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With 2 riptides, coldstar and 3 broadsides on top of 42" range on basic troop guns I think you can play the "reach out and touch me" game.

 

Blast 'em and when they get closer the better for you. Warriors also have no penalty for moving up so the screen (100 lads!) can chug forward. Warriors are doing the heavy lifting and tides/sides are for heavy targets. Reckon railsides and dakkatides.

Edited by Emicus

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