Charlo Posted January 22, 2018 Share Posted January 22, 2018 (edited) https://www.warhammer-community.com/faqs/ FAQ is up, bold and red on the most pertinent one... Does this mean that Magnus/ Mortarion etc cannot be Deep Struck in with the stratagem? I'm guessing yes, as in the newly updated chaos marine stratagem, "Daemon" has been moved from Faction keyword to just regular keywords on things like Obliterators, Lord of Skulls etc. WARHAMMER 40,000 – CODEX: CHAOS DAEMONS 1 WARHAMMER 40,000 CODEX: CHAOS DAEMONS Official Update Version 1.0 Although we strive to ensure that our rules are perfect, sometimes mistakes do creep in, or the intent of a rule isn’t as clear as it might be. These documents collect amendments to the rules and present our responses to players’ frequently asked questions. As they’re updated regularly, each has a version number; when changes are made, the version number will be updated, and any changes from the previous version will be highlighted in magenta. Where a version number has a letter, e.g. 1.1a, this means it has had a local update, only in that language, to clarify a translation issue or other minor correction. ERRATA Page 99 – Spoilpox Scrivener, Abilities, Keep Counting! Meet your Quota! Change the second sentence to read: ‘In addition, if you make a hit roll of 7+ for a Plaguebearer unit within 6" of one or more friendly models with this ability, you can immediately make one additional attack at the same target with the same weapon (these bonus attacks cannot themselves generate any further attacks).’ Page 102 – Be’lakor, Abilities Remove ‘Daemonic Ritual’ Page 112 – Seekers Add ‘Daemonette’ to the keywords line Page 113 – Hellflayer Add ‘Daemonette’ to the keywords line Page 135 – Points Values, Other Wargear, Chanting Horrors (for Burning Chariot) Change to read: ‘Chanting Horrors (for Burning Chariot and Fateskimmer)’ FAQs Q: When a Stratagem from Codex: Chaos Daemons uses the Daemon keyword, can it be used to affect any unit with the Daemon keyword, or only units with the Daemon Faction keyword? A: These Stratagems can only affect units with the Daemon Faction keyword. Q: Does the Blue Scribes’ Xirat’p’s Sorcerous Barrage ability allow them to manifest a psychic power that has already been manifested? A: Yes. Q: If I include Be’lakor in a Detachment in which every other unit owes its allegiance to the same Chaos God, does that Detachment benefit from the Daemonic Loci ability? A: No, as Be’lakor does not owe allegiance to any one Chaos God. Q: What Warlord Traits can Be’lakor have? A: Be’lakor can have any of the Warlord Traits from Warhammer 40,000 core rules. Q: If I upgrade a Burning Chariot to have Chanting Horrors, do I pay 5 points for each Chanting Horror, or 5 points for all three? A: 5 points for all three. Q: Can a Character that has been set up on the battlefield using the Denizens of the Warp Stratagem use the Daemonic Ritual ability to summon a Daemon unit during the same phase? A: No – units that arrive as reinforcements count as having moved for all rules purposes and the Daemonic Ritual ability is used instead of moving. Q: If a Grey Knights unit deals the final wound on a Daemon equipped with the Impossible Robe, the player uses the Robe to re-roll the failed save, and the result is a 1 (meaning the Daemon is immediately slain), does the Daemon count as being slain by a Grey Knights unit for purposes of using the Daemonic Incursion Stratagem? A: Yes. Q: For the purposes of the Psychic Focus matched play rule, is the Miasma of Pestilence psychic power from Codex: Chaos Daemons the same psychic power as in Codex: Death Guard? A: Yes. More generally, if psychic powers have the same name, they are the same psychic power for the purposes of Psychic Focus. Edited January 22, 2018 by Charlo Commissar K. 1 Back to top Link to comment https://bolterandchainsword.com/topic/343622-codex-daemons-faq/ Share on other sites More sharing options...
Mileposter Posted January 22, 2018 Share Posted January 22, 2018 Correct. It seems Deep Striking Primarchs and Lords of Skulls is no longer a thing - though we all knew it wasn't going to last. Link to comment https://bolterandchainsword.com/topic/343622-codex-daemons-faq/#findComment-4989950 Share on other sites More sharing options...
