptors all mk8 chest pieces too, as the raised collar will suit them well. :)

That's basically the tutorial I followed for jetbikes. Awesome.

 

I'm not a fan of the idea of tartarsauce termies with jump packs. Maybe if you use different arms and shoulder pads, and it's just the Tartaros body, but I'm having a hard time imagining them looking quite right. I imagine they'd look more or less like termies with jump packs strapped to them.

A serious worry.

 

The bodies look like they'd work mind.

 

I dunno. I'd have to get hold of the sprues.

Whilst bulky, have you considered simply adding the assault bolters and Inceptor jump packs to regular assault marines? I know they'd be somewhat big, but the added bulk will help convey the T5, and the weapons will be unequivocal.

 

Perhaps using the Dark Imperium ones (which are a little less detailed) will let you trim them down a little to help suit the assault troops better, as well as being cheaper to acquire.

 

Failing that, you could also consider using bolt pistols. Modifying these with added gun shields and ammo feeds leading to waist-mounted hoppers (sort of like the Devastator HBs, or the 30k Moritats) would be reasonably straightforward and very convincing. Again though, I'd still consider using the Inceptor jump packs.

 

As you have quite a bit of choice with the classic marine figures, you could also give your not-Inceptors all mk8 chest pieces too, as the raised collar will suit them well. :)

Interesting idea actually. By doing that, then using Green stuff to bulk out the Armour by thickening sections, I might be able to make it work.

 

It's mostly the height that is the problem, ya see.

Hmm, what about using the actual Inceptors as a start, and then kitbashing the torso, head, and arms to fit? Seems like less work in the bigger scheme of things.

 

With respect to just addressing the height, what about using a flying stand? If they are in the air, it's *much* harder to judge the relative model size.

Nice replies. That tutorial is pretty in depth!

 

What do people think about (deep breath) Tartarus Terminators with jump packs? A friend suggested the old school Raptor jump packs?

 

I can do a mock up shortly, I think it has potential.

Nice replies. That tutorial is pretty in depth!

 

What do people think about (deep breath) Tartarus Terminators with jump packs? A friend suggested the old school Raptor jump packs?

I like these jumppacks -- I snagged a few a while ago for when I do regular Assault Marines to go with my Inceptors -- I find they have a similar look with the big engine.

 

From : https://www.forgeworld.co.uk/en-DK/Legion-MKIV-Destroyer-Squad-with-Jump-Packs

99590101334_DestroyerSquadJumpPacks04.jp

Edited by Paradogmatic

Nice replies. That tutorial is pretty in depth!

 

What do people think about (deep breath) Tartarus Terminators with jump packs? A friend suggested the old school Raptor jump packs?

 

I recently built a custom terminator character and in the end something was wrong with it.  The lower legs were simply too small.  There's something about terminators where the lower area needs to be as big and wide as the shoulders.  I think a jump pack would add to this.  I also think it's the reason they put those hover sandals on the inceptors in the first place.  Gravis, like terminator armour, would just look strange with any sort of small size or void of unoccupied base space.

 

So I think you may need to add something to the tartaros to make them work.  I think it's going to be a challenge to add something to the lower legs given the sleek and straight lines of the tartaros lower shin guard.

Edited by chamberlainskeksil

Hmm. Those MK4 Jump Packs could work with a Tartaros?

 

I'll have to have an experiment with how to make it work.

 

What sort of suggestions to the Tartaros legs do people have? I'm thinking green stuff to bulk then out?

Instead of one MK IV jump pack, why not two joined together? Cut off a left vent from one and a right vent from another and join them alongside the main turbines?

 

Sang Guard boxes are probably the best source for them.

For the legs, maybe make them look skin to Devastator legs? Or perhaps give them Dreadnought style feet?

What do folk reckon for guns? I might just use the assault bolters?

 

Sorry ran l.ate @ work lask night and couldn't do the mock up, but I'll get to it this afternoon. As for the guns, I'd recommend IG HW Team Heavy Bolters. I think I've got one about, I'll incljde it in the mock p if I can.

I had no idea Sanguinius Guard had such Jump Packs.

Good who sir. That's cheaper thoan FW.

Cheaper than FW and, by the time you've bought enough boxes for 30 or so packs for different projects, you end up with the makings of some really cool looking Blood Angels to ally with your other forces.

With some minor trimming of an inceptor rear torso, and a Cataphractii or Tartaros torso front, they pair and align quite nicely. The Inceptor rear torso has a flat piece that any of the current jump packs will attach to easily.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.