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Thoughts on allied detachement


Brother Crimson

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As command point shortage seem to be a common problem in my games post codex as stratagems are just that good, I tried to find a way to get more/ regenerate those CPs.

 

I know the classic way would be to include a guard brigade but I was trying to find to way to keep it Space Marine centered.

 

This brings me to ultramarine. Their warlord trait can help a lot to regenerate CP and with vitae it mean we have multiple chances to regenerate. Now to make sense out of it and making it look like the main BA army charging to the front is backed by UM fire support, I thought about the following detachement:

 

Spearhead with 3 whirlwind and Calgar.

The gives 3 CP and the warlord trait to regenerate those CP. Also it is much like they just bring some artillery to clear the way but they stay out to avoid getting into the ruthless combat with DC.

It also gives plenty of room to build the main strike force and they will most likely stay out of sight as much as possible. Worst case of the whirlwind are charged Calgar is quite good too.

 

Am I going crazy or this could be a good buddy-buddy list?

Edited by Brother Crimson
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I think of the other loyalist chapters we could look at... Ultramarines have a HUGE amount of backstory with us in recent materials especially.

You're not going crazy... Well not by that measure... Well not in my opinion... wait...  are we both going crazy?

All I wanted was a Pepsi...

 

Plenty of reason for BA & UM to be rolling out together from the Heresy days until current storyline days really says I.

I would go so far as to say RG is our loving Uncle looking out for his orphaned nephews perhaps...Many a good reason for us to roll out together anyhow.

Especially after the Devastation of Baal and the Dante appointed Warden thing and so forth.

 

I also have been looking at CP and feel getting more is ummm good.

 

I have been allying IG myself, but I have an IG armee since like 3rd edition so it's a natural use of models =)

 

I wouldn't get too hung up on defining exactly what the story angle is and roll with with what ya like.

It's 8th edition, you need all your toys to try and defeat Chaos/Eldar/Nids bro.

Edited by Crimson Ghost IX
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The key bit is an IG Commander as your Warlord with the Warlord Trait "Grand Stratagist" (gives you an extra CP on a 5+ each time you spend one) and the Heirloom "Kurov's Aquila" (gives you an extra CP on a 5+ each time your opponent uses as a stratagem). This will help a lot with CP generation.

 

If you add a Troop unit, you have an IG Patrol detachment which gives you a cheap ObjSec unit as well. Add 3 Troop units and an second cheap HQ and you have 3 ObjSec units and an extra +3CPs from running a Battalion detachment for around 200 points. Those 200 points can be expected to generate at least 6CPs for you over the course of the game. 3 from the detachment and another 3 from the Trait and Aquila.

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I use Salamanders with Flesh Tearers all the time. May not be the best lore behind the two but they make pretty good battle buddies on the table!

 

Send up Seth and his Company Vets/Intercessors first and have the Salamander in the back firing lascannons with free rerolls all over.

 

I like it.

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When I take IG I take scions because they contribute very well to a deep strike alpha list.

 

Tempestor Prime, 5man Plasma scions,and 4man plasma scions command squad is a very strong patrol detachment that puts 6 Plasma guns and a plasma pistol anywhere hitting on 3s rerolling 1s with take aim order

Edited by Diagramdude
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When I'm going to take an AM detachment it'll be mostly just the basic Guardsmen.

Scions are awesome and I'd focus a lot on them in a pure AM list, however I rather not have my BA and AM parts overlap in the same role.

BA are the angels who descend from the skies to save the day, not the other way around. :P

Oh and that way I can get cheap +3CP and some Lascannons into my Primaris army lol

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I have been allying IG myself, but I have an IG armee since like 3rd edition so it's a natural use of models =)

What makes a good IG allied detachment?  I have no experience with IG so don't know what their special rules are concerning how to maximise command points, which HQ's are good for this etc?

 

 

There are many great units/detachments to use with IG in my opinion, but the small infantry Brigade/Battalion seem the most common I look too.

 

I currently am trying Company Commander with 3x10 LasPlas Veterans and 2x6 HWT basic Mortars in a Vanguard (lose a couple cp over batt, but 3+ to hit.)

It's not too bad for holding the line and scoring while applying support - freeing the BA to do all their normal thangs.

 

I think I prefer the basic line infantry (3x10) over the Veterans due to points being spent in the IG that could go on the BA speartip.

