Ebon Hand Posted February 28, 2018 Share Posted February 28, 2018 You could do company veteran bikers, in those your veteran sword brother should be 3 attacks base. You could then outfit them with as many power weapons of any type as you want. Link to comment https://bolterandchainsword.com/topic/344807-who-should-have-lightning-claws-and-other-power-weapons/page/2/#findComment-5021314 Share on other sites More sharing options...
Firepower Posted February 28, 2018 Share Posted February 28, 2018 Oddly enough, the Sword Brother can't take a Lance, while the others can :lol: Anyway, we're taking things well off topic at this point. :teehee: Link to comment https://bolterandchainsword.com/topic/344807-who-should-have-lightning-claws-and-other-power-weapons/page/2/#findComment-5021359 Share on other sites More sharing options...
+Chaplain Matthias+ Posted February 28, 2018 Author Share Posted February 28, 2018 What if I change the thread title to "Power Weapons and how I learned to love them?" I'm learning a lot here. Honda 1 Back to top Link to comment https://bolterandchainsword.com/topic/344807-who-should-have-lightning-claws-and-other-power-weapons/page/2/#findComment-5021364 Share on other sites More sharing options...
Firepower Posted February 28, 2018 Share Posted February 28, 2018 It's your thread brother, do as you please :D Link to comment https://bolterandchainsword.com/topic/344807-who-should-have-lightning-claws-and-other-power-weapons/page/2/#findComment-5021366 Share on other sites More sharing options...
Sword Brother Adelard Posted February 28, 2018 Share Posted February 28, 2018 Ah, confused the perks on the claws. I erroneously thought you needed the pair to get the re-rolls, not that you get an extra attack. Link to comment https://bolterandchainsword.com/topic/344807-who-should-have-lightning-claws-and-other-power-weapons/page/2/#findComment-5021536 Share on other sites More sharing options...
Ciler Posted February 28, 2018 Share Posted February 28, 2018 Back in V7, a number of people would put a single claw on a techmarine ; but I can't remember the rationale. Link to comment https://bolterandchainsword.com/topic/344807-who-should-have-lightning-claws-and-other-power-weapons/page/2/#findComment-5021566 Share on other sites More sharing options...
tvih Posted February 28, 2018 Share Posted February 28, 2018 You could do company veteran bikers, in those your veteran sword brother should be 3 attacks base. You could then outfit them with as many power weapons of any type as you want. Yup, in general sergeants of elite squads get 3 attacks, which is pretty nice. And if it's a melee squad and you don't wanna shoot at all you can have that chainsword as a second weapon for an extra baseline attack, I guess. Speaking of elites and their attacks, actually a bit funky that Honour Guard only gets 2 attacks. Link to comment https://bolterandchainsword.com/topic/344807-who-should-have-lightning-claws-and-other-power-weapons/page/2/#findComment-5021732 Share on other sites More sharing options...
Medjugorje Posted February 28, 2018 Share Posted February 28, 2018 i would give them to sword brothers in a crusader squad but most times i prefer a power sword + combiplasma/melta Link to comment https://bolterandchainsword.com/topic/344807-who-should-have-lightning-claws-and-other-power-weapons/page/2/#findComment-5021798 Share on other sites More sharing options...
Marshal Wolfhart Posted February 28, 2018 Share Posted February 28, 2018 I rarely see a case where the investment is worth it outside assault terminators. Probably in larger squads with ablative wounds (one or two in a large vanguard squad) or on characters, ideally around a chaplain, for all rerolls. Then again i'd rather go single claw and chainsword for efficiency. Looks ugly though :P Link to comment https://bolterandchainsword.com/topic/344807-who-should-have-lightning-claws-and-other-power-weapons/page/2/#findComment-5021894 Share on other sites More sharing options...
Ebon Hand Posted February 28, 2018 Share Posted February 28, 2018 (edited) @Firepower Check out the stats for mauls and lances, they're the same! I'm guessing the omission on the sergeant was just to save some ink. Give him a maul and call it a lance, no one will know the difference! The lightning claw on Techmarine fad was for getting the +1 attack bonus for the specialist weapon category, of which lightning claws and powerfist (Servo-arm) both were a part. I was too stubborn and kept the cog axe. I'm quite glad I did now. Each power weapon has its place now which is very exciting for those of us who like cool models. They are all functional with pros and cons. The only power weapon that I feel is lacking is the Eviscerator and that makes me sad because they're friggin cool. They're just so expensive and only available on a model that has 1 attack. Edited February 28, 2018 by Ebon Hand Link to comment https://bolterandchainsword.com/topic/344807-who-should-have-lightning-claws-and-other-power-weapons/page/2/#findComment-5021919 Share on other sites More sharing options...
