Syphid Posted February 1, 2018 Share Posted February 1, 2018 Rules question regarding The Lion and the Wolf strategem. If I use it on a model that already have 2+ WS, can its WS improve to 1+? Now knowing that a roll to hit of 1 is always a miss, would a 1+ WS give you the benefit of negating things that cause -1 to hit, such as Thunder Hammer/Power Fist, photon grenades, Drain and Aversion psychic powers, etc so that you would still hit on a 2+? Link to comment https://bolterandchainsword.com/topic/343997-the-lion-and-the-wolf-can-you-have-1-weapon-skill/ Share on other sites More sharing options...
Hoots Posted February 1, 2018 Share Posted February 1, 2018 I'd have thought so, As you say the 1's will still miss as standard but it should help offset the instances where there is a minus. Hoots Link to comment https://bolterandchainsword.com/topic/343997-the-lion-and-the-wolf-can-you-have-1-weapon-skill/#findComment-5000053 Share on other sites More sharing options...
Indefragable Posted February 2, 2018 Share Posted February 2, 2018 A “1+” armor save is effectively 2+ with a +1 to AP (as in AP-2 becomes AP-1). I.e. a Terminator cover gets a 3+ armor save against AP-2 weapons. ...so I imagine you are correct in that 1’s To Hit still miss but any units (like sneaky Xenos) with -1 modifiers To Hit are ignored. Link to comment https://bolterandchainsword.com/topic/343997-the-lion-and-the-wolf-can-you-have-1-weapon-skill/#findComment-5000127 Share on other sites More sharing options...
Normal Norman Posted February 2, 2018 Share Posted February 2, 2018 I have sent a question into GW FAQs asking about this. I pressume yes. It does make a Thunderhammer, Jump Pack, Storm Shield and Shroud of Heroes Master absolutely baller. Link to comment https://bolterandchainsword.com/topic/343997-the-lion-and-the-wolf-can-you-have-1-weapon-skill/#findComment-5000317 Share on other sites More sharing options...
JJD Posted February 2, 2018 Share Posted February 2, 2018 The -1 to hit roll modifier is applied after the roll in which case +1WS wouldn’t help but +1 to hit rolls would. Link to comment https://bolterandchainsword.com/topic/343997-the-lion-and-the-wolf-can-you-have-1-weapon-skill/#findComment-5000887 Share on other sites More sharing options...
Normal Norman Posted February 3, 2018 Share Posted February 3, 2018 I think it would. You need to roll equal or over your weapon skill. If you roll a 2 and have a modifier of -1 your 2 becomes a 1 but your WS is 1+ so you still hit. Link to comment https://bolterandchainsword.com/topic/343997-the-lion-and-the-wolf-can-you-have-1-weapon-skill/#findComment-5002038 Share on other sites More sharing options...
JJD Posted February 4, 2018 Share Posted February 4, 2018 I am pretty sure you are wrong Norman If the rule reads something like reduce the WS by 1 then it works. In 8th the rules tends to read reduce the dice roll by 1 in which case a higher ws is no help. Link to comment https://bolterandchainsword.com/topic/343997-the-lion-and-the-wolf-can-you-have-1-weapon-skill/#findComment-5002527 Share on other sites More sharing options...
Normal Norman Posted February 4, 2018 Share Posted February 4, 2018 I haven’t got my rulebook around to check but I believe a natural roll of a 1 automatically misses not a modified roll of a 1. The Thunderhammer does deduct 1 from the to hit roll but that would only turn a 2 into a modified 1 and not a natural 1. A modified 1 would then be equal or greater than the Company Masters Weapon Skill. Link to comment https://bolterandchainsword.com/topic/343997-the-lion-and-the-wolf-can-you-have-1-weapon-skill/#findComment-5002537 Share on other sites More sharing options...
Helycon Posted February 4, 2018 Share Posted February 4, 2018 If anyone has Facebook, why not ask GW? I don't, I'm a hermit. *Strokes 3 foot beard* Link to comment https://bolterandchainsword.com/topic/343997-the-lion-and-the-wolf-can-you-have-1-weapon-skill/#findComment-5002558 Share on other sites More sharing options...
JJD Posted February 4, 2018 Share Posted February 4, 2018 I am pretty sure you are wrong Norman If the rule reads something like reduce the WS by 1 then it works. In 8th the rules tends to read reduce the dice roll by 1 in which case a higher ws is no help. Link to comment https://bolterandchainsword.com/topic/343997-the-lion-and-the-wolf-can-you-have-1-weapon-skill/#findComment-5002620 Share on other sites More sharing options...
