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Seeker load-outs?


Dantay VI

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Nah, the pod melta doesn't work great in my experience. Plain melta tends to not be enough against the toughest targets, while being overkill where combi-plasma serves just as well against everything else.  If going for combi-meltas, I prefer machine killer veterans for that S9.

Although those are interesting now that they are not single-fire, I think the special rounds are better than either.  You are paying good points for those, so may as well use them.

 

After the last round of updates, I had pretty much retired Seekers except as the occasional bare squad of 10 infiltrating into a nice spot in cover.  That is still a thing, but with Veterans now not being able to stack sniper on top of plasma weapons, the plasma-seeker squads are back in consideration.  There is nothing quite like a volley of preferred enemy BS5 plasma fire.

I run my seekers with bolters and a vigilator attached to get a scout move and help stretch out the 24-30 range they have. I haven’t found them cost effective with combo weapons. As mentioned above given what the Scorpius round does they do ok for AP2.

Combi plasma is good but the scorpios bolts also slice meqs to bits too and they cost no more points.

 

Its easy to spend too many points on them though if you give everyone a combi.

 

I do like sticking a couple of combi meltas in in case you come across a dread or tank.

combis are great if you are deep striking, and can more or less ensure they get too use their once per game rule with the combis on a juicy target. Against most targets, it means you hit with 97% of attacks and wound with 97% of attacks.

And most players are scared as :cuss by them.
  • 5 months later...

Alright, so the FAQ has fixed a few things for seekers.

 

1) the strike leader can now take a combi-weapon due to a wording change to "Any model"

 

2) Combi-Weapons are now 5ppm for seekers.

 

3) Combi-Volkite and Combi-Grenades are confirmed intentionally multi-use.

Yeah I don't see why you'd use volkite or grenades since they have specialist ammo

Grenade has a small niche of being Assault 1 and either S6 Ap 4 at 24" (shorter than kraken but IDing T3 and easier time wounding high toughness) which is also a decent shot to have when having to move and unable to use the Scorpius Rounds due to them being Heavy 1.

 

Or, Frag shots which are basically a longer ranged tempest bolt (24" vs 18") but Assault 1 instead of Rapid Fire.

 

Its main utility comes from not being One-Use.

 

Especially if its only 5 points. Plasma is good for a one-time nuking as is Melta and Flamer whilst grenade gives you a bit more over-the-course-of-the-game utility.

 

Combi-Volkite is blegh.

10 Seekers w/ 10 Combi-Plasma, Artificer Armour, Melta Bomb

Dedicated Transport: Land Raider Proteus w/ Armoured Ceramite, Dozer Blade, Pintle Mounted Multi-Melta.

 

Full disclosure iv never run this, but I would like to try. I was thinking of putting the seekers in a Rhino instead, but a Rhino’s chances are a lot lower of surviving all that firepower that this unit is going to be taking before getting them where they need to go.

10 Seekers w/ 10 Combi-Plasma, Artificer Armour, Melta Bomb

Dedicated Transport: Land Raider Proteus w/ Armoured Ceramite, Dozer Blade, Pintle Mounted Multi-Melta.

 

Full disclosure iv never run this, but I would like to try. I was thinking of putting the seekers in a Rhino instead, but a Rhino’s chances are a lot lower of surviving all that firepower that this unit is going to be taking before getting them where they need to go.

Put 'em in a Claw or Termite. First turn kill almost certain. And you don't need 10 of these guys. 7 would be the biggest unit I'd field.

 

10 Seekers w/ 10 Combi-Plasma, Artificer Armour, Melta Bomb

Dedicated Transport: Land Raider Proteus w/ Armoured Ceramite, Dozer Blade, Pintle Mounted Multi-Melta.

 

Full disclosure iv never run this, but I would like to try. I was thinking of putting the seekers in a Rhino instead, but a Rhino’s chances are a lot lower of surviving all that firepower that this unit is going to be taking before getting them where they need to go.

Put 'em in a Claw or Termite. First turn kill almost certain. And you don't need 10 of these guys. 7 would be the biggest unit I'd field.

 

Pods not an ideal thing since a Levi is going into one and its definitely going to be the thing coming down turn one, leaving the other pod in reserve.

Termite, IMO is not a very Blood Angel thing to do so it doesn't fit my army's theme.

Plus, I actually really love the look of the old school Proteus, and given the fact that its a dedicated transport to Seekers means that it fits their lore well.

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