Rockythedog Posted March 1, 2018 Share Posted March 1, 2018 If I add a WGPL to a squad of scouts, does he still wear power armour? Or is he all scouty? Just picked up two boxes of scouts. One box with sniper rifles one with shotguns Link to comment https://bolterandchainsword.com/topic/344889-question-about-scouts/ Share on other sites More sharing options...
TiguriusX Posted March 1, 2018 Share Posted March 1, 2018 WG has power armor and can bring a storm shield too. Can be a surprise if he rolls decent. Scouts aren't supposed to have that tyoe of survival trick. However i do not believe he has access to camo cloaks So sniper cloaks probably cant include him I don't run scouts this is off memory from when i decided they are not worth adding to a wolf list. I'm really peeved we can't even infiltrate deploy them. Cmon codex! Link to comment https://bolterandchainsword.com/topic/344889-question-about-scouts/#findComment-5022910 Share on other sites More sharing options...
Melete Posted March 1, 2018 Share Posted March 1, 2018 I'm really peeved we can't even infiltrate deploy them. Cmon codex! Yeah, the elite Wolf Scouts getting a weaker deployment rule than Neophyte Scouts is pretty rough. Hope that the SW codex just lets them have both and choose which they'd prefer to use. Link to comment https://bolterandchainsword.com/topic/344889-question-about-scouts/#findComment-5023052 Share on other sites More sharing options...
Kasper_Hawser Posted March 2, 2018 Share Posted March 2, 2018 (edited) WG has power armor and can bring a storm shield too. Can be a surprise if he rolls decent. Scouts aren't supposed to have that tyoe of survival trick. However i do not believe he has access to camo cloaks So sniper cloaks probably cant include him I don't run scouts this is off memory from when i decided they are not worth adding to a wolf list. I'm really peeved we can't even infiltrate deploy them. Cmon codex! Actually, a camo cloak wouldn't be that advantageous for a WG in power armour since it only works when the unit is in cover. Even then, AP-3 weapons would bump the save to 4+, so I think Storm Shield is best on a power armoured warrior. That being said, we can potentially bring 6 plasma shots (Combi plasma, plasma gun, 2 plasma pistols) up the backside of a table edge unit. For a little more than a hundred points, it's brings much more plasma than a 6 man Grey hunter squad with a plasma and combi plasma which is roughly the same points, a little more than hundred points. But the lack of normal infiltration is really irksome as it denies us the ability to, well, DENY deepstriking with infiltration. this is the true value of vanilla scouts in my opinion, to push back the deepstrike bubble and deny the super fast assault units such as Blood Angels, Nids, Eldar and Raven Guard their first turn charges, or first turn in your face shooting. Edited March 2, 2018 by Kasper_Hawser Link to comment https://bolterandchainsword.com/topic/344889-question-about-scouts/#findComment-5023298 Share on other sites More sharing options...
Rockythedog Posted March 2, 2018 Author Share Posted March 2, 2018 So it’s worthnoutfitting one of the squads as a pure plasma squad? With the WG taking a combo plasma? What are the major advantages of plasma over the shotgun? (Apologies for my ignorance, I don’t have my index to hand) Link to comment https://bolterandchainsword.com/topic/344889-question-about-scouts/#findComment-5023363 Share on other sites More sharing options...
Kasper_Hawser Posted March 2, 2018 Share Posted March 2, 2018 Uh, a shotgun is just a bolter that gets an extra strength if within half range. Can't compare to plasma which is a special weapon, mainly for anti-elite infantry and monsters, while overcharging will push it as an emergency anti-tank. Link to comment https://bolterandchainsword.com/topic/344889-question-about-scouts/#findComment-5023400 Share on other sites More sharing options...
Rockythedog Posted March 2, 2018 Author Share Posted March 2, 2018 Ah thanks Link to comment https://bolterandchainsword.com/topic/344889-question-about-scouts/#findComment-5023462 Share on other sites More sharing options...
The Saint Ragnar Posted March 2, 2018 Share Posted March 2, 2018 (edited) What could be a deadly combination is something like two units of scouts kitted for full plasma and Harald Deathwolf outflanking with them so they re-roll their ones. Now you have a super charge plasma party in the opponents back zone and something they definitely have to deal with all for around 404 points (216 for the two scout squads with full plasma and 188 for Harald). If you add a storm shield on each WGPL then you go up to 414 which is not bad for the survivability bonus. That is pretty tasty and if you wanted to be cheeky you could put Harald in the front so your opponent can target him. If they do not know his rules they will dump everything into his 2+ invulnerable against shooting (yeah, he is a real hard attempt at captain smashf***er this edition). Edited March 2, 2018 by The Saint Ragnar Rockythedog 1 Back to top Link to comment https://bolterandchainsword.com/topic/344889-question-about-scouts/#findComment-5023535 Share on other sites More sharing options...
Rockythedog Posted March 2, 2018 Author Share Posted March 2, 2018 (edited) An interesting tactic. I’ll definitely bear it in mind Edited March 2, 2018 by Rockythedog Link to comment https://bolterandchainsword.com/topic/344889-question-about-scouts/#findComment-5023696 Share on other sites More sharing options...
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