hermanista Posted January 26, 2018 Share Posted January 26, 2018 I'm gonna mount the plasma incinerator from the Redemptor dread on one I think. For no reason :-) Honda 1 Back to top Link to comment https://bolterandchainsword.com/topic/343750-armiger-warglaives-let-the-speculation-begin/page/2/#findComment-4994175 Share on other sites More sharing options...
Charlo Posted January 26, 2018 Share Posted January 26, 2018 Oh dude you are a tease. Link to comment https://bolterandchainsword.com/topic/343750-armiger-warglaives-let-the-speculation-begin/page/2/#findComment-4994197 Share on other sites More sharing options...
DanPesci Posted January 26, 2018 Share Posted January 26, 2018 Looks cool. If they play like fast dreads that'd be pretty sweet. I'm gonna mount the plasma incinerator from the Redemptor dread on one I think.For no reason:-) Oof, yeah thatd look mint. Or twin linked volkite culverins :D Honda 1 Back to top Link to comment https://bolterandchainsword.com/topic/343750-armiger-warglaives-let-the-speculation-begin/page/2/#findComment-4994199 Share on other sites More sharing options...
MagicHat Posted January 26, 2018 Share Posted January 26, 2018 That looks like a Heavy Phosphor Blaster, like the one on the Kastellans...! Looks more similar to the Dunecrawler heavy stubber. Same ammo box, only one ring behind the muzzle. Not amazed by this so far. Chainsword looks terrible, but the cog shoulders and faces looks nice. Link to comment https://bolterandchainsword.com/topic/343750-armiger-warglaives-let-the-speculation-begin/page/2/#findComment-4994200 Share on other sites More sharing options...
hermanista Posted January 26, 2018 Share Posted January 26, 2018 (edited) Oh dude you are a tease. Haha, I'm a slave to rumours from people I know are telling the truth when the rumour isn't online anywhere. They only come with the chainblade though I think, so that's gonna be converted somehow when I work out what Edited January 26, 2018 by hermanista walter h 1 Back to top Link to comment https://bolterandchainsword.com/topic/343750-armiger-warglaives-let-the-speculation-begin/page/2/#findComment-4994222 Share on other sites More sharing options...
librisrouge Posted January 26, 2018 Share Posted January 26, 2018 They're adorable and I want three. I can really see myself fielding these besides my IG to give some melee potential. Emicus and Honda 2 Back to top Link to comment https://bolterandchainsword.com/topic/343750-armiger-warglaives-let-the-speculation-begin/page/2/#findComment-4994336 Share on other sites More sharing options...
BitsHammer Posted January 26, 2018 Share Posted January 26, 2018 So, just because I've got far too much old lore rolling around in my head like some kind of Remberancer, I just want to nitpick that these really should be called Squires. :P That said, it looks neat and as a nice way to get some cheaper support into both Ad Mech or in an Imperial Knight list. Tyriks and librisrouge 2 Back to top Link to comment https://bolterandchainsword.com/topic/343750-armiger-warglaives-let-the-speculation-begin/page/2/#findComment-4994410 Share on other sites More sharing options...
SydonianDragoon404 Posted January 26, 2018 Share Posted January 26, 2018 They look cool, but as far as rules correlating to what I am seeing, I don't really think these things are going to be "good". Lets take a look at what we see on the model, and what we know stemming from already existing stuff. Likely stats are: Toughness 7 (not a big as a Knight), 3+ save, 3+ BS/WS, Movement of 10 or 8, and something like 10 or 12 wounds. Probably an invuln save as well, lets say 5+, it might not even have that. This is just a guess though. The biggest factor is going to be armaments. It won't matter how tough these things are if they can't kill anything. That's a heavy stubber on top, big deal it can basically be ignored. The main armament on the arm is some kind of melta weapon. I don't know about you guys but I already don't see a whole lot of melta these days, why? Because they just aren't what they're cracked up to be when compared with lascannons. Honestly, it looks like a big multi melta. Smaller than the Knight's melta cannon but bigger than a vehicle mounted multi melta. I don't see it being a popular option. Probably D3 shots, 24'' range, Strength 8, -4, Melta rule. That's just not "good" stats. The little stubby buzz saw? Well it probably won't have anything more than 4 attacks. So good luck getting any meaningful damage on to anything with an invuln save. Maybe this thing has other armament options we haven't seen yet? But so far I'm not impressed. Yeah it looks cool but I just don't see the dakka being there guys. Not unless this thing is criminally undercosted or just some ludicrous special rules. Link to comment https://bolterandchainsword.com/topic/343750-armiger-warglaives-let-the-speculation-begin/page/2/#findComment-4994416 Share on other sites More sharing options...
librisrouge Posted January 26, 2018 Share Posted January 26, 2018 You make some valid points Dragoon, in fact they line up with my expectation except that I expect them to not have an invul at all. They're peasants for feth sake. It isn't like their lives matter :) However, what we're missing in this assessment is the point value, however. If they're relatively cheap (100s), then they add value to a knight army since you can take 3-4 or them in place of a knight and add some major objective gathering to the army. I honestly picture myself picking up 3 or so. Honda and Tyriks 2 Back to top Link to comment https://bolterandchainsword.com/topic/343750-armiger-warglaives-let-the-speculation-begin/page/2/#findComment-4994422 Share on other sites More sharing options...