Medjugorje Posted February 28, 2018 Share Posted February 28, 2018 (edited) Sword Brother10 Veterans- 5 x Chainsword- 5 x Storm shield- 4 x Bolt pistol- 1 x Power axe- 3 x Thunder hammer- Jump packs+ Sword Brother Leader - 1 x 2 Lightning claws - - - > 270 Punkte against hard hitters Edited February 28, 2018 by Medjugorje Hawklynn 1 Back to top Link to comment https://bolterandchainsword.com/topic/344807-who-should-have-lightning-claws-and-other-power-weapons/page/2/#findComment-5021931 Share on other sites More sharing options...
Ciler Posted February 28, 2018 Share Posted February 28, 2018 The lightning claw on Techmarine fad was for getting the +1 attack bonus for the specialist weapon category, of which lightning claws and powerfist (Servo-arm) both were a part. That's right ! Thanks. Link to comment https://bolterandchainsword.com/topic/344807-who-should-have-lightning-claws-and-other-power-weapons/page/2/#findComment-5022055 Share on other sites More sharing options...
arigatous Posted March 1, 2018 Share Posted March 1, 2018 The only power weapon that I feel is lacking is the Eviscerator and that makes me sad because they're friggin cool. They're just so expensive and only available on a model that has 1 attack. Sergeant can take it. That doesn’t really help though since it costs bloody 22 points. Ebon Hand 1 Back to top Link to comment https://bolterandchainsword.com/topic/344807-who-should-have-lightning-claws-and-other-power-weapons/page/2/#findComment-5022685 Share on other sites More sharing options...
Acebaur Posted March 1, 2018 Share Posted March 1, 2018 The only power weapon that I feel is lacking is the Eviscerator and that makes me sad because they're friggin cool. They're just so expensive and only available on a model that has 1 attack. Sergeant can take it. That doesn’t really help though since it costs bloody 22 points. There is literally no reason to take it over a Powerfist which costs 10 points cheaper. The extra -1 AP will never be worth 10 points. I think despite their lower strength claws and swords are great in a unit with Helbrecht or a Chap dread. Or even a unit near Helbrecht for that matter :lol: That +1 S really makes them a lot better and improves their value more than it does for the axe or maul. Ebon Hand 1 Back to top Link to comment https://bolterandchainsword.com/topic/344807-who-should-have-lightning-claws-and-other-power-weapons/page/2/#findComment-5022754 Share on other sites More sharing options...
+Chaplain Matthias+ Posted March 8, 2018 Author Share Posted March 8, 2018 So when you build your big melee tide squads, what power weapons do you like to put in there on the sword brother and pw/sw/heavy initiates? Im thinking axe on the initiate, and axe or sword on the sword brother plus a combi. Or should I just keep it cheap and go with chainswords all around? Link to comment https://bolterandchainsword.com/topic/344807-who-should-have-lightning-claws-and-other-power-weapons/page/2/#findComment-5027850 Share on other sites More sharing options...
Schlitzaf Posted March 8, 2018 Share Posted March 8, 2018 (edited) Long story short per the math; If you can afford another Initaite or Neophyte, get a another another Initaite or Neophyte. It is statistically more points efficient. The Power Sword on an Initaite increases the model average damage by 25% for the cost 30.25%. That said I will always say if you include one Power Sword always include a second, and tide Squads want both. As the third Power Sword attacks increases your chance to inflict a Power Sword Wond by over 50%. (0.55 Wounds with just SB. 0.84 wounds with SB + Initaite). And espacially in large tide Squads, your adding 6% increase in damage for only 2% Tax (4 Points is about 2% of 200) (2.99 or 1 Sword vs 3.23 for 2 Swords). And at the end of the day it’s only a 4 (5) Point Upgrade. Downgrade a couple Initiaites to Neophytes to pay for it. And it’s a 4 (5) Point Upgrade that does increase your damage output. So answer your question, it depends on your personal preference, how you see the math, and list wise what you think is best use for those 4 points or Heavy Slot Edited March 8, 2018 by Schlitzaf Ebon Hand 1 Back to top Link to comment https://bolterandchainsword.com/topic/344807-who-should-have-lightning-claws-and-other-power-weapons/page/2/#findComment-5027865 Share on other sites More sharing options...
