Jump to content

Recommended Posts

Got a little bit bored at work today, so I've penned in a few options for Generic Legion Relics, and also the concept of Legion Banners. Command Squads have always been a bit "meh", and hopefully this could encourage their use somewhat. I've included for the purposes of completeness the Legio II and XI

 

Legion Relic Banners

- Unlike the normal rules for the Relic of the Dark Age of Technology, this option may not need to be taken by an Independent Character - it must be taken by a model with the "Legion Standard" wargear. It otherwise follows the standard rules for all Relics of the Dark Age, although any reference to "character equipped with a Relic of the Dark Age of Technology" should also include the bearer of a Legion Relic Banner.

 

Legio II; Space Wolves Relic Banner

Blackmane Pelt (30pts); All friendly models with the Legiones Astartes (Space Wolves) special rule within 6" of the bearer include Sweeping Advance within the movement affected by the Hunter's Gait special rule, and all enemy units with 1 or more model within 6" of the banner before they move reduce any Sweeping Advance, Run and Consolidation moves they make by 1".

Legio XI; Thousand Sons Relic Banner

Ephemereal Windcatcher (30pts); If a model (friend or foe) within 6" of this banner attempts to manifest a power, immediately after any rolls to Deny the Witch, you may roll a D6 for each Warp Charge that has not been nullified. On a 6+, you regain the Warp Charge.

Legio XVI; The Drowned Relic Banner

Banner of the Deeps (50pts); If a model becomes Stubborn as a result of the Legiones Astartes (The Drowned) special rule, but at least one such model in the same unit is within 6" of this banner, it instead gains the Rampage special rule.

 

Please feel free to add your own and I'll copy them into the OP.

Edited by Hesh Kadesh
Link to comment
https://bolterandchainsword.com/topic/345059-legion-banner-relics/
Share on other sites

  • 2 weeks later...

Legion XII: Wardens of Light Relic Banner

 

- Banner of Light: I have a name but no Idea^^ May the Bling be strong in you: Maybe the bling is strong an in 6" around the banner units can only hit by a 6+/ or with -1 BS.

Or something like that: Forced Pacification: once per game choose an enemy unit or character model: Roll a dice 1-2 can't charge, 3-5 can't shoot 6+ can't do anything this round.

 

Just spitballing ideas.grifft, hesh, team: your help is appreciated

Awesone guys, cheers!

 

@simison: that reroll, is it once per battle, per turn, or per phase? I can't help but feel that it will become a bit annoying when it comes to doing it in an aura multiple times per turn, when models move, etc, and how wounds are allocated after saves etc.

 

What about a benefit to Samsara? Regaining Samsara after use (say for example a model in a unit with one or more models within 6" may regain the Samsara roll on a 4+ after use? Or allows units within 6" at the start of the turn generate Samara?

 

Mikhal: I like this idea, but think it feels extrmeely powerful for an always on -1 to hit with shooting and could lead to the stupid conga lines we used to with Tyranid Venomthropes.

 

Perhaps a 4+ Cover Save against all overwatch attacks against WoL units with one or mlre models within 6", and once per battle, give all friendly units within 6" the Hammer of Wrath special rule, which has the Blind special rule.

 

FYI, not forgot about looking through your rules man, I've actually got a game lined up tomorrow with a few old mates of my group, and we're gonna have a countas use your rules.

By changing the word models to units you could make it come into effect 1/phase and not be too overpowering. That way you'd only need to know if the unit were in range at the beginning of the phase, not if each individual model were. On the other hand you would get only a single re-roll per unit rather than for each model in range, but that is a reasonable trade off IMO.

Awesone guys, cheers!

@simison: that reroll, is it once per battle, per turn, or per phase? I can't help but feel that it will become a bit annoying when it comes to doing it in an aura multiple times per turn, when models move, etc, and how wounds are allocated after saves etc.

What about a benefit to Samsara? Regaining Samsara after use (say for example a model in a unit with one or more models within 6" may regain the Samsara roll on a 4+ after use? Or allows units within 6" at the start of the turn generate Samara?

Mikhal: I like this idea, but think it feels extrmeely powerful for an always on -1 to hit with shooting and could lead to the stupid conga lines we used to with Tyranid Venomthropes.

Perhaps a 4+ Cover Save against all overwatch attacks against WoL units with one or mlre models within 6", and once per battle, give all friendly units within 6" the Hammer of Wrath special rule, which has the Blind special rule.

FYI, not forgot about looking through your rules man, I've actually got a game lined up tomorrow with a few old mates of my group, and we're gonna have a countas use your rules.

Oh. That could work. And you test tomorrow our rules? Cool thing

Legio VII; Berserkers of Uran relic totem

"The Devil's Due" stimm dispenser (60pts); Friendly models with the Legiones Astartes: Berserkers of Uran special rule in the same unit as the bearer may choose one of the following bonuses at the start of each turn. These last until the end of the turn:
+1WS, +1S, +1A, rending (melee only)
 

I'm fully aware this is probably way too strong, but I have a fun mental image.

By changing the word models to units you could make it come into effect 1/phase and not be too overpowering. That way you'd only need to know if the unit were in range at the beginning of the phase, not if each individual model were. On the other hand you would get only a single re-roll per unit rather than for each model in range, but that is a reasonable trade off IMO.

 

I much prefer this to having a once-per-game ability. But should that be 50 points or be cheaper?

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.