Commissar K. Posted January 22, 2018 Share Posted January 22, 2018 (edited) Well concerns largely solved I suppose ! No more deep striking Mortarion or Magnus.Direct link: https://whc-cdn.games-workshop.com/wp-content/uploads/2018/01/warhammer_40000_chaos_daemons_en-1.pdf Edited January 22, 2018 by Commissar K. Link to comment https://bolterandchainsword.com/topic/343622-codex-daemons-faq/#findComment-4989951 Share on other sites More sharing options...
Panzer Posted January 22, 2018 Share Posted January 22, 2018 (edited) Yeah, unnecessary nerf but it is as it is. Although it's weird how they make it basically impossible to play Bel'akor and how actively they work against letting people build a daemon army mixed with CSM daemon engines lol Edited January 22, 2018 by sfPanzer Commissar K. and Khornestar 2 Back to top Link to comment https://bolterandchainsword.com/topic/343622-codex-daemons-faq/#findComment-4989953 Share on other sites More sharing options...
Commissar K. Posted January 22, 2018 Share Posted January 22, 2018 Oh wait, Lord of Skulls just has the Faction Daemon Keyword :p Link to comment https://bolterandchainsword.com/topic/343622-codex-daemons-faq/#findComment-4989960 Share on other sites More sharing options...
Sonoftherubric21 Posted January 22, 2018 Share Posted January 22, 2018 Yeah, unnecessary nerf but it is as it is. Although it's weird how they make it basically impossible to play Bel'akor and how actively they work against letting people build a daemon army mixed with CSM daemon engines lol Did I miss something? what did they do to Belakor? Link to comment https://bolterandchainsword.com/topic/343622-codex-daemons-faq/#findComment-4989971 Share on other sites More sharing options...
Panzer Posted January 22, 2018 Share Posted January 22, 2018 Yeah, unnecessary nerf but it is as it is. Although it's weird how they make it basically impossible to play Bel'akor and how actively they work against letting people build a daemon army mixed with CSM daemon engines lol Did I miss something? what did they do to Belakor? You can't take him in a detachment without losing access to the god specific stuff and now they took his summoning away as well so you are forced to take him in a mixed detachment (or auxiliary). Link to comment https://bolterandchainsword.com/topic/343622-codex-daemons-faq/#findComment-4989982 Share on other sites More sharing options...
Charlo Posted January 22, 2018 Author Share Posted January 22, 2018 Just take him with some cultists or brimstone horrors. Job done. Link to comment https://bolterandchainsword.com/topic/343622-codex-daemons-faq/#findComment-4989984 Share on other sites More sharing options...
Mileposter Posted January 22, 2018 Share Posted January 22, 2018 Oh wait, Lord of Skulls just has the Faction Daemon Keyword Except it doesn't? Panzer 1 Back to top Link to comment https://bolterandchainsword.com/topic/343622-codex-daemons-faq/#findComment-4989990 Share on other sites More sharing options...
Commissar K. Posted January 22, 2018 Share Posted January 22, 2018 (edited) Oh wait, Lord of Skulls just has the Faction Daemon Keyword Except it doesn't? Did it change in the CSM FAQ? BRB Edit: Ah yes! It did. https://whc-cdn.games-workshop.com/wp-content/uploads/2017/11/warhammer_40000_chaos_space_marines_en-1.pdf Well double DP it is! Also: No more Daemon Faction Obliterators, Possessed and other fun stuff. Edited January 22, 2018 by Commissar K. Link to comment https://bolterandchainsword.com/topic/343622-codex-daemons-faq/#findComment-4989992 Share on other sites More sharing options...
Stross Posted January 22, 2018 Share Posted January 22, 2018 This FAQ do more harm than to Eldar with Soulburst, 4++ invuln with Azrail for vehicles and IG with comissars Link to comment https://bolterandchainsword.com/topic/343622-codex-daemons-faq/#findComment-4990008 Share on other sites More sharing options...