STTAB Posted August 16, 2018 Share Posted August 16, 2018 From core rules; "A roll of 1 always fails, irrespective of any modifiers that may apply." Unfortunate. I was looking at using lion and wolf to get those thunder hammers hitting on 2's. The stratagem does say model so you could hide it on a sergeant who has more than 1 wound, like a primaris. If you are running an apothecary then an aggressor, inceptor or hellblasters seargents might be a nice touch to get them to 2+ BS and WS and make them scarier in close combat. I was playing with a DA command tank list since I already have them. You can give the Excelsior +2 to hit if you want but the 1's will fail... But really the +2 would be to carve through - to hit buggery. Link to comment https://bolterandchainsword.com/topic/343997-the-lion-and-the-wolf-can-you-have-1-weapon-skill/#findComment-5146077 Share on other sites More sharing options...
STTAB Posted August 16, 2018 Share Posted August 16, 2018 Although, a smash-master with shroud of heroes would still make a valid knight killer when using lion and wolf. I was going for a rune priest, who can cast a -1 to hit. Master with shroud of heroes for -1 to hit and a DA librarian who can cast -1 to hit. If you degrade a knight 1 bracket he can't hit back so you could move and advance a master within 1" (to avoid overwatch which always hits on a 6), he can't touch you, then you swing away freely. Link to comment https://bolterandchainsword.com/topic/343997-the-lion-and-the-wolf-can-you-have-1-weapon-skill/#findComment-5146084 Share on other sites More sharing options...
Orkinstein Posted August 16, 2018 Share Posted August 16, 2018 From core rules; "A roll of 1 always fails, irrespective of any modifiers that may apply." Unfortunate. I was looking at using lion and wolf to get those thunder hammers hitting on 2's. The stratagem does say model so you could hide it on a sergeant who has more than 1 wound, like a primaris. If you are running an apothecary then an aggressor, inceptor or hellblasters seargents might be a nice touch to get them to 2+ BS and WS and make them scarier in close combat. I was playing with a DA command tank list since I already have them. You can give the Excelsior +2 to hit if you want but the 1's will fail... But really the +2 would be to carve through - to hit buggery. But it only +1 WS not BS. And it only works on infantry models. Link to comment https://bolterandchainsword.com/topic/343997-the-lion-and-the-wolf-can-you-have-1-weapon-skill/#findComment-5146111 Share on other sites More sharing options...
BlackTriton Posted August 16, 2018 Share Posted August 16, 2018 Here is the break down of the sequence of event: -Model improves his 2+ WS to 1+ Ws (Nothing prevents a model to be 1+ Ws) We roll for an attack using a thunder hammer against a -1 to hit unit: Roll the dice, result = “3” unmodified result of “1” is a failure : result is “3” = success check the Ws of the model: “roll of 3” > “Ws 1+” = success apply modificator #1: -1 to the result (thunder hammer) : result is now 2 apply modificator #2: -1 to the result (target ability) : result is now 1 recheck the Ws of the model: modified result is 1 = “Ws 1+” = success even though the end result is a “1”, its still greater or equal to the unit Ws. There is no rule stating that a modified result of 1 is always a failure, and our unmodified result is not a “1”. Link to comment https://bolterandchainsword.com/topic/343997-the-lion-and-the-wolf-can-you-have-1-weapon-skill/#findComment-5146316 Share on other sites More sharing options...
Orkinstein Posted August 16, 2018 Share Posted August 16, 2018 Here is the break down of the sequence of event: -Model improves his 2+ WS to 1+ Ws (Nothing prevents a model to be 1+ Ws) We roll for an attack using a thunder hammer against a -1 to hit unit: Roll the dice, result = “3” unmodified result of “1” is a failure : result is “3” = success check the Ws of the model: “roll of 3” > “Ws 1+” = success apply modificator #1: -1 to the result (thunder hammer) : result is now 2 apply modificator #2: -1 to the result (target ability) : result is now 1 recheck the Ws of the model: modified result is 1 = “Ws 1+” = success even though the end result is a “1”, its still greater or equal to the unit Ws. There is no rule stating that a modified result of 1 is always a failure, and our unmodified result is not a “1”. Yes. And the modified result cannot lower then 1. So even if there are more then -1, a master will always hit on 2+s and reroll 1s. Link to comment https://bolterandchainsword.com/topic/343997-the-lion-and-the-wolf-can-you-have-1-weapon-skill/#findComment-5146478 Share on other sites More sharing options...