Gonna roll with it thru the weekend with the vets tho and then decide prolly. (3+ to hit vets are pretty good over 4+ to hit line infantry)

My IG infantry collection could roll either way, so am trying to decide bodies scoring and blocking vs some teeth on them being worth the points.

 

Tempestors are really great for sure. If I was buying IG/AM today I would likely get those over these models I have.

I have just been running older school troopers myself, as I never picked up the tempestors as they were not around 15-20 yrs ago when I got into IG in 3rd/4th.

 

Anyhow, even just basic guardsmen are happy Blood Angel allies if you have some and wanna switch things up.

 

Outside the cp farming the Primaris intercessors, Whirlwinds etc are likely doing the job.

So all the way back to cp gains as Karhedronuk stated already.

 

sfPanzer also brings a great point while I was typing =)

Edited by Crimson Ghost IX
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Personally I’ll bring an AM detachment for the first time this Saturday as I’ll be fighting a cut-throat Eldar player. Someone mentioned bringing an officer and 3 inquisitorial acolytes in an elites detachment as the cheapest source without losing a CP right off the bat. Bonus points for taking a DKOK officer which costs less than 30 Pts even.
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Tempestor Prime, 5man Plasma scions,and 4man plasma scions command squad is a very strong patrol detachment that puts 6 Plasma guns and a plasma pistol anywhere hitting on 3s rerolling 1s with take aim order

Only problem with that is you want to keep your Miner alive as long as possible. Dropping him in with the Scions risks remarkably decreasing his life expectancy. I feel he is safer squirreled at the back somewhere.

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Personally I’ll bring an AM detachment for the first time this Saturday as I’ll be fighting a cut-throat Eldar player. Someone mentioned bringing an officer and 3 inquisitorial acolytes in an elites detachment as the cheapest source without losing a CP right off the bat. Bonus points for taking a DKOK officer which costs less than 30 Pts even.

In fact it even gives you +1CP. This is probably the cheapest in points and cash. I am trying to work out if this is better than a patrol with a Las/Plas infantry squad. No CPs but an ObjSec Troop unit that is more durable and has better firepower than the 3 acolytes. Those acolytes need to be kept well hidden to avoid becoming an easy source of First Blood.

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I’m debating on filling a Supreme Command with 3 Custodes Shield Captains on jetbikes. This won’t net any sort of CP return, but they are an amazing defense from Shining Spear shenanigans. When you look at their strategems and relics it almost seems like that’s what they were intended for. Each with W7 and only 160 points...I think I can free up 480 points.
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I’m debating on filling a Supreme Command with 3 Custodes Shield Captains on jetbikes. This won’t net any sort of CP return, but they are an amazing defense from Shining Spear shenanigans. When you look at their strategems and relics it almost seems like that’s what they were intended for. Each with W7 and only 160 points...I think I can free up 480 points.

Exactly what I've done , crazy effective and the gold just fits.

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I’m debating on filling a Supreme Command with 3 Custodes Shield Captains on jetbikes. This won’t net any sort of CP return, but they are an amazing defense from Shining Spear shenanigans. When you look at their strategems and relics it almost seems like that’s what they were intended for. Each with W7 and only 160 points...I think I can free up 480 points.

Exactly what I've done , crazy effective and the gold just fits.

You’ve done this already?! Very nice. I’d like to know more.

 

I do have some retributer spray left...

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They are so resilient and with hurricane bolters can clear the chaff pre charge quite well.

Objective secured on these fellas is also devastating.

I also had fun taking them alongside my captain kidguinius and some scouts at 750pts.

Excellent! I don’t usually like to include random units in my Blood Angels force, unless I can form a narrative for it. Now that Dante is the Regent of Imperium Nihilus perhaps Lord Commander Guilliman has instructed these 3 to serve on Dante’s council? I could work with that...

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They are so resilient and with hurricane bolters can clear the chaff pre charge quite well.

Objective secured on these fellas is also devastating.

I also had fun taking them alongside my captain kidguinius and some scouts at 750pts.

Excellent! I don’t usually like to include random units in my Blood Angels force, unless I can form a narrative for it. Now that Dante is the Regent of Imperium Nihilus perhaps Lord Commander Guilliman has instructed these 3 to serve on Dante’s council? I could work with that...

 

That is the exact rationalization I used to include custodes in my army - obviously not in the 750pt game, there I was just being a twat.

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