Tyriks Posted January 26, 2018 Share Posted January 26, 2018 So, just because I've got far too much old lore rolling around in my head like some kind of Remberancer, I just want to nitpick that these really should be called Squires. :P That said, it looks neat and as a nice way to get some cheaper support into both Ad Mech or in an Imperial Knight list. I would assume squire is their rank but Armiger is the STC's name. But I don't disagree with you! walter h, BitsHammer and librisrouge 3 Back to top Link to comment https://bolterandchainsword.com/topic/343750-armiger-warglaives-let-the-speculation-begin/page/2/#findComment-4994423 Share on other sites More sharing options...
Mechanicus Tech-Support Posted January 26, 2018 Share Posted January 26, 2018 I was gonna post "I guess this is what has become of Squires" but Fulkes beat me to it. I wonder if this is the old rumored other admech robot kit, I hope not as I would like something else other than Kestellan's (not in a sense that I dislike Kestellans I just want variety ) That being said, I want one...maybe two (probably more) but I still have a completed Knight to paint (Paralyzed on what scheme to do it ) Link to comment https://bolterandchainsword.com/topic/343750-armiger-warglaives-let-the-speculation-begin/page/2/#findComment-4994428 Share on other sites More sharing options...
BitsHammer Posted January 26, 2018 Share Posted January 26, 2018 I almost want to say that these guys might be troops (with future versions filling roles in other slots), but the biggest bonuses to them won't be their built in rules but the Household rules (since I'm fairly sure we're going to get some in the future) that can make or break how good these guys are. That said, I'm going to guess that these guys will be fairly tanky (something like a 5++ so they can't be completely denied armour saves (though they may just get a 6++ or the ability to shrug off wounds like a Venerable Dreadnough), perhaps two weapon modes where they can sweep or smash their chainsword (which really should be an option for the Reaper Chainsword as well. Stomping is neat but right now there is no reason to take the Reaper over the Fist outside of points restrictions). Basically, I feel like these guys will basically slot in somewhere between a Knight and a Dreadnought in terms of durability, and damage output. I don't want to say 12 wounds exactly, but probably at least that. Failing all of that they'd need to be fairly cheap and run 9 wounds instead so they can't degrade. Link to comment https://bolterandchainsword.com/topic/343750-armiger-warglaives-let-the-speculation-begin/page/2/#findComment-4994429 Share on other sites More sharing options...
Prot Posted January 26, 2018 Share Posted January 26, 2018 I had to post this as its own topic here. Is this part of the Necron vs AdMech box? Is it a part of a Knight expansion? I think it's considerably smaller than a Knight. I know some people don't think it's what AdMech 'needs' right now, however *IF* it's just bigger than Redemptor Dreadnaught, costs around 200 points, and can zip around the battlefield getting my admech out of impending CC doom... then sign me up. We don't know armament, but knowing GW this will change in time. We may see a Paladin/Errant version right now... they bleed our wallets, then the 'real' box comes out, and there's a "crusader" pattern... or perhaps a shoulder mount? I'm just guessing but I could see this happening. What do you think? Thumbs up or down? For me, if it's a Questoris unit, it will be far less valuable. It will cost CP's to keep them running, and it hinders our repair ability. librisrouge and Shinespider 2 Back to top Link to comment https://bolterandchainsword.com/topic/343750-armiger-warglaives-let-the-speculation-begin/page/2/#findComment-4994557 Share on other sites More sharing options...
Spinsanity Posted January 26, 2018 Share Posted January 26, 2018 We know the next 3 'dexes are DE, T'au and Necrons. Maybe QK are next in line and the rumoured Necron vs AdMech box will turn out to be Necron vs Questoris Knights? (There's no harm in wishfull thinking, right?) librisrouge 1 Back to top Link to comment https://bolterandchainsword.com/topic/343750-armiger-warglaives-let-the-speculation-begin/page/2/#findComment-4994568 Share on other sites More sharing options...
Charlo Posted January 26, 2018 Share Posted January 26, 2018 It'll be in the Ad Mech vs Crons box. But I think it'll just have the right key words like the ones in our codex do, but nothing extra special until the Knight 'dex. librisrouge 1 Back to top Link to comment https://bolterandchainsword.com/topic/343750-armiger-warglaives-let-the-speculation-begin/page/2/#findComment-4994585 Share on other sites More sharing options...
WarriorFish Posted January 26, 2018 Share Posted January 26, 2018 You can see how big it is from the pilot's hatch, plus those legs look quite similar to the strider, so it's roughly half sized as my estimate. I'm also thinking it'll get some expansion treatment, perhaps as a proper release as a box so the question may be more when that happens? Link to comment https://bolterandchainsword.com/topic/343750-armiger-warglaives-let-the-speculation-begin/page/2/#findComment-4994589 Share on other sites More sharing options...