STTAB Posted August 17, 2018 Share Posted August 17, 2018 Ok. Thanks for laying that out. So the master would hit on 2's rerolling ones. With the new chapter tactics for space wolves, a wolf guard battle leader gets +1 to hit. But practically it would be the same end result unless he was trying to hit something with a -1 to hit in close combat, then he'd still hit on 2's. No problem with using Lion and Wolf on an infantry model within a unit? Link to comment https://bolterandchainsword.com/topic/343997-the-lion-and-the-wolf-can-you-have-1-weapon-skill/#findComment-5146635 Share on other sites More sharing options...
Cadian16th Posted August 17, 2018 Share Posted August 17, 2018 Here is the break down of the sequence of event: -Model improves his 2+ WS to 1+ Ws (Nothing prevents a model to be 1+ Ws) We roll for an attack using a thunder hammer against a -1 to hit unit: Roll the dice, result = “3” unmodified result of “1” is a failure : result is “3” = success check the Ws of the model: “roll of 3” > “Ws 1+” = success apply modificator #1: -1 to the result (thunder hammer) : result is now 2 apply modificator #2: -1 to the result (target ability) : result is now 1 recheck the Ws of the model: modified result is 1 = “Ws 1+” = success even though the end result is a “1”, its still greater or equal to the unit Ws. There is no rule stating that a modified result of 1 is always a failure, and our unmodified result is not a “1”. I don't believe that's correct. BRB states that Strength, Toughness, and LD can never be modified below 1, but nothing about WS/BS. Link to comment https://bolterandchainsword.com/topic/343997-the-lion-and-the-wolf-can-you-have-1-weapon-skill/#findComment-5146934 Share on other sites More sharing options...
BlackTriton Posted August 17, 2018 Share Posted August 17, 2018 Would you explain what you beleive is wrong? I fail to see how the limitation on St, T and Ld are relevant to this discution. Beside that if WS had a similar limitation, it would be mentioned at the same place in the BRB. Link to comment https://bolterandchainsword.com/topic/343997-the-lion-and-the-wolf-can-you-have-1-weapon-skill/#findComment-5146980 Share on other sites More sharing options...
Shas Oh Dear Posted August 17, 2018 Share Posted August 17, 2018 Would you explain what you beleive is wrong? I fail to see how the limitation on St, T and Ld are relevant to this discution. Beside that if WS had a similar limitation, it would be mentioned at the same place in the BRB. I think despite what he quoted he was responding to orkinstein. Link to comment https://bolterandchainsword.com/topic/343997-the-lion-and-the-wolf-can-you-have-1-weapon-skill/#findComment-5147155 Share on other sites More sharing options...
Orkinstein Posted August 17, 2018 Share Posted August 17, 2018 Here is the break down of the sequence of event: -Model improves his 2+ WS to 1+ Ws (Nothing prevents a model to be 1+ Ws) We roll for an attack using a thunder hammer against a -1 to hit unit: Roll the dice, result = “3” unmodified result of “1” is a failure : result is “3” = success check the Ws of the model: “roll of 3” > “Ws 1+” = success apply modificator #1: -1 to the result (thunder hammer) : result is now 2 apply modificator #2: -1 to the result (target ability) : result is now 1 recheck the Ws of the model: modified result is 1 = “Ws 1+” = success even though the end result is a “1”, its still greater or equal to the unit Ws. There is no rule stating that a modified result of 1 is always a failure, and our unmodified result is not a “1”. I don't believe that's correct. BRB states that Strength, Toughness, and LD can never be modified below 1, but nothing about WS/BS. It is from DESIGNERS’ COMMENTARY: https://whc-cdn.games-workshop.com/wp-content/uploads/2017/11/warhammer_40000_designers_commentary_en-1.pdf Q: Can a dice roll ever be modified to less than 1? A: No. If, after all modifiers have been applied, a dice roll would be less than 1, count that result as a 1. Link to comment https://bolterandchainsword.com/topic/343997-the-lion-and-the-wolf-can-you-have-1-weapon-skill/#findComment-5147217 Share on other sites More sharing options...
BlackTriton Posted August 17, 2018 Share Posted August 17, 2018 I must have missed that at the time, thanks for the link! Link to comment https://bolterandchainsword.com/topic/343997-the-lion-and-the-wolf-can-you-have-1-weapon-skill/#findComment-5147293 Share on other sites More sharing options...
Chaplain Lucifer Posted August 18, 2018 Share Posted August 18, 2018 I don't know how it happened but we now have wwo threads around with the same question about this stratagem. Since this one was necromanced I will shut this one down. Link to comment https://bolterandchainsword.com/topic/343997-the-lion-and-the-wolf-can-you-have-1-weapon-skill/#findComment-5147413 Share on other sites More sharing options...
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