Stross Posted January 22, 2018 Share Posted January 22, 2018 So, the summary: + We got bloodletter bomb and pinkbomb We got nurgle tree! http://s2.quickmeme.com/img/65/653fd85486f940be9b0818e72fd36968b46587ac5ec3ec7cfce3f53e87710de6.jpg - we lost changling lost Belakor no hope for Bloodthirsters no hope for Slaanesh one of the weakest competative codex monoarmies unless you put A LOT effort into it and probably it will be limits of some units like bikes in 7'th edition Commissar K. 1 Back to top Link to comment https://bolterandchainsword.com/topic/343622-codex-daemons-faq/#findComment-4990017 Share on other sites More sharing options...
Commissar K. Posted January 22, 2018 Share Posted January 22, 2018 (edited) So, the summary: + We got bloodletter bomb and pinkbomb We got nurgle tree! http://s2.quickmeme.com/img/65/653fd85486f940be9b0818e72fd36968b46587ac5ec3ec7cfce3f53e87710de6.jpg - we lost changling lost Belakor no hope for Bloodthirsters no hope for Slaanesh one of the weakest competative codex monoarmies unless you put A LOT effort into it and probably it will be limits of some units like bikes in 7'th edition Yes, the joke of 8th is that you don't want to play mono army anyway, unless your Codex is named Astra Militarum Edited January 22, 2018 by Commissar K. DuskRaider, Charlo and Stross 3 Back to top Link to comment https://bolterandchainsword.com/topic/343622-codex-daemons-faq/#findComment-4990019 Share on other sites More sharing options...
Stross Posted January 22, 2018 Share Posted January 22, 2018 unless your Codex is named Astra Militarum Or Eldar Or Dark Angels Or Sister of Battles (they still competative on my opinion) I just waiting for Thousands sons, which will give us even more "cool" things! Link to comment https://bolterandchainsword.com/topic/343622-codex-daemons-faq/#findComment-4990030 Share on other sites More sharing options...
Commissar K. Posted January 22, 2018 Share Posted January 22, 2018 unless your Codex is named Astra Militarum Or Eldar Or Dark Angels Or Sister of Battles (they still competative on my opinion) I just waiting for Thousands sons, which will give us even more "cool" things! Well for Xenos the option isn't really there. For DA and SoB I'd certainly consider mixing. There is really no reason not to unless your capable of generating the most CP by yourself or simply put unable due to being part of Xenos. Link to comment https://bolterandchainsword.com/topic/343622-codex-daemons-faq/#findComment-4990061 Share on other sites More sharing options...
Mileposter Posted January 22, 2018 Share Posted January 22, 2018 Eldar are able to soup, though. Not through as many Codices, sure, but it's available. They even made a faction that's defined by their Soup Ability. On topic: I don't see this FAQ as really harming Daemons much at all. The only thing they really cut was something we all knew we weren't supposed to be doing anyway. Armchairarbiter 1 Back to top Link to comment https://bolterandchainsword.com/topic/343622-codex-daemons-faq/#findComment-4990066 Share on other sites More sharing options...
Res Ipsa Loquitur Posted January 22, 2018 Share Posted January 22, 2018 Eh. I play Slaanesh mono-Daemons. I started 0-4, pulled it back to 5-4 and am now 2-0 with the Codex for a total record of 7-4, with a seven game unbeaten streak. I can't say I play against hyper-competitive types, but I still laugh at the hyperbole involved in proclaiming 'no hope for Slaanesh'. Repent, and ye shall be saved. Kierdale, Commissar K., Sersi and 2 others 5 Back to top Link to comment https://bolterandchainsword.com/topic/343622-codex-daemons-faq/#findComment-4990072 Share on other sites More sharing options...
Armchairarbiter Posted January 22, 2018 Share Posted January 22, 2018 I am actually happy with this FAQ. It gave the Daemonette keyword back to my Hellflayers and Seekers. :D Eh. I play Slaanesh mono-Daemons. I started 0-4, pulled it back to 5-4 and am now 2-0 with the Codex for a total record of 7-4, with a seven game unbeaten streak. I can't say I play against hyper-competitive types, but I still laugh at the hyperbole involved in proclaiming 'no hope for Slaanesh'. Repent, and ye shall be saved. That is the internet in a nut shell. Everyone is chicken little crying that the sky is falling. Everything is :cuss also. Link to comment https://bolterandchainsword.com/topic/343622-codex-daemons-faq/#findComment-4990073 Share on other sites More sharing options...