BitsHammer Posted January 26, 2018 Share Posted January 26, 2018 Someone (in one of the three threads I've seen talking about this) mentioned Ghostkeel sized, and I think that's likely a good estimate. librisrouge 1 Back to top Link to comment https://bolterandchainsword.com/topic/343750-armiger-warglaives-let-the-speculation-begin/page/2/#findComment-4994595 Share on other sites More sharing options...
MagicHat Posted January 26, 2018 Share Posted January 26, 2018 (edited) It'll be in the Ad Mech vs Crons box. But I think it'll just have the right key words like the ones in our codex do, but nothing extra special until the Knight 'dex. The knight keywords doesn't mesh at all though, since they lack adeptus mechanicus keyword, thus would break all our special rules if in the same detachment. Edited January 26, 2018 by MagicHat Link to comment https://bolterandchainsword.com/topic/343750-armiger-warglaives-let-the-speculation-begin/page/2/#findComment-4994611 Share on other sites More sharing options...
clanfield Posted January 26, 2018 Share Posted January 26, 2018 the detachment is separate for lords of war soo no breaking battleforge there also the"multi melta" has a cylinder on the back like the thermal cannon on the errant I don't think its a multi melta. Link to comment https://bolterandchainsword.com/topic/343750-armiger-warglaives-let-the-speculation-begin/page/2/#findComment-4994630 Share on other sites More sharing options...
MagicHat Posted January 26, 2018 Share Posted January 26, 2018 the detachment is separate for lords of war soo no breaking battleforge there also the"multi melta" has a cylinder on the back like the thermal cannon on the errant I don't think its a multi melta. Supreme command have a LoW slot. Some people think these wont be LoW though, but I can't really see it, it would make including them in knight lists unnecessarily complicated. Then again, if they are cheap LoW, they can fill slots and give 3 CP. Hm. Link to comment https://bolterandchainsword.com/topic/343750-armiger-warglaives-let-the-speculation-begin/page/2/#findComment-4994640 Share on other sites More sharing options...
Far.Mountain Posted January 26, 2018 Share Posted January 26, 2018 I'll definitely get a few to tag along with my knights. Two for each knight will be nice and symmetrical. Do you think they'll come in squads or will they be solo? I hope we can see this built upon to create a true Questoris army with feudal infantry, monstrous cavalry, and sacristan support. Link to comment https://bolterandchainsword.com/topic/343750-armiger-warglaives-let-the-speculation-begin/page/2/#findComment-4994656 Share on other sites More sharing options...
librisrouge Posted January 26, 2018 Share Posted January 26, 2018 If they end up in the necron vs. admech box, I'll have to pick up a box or three and sell the chaff. Even if they're mono-pose or have limited options, I honestly like what looks like the default setup there. Let them have a melta weapon and try to punch above their weight class. I'll magnetize them for now, see what happens, maybe convert some other options later, and let gatling guns, stubbers, tap dancing feet, and battle cannons handle infantry. Link to comment https://bolterandchainsword.com/topic/343750-armiger-warglaives-let-the-speculation-begin/page/2/#findComment-4994685 Share on other sites More sharing options...
BitsHammer Posted January 26, 2018 Share Posted January 26, 2018 Spotted on /tg/: I'm going to say that is NOT how this worked, but it still made me chuckle. Honda, klisof, Prot and 6 others 9 Back to top Link to comment https://bolterandchainsword.com/topic/343750-armiger-warglaives-let-the-speculation-begin/page/2/#findComment-4994693 Share on other sites More sharing options...
Cryptix Posted January 27, 2018 Share Posted January 27, 2018 Spotted on /tg/: I'm going to say that is NOT how this worked, but it still made me chuckle. I swear to god /tg/ is just... I'm not sure why I'm surprised considering its 4chan but just... Goddamnit. Tyriks and BitsHammer 2 Back to top Link to comment https://bolterandchainsword.com/topic/343750-armiger-warglaives-let-the-speculation-begin/page/2/#findComment-4994711 Share on other sites More sharing options...
Magos Takatus Posted January 27, 2018 Share Posted January 27, 2018 I know some people don't think it's what AdMech 'needs' right now, however *IF* it's just bigger than Redemptor Dreadnaught, costs around 200 points, and can zip around the battlefield getting my admech out of impending CC doom... then sign me up. I suppose what AdMech really needs most are transports, sure. I still think more options are very welcome and more stompy walkers more so. I don't know about anyone else here but I'm not disappointed that this is not a transport or a flier. Granted I'm more interested in it from a collecting and painting point of view but hopefully a mobile melee capable unit would be fun and it looks different enough from the Dragoon that they hopefully won't tread on each others toes (or hooves?). Link to comment https://bolterandchainsword.com/topic/343750-armiger-warglaives-let-the-speculation-begin/page/2/#findComment-4994712 Share on other sites More sharing options...
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