Medjugorje Posted March 8, 2018 Share Posted March 8, 2018 maybe we should write that to games-workshop. Link to comment https://bolterandchainsword.com/topic/344807-who-should-have-lightning-claws-and-other-power-weapons/page/2/#findComment-5027997 Share on other sites More sharing options...
Ishagu Posted March 9, 2018 Share Posted March 9, 2018 Lightning Claws are best on Cataphractii Terminators :-D Link to comment https://bolterandchainsword.com/topic/344807-who-should-have-lightning-claws-and-other-power-weapons/page/2/#findComment-5028559 Share on other sites More sharing options...
Acebaur Posted March 9, 2018 Share Posted March 9, 2018 Lightning Claws are best on Cataphractii Terminators :-D Any particular reason? Because of the 4++? Link to comment https://bolterandchainsword.com/topic/344807-who-should-have-lightning-claws-and-other-power-weapons/page/2/#findComment-5028590 Share on other sites More sharing options...
Ishagu Posted March 9, 2018 Share Posted March 9, 2018 More survivability than other variants equipped the same way, yeah. Really good cc unit. Link to comment https://bolterandchainsword.com/topic/344807-who-should-have-lightning-claws-and-other-power-weapons/page/2/#findComment-5028599 Share on other sites More sharing options...
Firepower Posted March 9, 2018 Share Posted March 9, 2018 But do you want to throw that expensive elite unit at chaff that Claws are good at killing, or give them a load of fists to properly crush more dangerous units? To me it seems like Claws are just the economic choice on Cataphractii. Link to comment https://bolterandchainsword.com/topic/344807-who-should-have-lightning-claws-and-other-power-weapons/page/2/#findComment-5028654 Share on other sites More sharing options...
Ishagu Posted March 9, 2018 Share Posted March 9, 2018 Those claws are great at killing anything up to t7 in fairness, and they increase the number of attacks. I'd throw them at chaff and elites, and to finish off vehicles/monsters too. Link to comment https://bolterandchainsword.com/topic/344807-who-should-have-lightning-claws-and-other-power-weapons/page/2/#findComment-5028665 Share on other sites More sharing options...
Acebaur Posted March 9, 2018 Share Posted March 9, 2018 But do you want to throw that expensive elite unit at chaff that Claws are good at killing, or give them a load of fists to properly crush more dangerous units? To me it seems like Claws are just the economic choice on Cataphractii. Keep in mind we have an easy way to buff them in Helbrecht, getting +1S on a Claw can be pretty big, not to mention re-rolls to hit. Link to comment https://bolterandchainsword.com/topic/344807-who-should-have-lightning-claws-and-other-power-weapons/page/2/#findComment-5028674 Share on other sites More sharing options...
Ciler Posted March 9, 2018 Share Posted March 9, 2018 In all this discussion, I am sad to note that noone has gone with the very templary reasonning of "I put power swords on all my HQs because we are templars" ! That's what I do Link to comment https://bolterandchainsword.com/topic/344807-who-should-have-lightning-claws-and-other-power-weapons/page/2/#findComment-5028755 Share on other sites More sharing options...
Firepower Posted March 9, 2018 Share Posted March 9, 2018 But do you want to throw that expensive elite unit at chaff that Claws are good at killing, or give them a load of fists to properly crush more dangerous units? To me it seems like Claws are just the economic choice on Cataphractii. Keep in mind we have an easy way to buff them in Helbrecht, getting +1S on a Claw can be pretty big, not to mention re-rolls to hit. Assuming they deploy together or nearby one another. With most lists, I would rather Deep Strike Terminators, which puts them out of reach unless you hold off on deployment or stick Helbrecht in a Pod. Still, something to consider, especially if you take the Land Raider approach (too big of a point sink for my tastes, but it can be done). Either way, there's a reason I'm trying to magnetize the Cataprachtii arms. Those damn shoulders are going to be an issue though :P Link to comment https://bolterandchainsword.com/topic/344807-who-should-have-lightning-claws-and-other-power-weapons/page/2/#findComment-5028780 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now