Stross Posted January 22, 2018 Share Posted January 22, 2018 (edited) no hope for Slaanesh'. Repent, and ye shall be saved. I would like to play against them, I know many ways to overcome them. But as me playing them, I don't see any way for them. But that just me. I admire people, who play armies they like no matter what, like I do with Renegade and Heretics. Every army have its strong sides, of course, but it is really sad for me, that Masque, Keeper of Secret and other units are not changed. They don't even have that much against Flyers aside from Daemon Princes or maybe a few other units. So my summary for them: great looking army, fluff army, fun to play, but much more less option for competative playing, because Nurgle have lot things, Khorne have bloodletter bombs (but mostly only that, sadly, other things are more harder to use), Tzeench is hard to kill and they have a lot more for mortal wounds dealing. But maybe I will change my mind, who knows. I thought, that after Changling nerf Tzeench will be not competative, especially with their strange locus. Edited January 22, 2018 by Stross Link to comment https://bolterandchainsword.com/topic/343622-codex-daemons-faq/#findComment-4990077 Share on other sites More sharing options...
Doom Herald Posted January 22, 2018 Share Posted January 22, 2018 Yeah, unnecessary nerf but it is as it is. Although it's weird how they make it basically impossible to play Bel'akor and how actively they work against letting people build a daemon army mixed with CSM daemon engines lol What is his point value now? I thought i saw someone say he went up in point cost. I dont have the Codex yet because they didnt ship any to my gamestore, despite many people preoerdering through them. Link to comment https://bolterandchainsword.com/topic/343622-codex-daemons-faq/#findComment-4990092 Share on other sites More sharing options...
Panzer Posted January 22, 2018 Share Posted January 22, 2018 Yeah, unnecessary nerf but it is as it is. Although it's weird how they make it basically impossible to play Bel'akor and how actively they work against letting people build a daemon army mixed with CSM daemon engines lol What is his point value now? I thought i saw someone say he went up in point cost. I dont have the Codex yet because they didnt ship any to my gamestore, despite many people preoerdering through them. Not allowed to post specific point values, sorry. However you can always check with Battlescribe. ;) Link to comment https://bolterandchainsword.com/topic/343622-codex-daemons-faq/#findComment-4990099 Share on other sites More sharing options...
Res Ipsa Loquitur Posted January 22, 2018 Share Posted January 22, 2018 Flyers are only a problem if you aren't ripping and tearing, in my experience. The army is so fast that there's not a lot of standing about waiting to get shot happening. Overwatch is a much bigger problem. Link to comment https://bolterandchainsword.com/topic/343622-codex-daemons-faq/#findComment-4990100 Share on other sites More sharing options...
Doom Herald Posted January 22, 2018 Share Posted January 22, 2018 Yeah, unnecessary nerf but it is as it is. Although it's weird how they make it basically impossible to play Bel'akor and how actively they work against letting people build a daemon army mixed with CSM daemon engines lol What is his point value now? I thought i saw someone say he went up in point cost. I dont have the Codex yet because they didnt ship any to my gamestore, despite many people preoerdering through them. Not allowed to post specific point values, sorry. However you can always check with Battlescribe. ;) Can you atleast say if it increased and if so how much? Link to comment https://bolterandchainsword.com/topic/343622-codex-daemons-faq/#findComment-4990105 Share on other sites More sharing options...
Commissar K. Posted January 22, 2018 Share Posted January 22, 2018 Can you atleast say if it increased and if so how much? He's a hundred points more as a Daemon Prince with wings and sword. So basically thake Daemon Princes. Perhaps even without wings so you can deep strike them for 1 CP. Ideally have them marked Khorne so you can use that Locus and juicy Artefacts. Link to comment https://bolterandchainsword.com/topic/343622-codex-daemons-faq/#findComment-4990110 Share on other sites More sharing options...
Stross Posted January 22, 2018 Share Posted January 22, 2018 DP with 3++ for Tzeench and -1 damage warlord trait looks interesting as well Commissar K. 1 Back to top Link to comment https://bolterandchainsword.com/topic/343622-codex-daemons-faq/#findComment-4990177 Share on other sites More sharing options...
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