Ishagu Posted March 30, 2018 Share Posted March 30, 2018 I typically run 50 wounds worth of MEQ in any Astartes list. Link to comment https://bolterandchainsword.com/topic/345306-how-many-troops-to-run/page/2/#findComment-5044583 Share on other sites More sharing options...
Captain Idaho Posted March 31, 2018 Share Posted March 31, 2018 I do too. Often more actually. Link to comment https://bolterandchainsword.com/topic/345306-how-many-troops-to-run/page/2/#findComment-5044683 Share on other sites More sharing options...
9x19 Parabellum Posted April 4, 2018 Share Posted April 4, 2018 You specifically mean within the troops category? Or just overall? Also...at 2k points? Link to comment https://bolterandchainsword.com/topic/345306-how-many-troops-to-run/page/2/#findComment-5047775 Share on other sites More sharing options...
Ishagu Posted April 4, 2018 Share Posted April 4, 2018 Overall. If I want to run Guilliman the army takes a big hit. Link to comment https://bolterandchainsword.com/topic/345306-how-many-troops-to-run/page/2/#findComment-5047837 Share on other sites More sharing options...
Prot Posted April 5, 2018 Share Posted April 5, 2018 I am a weirdo I the way that I’d love to run 10 man intercessor squads for better Auspex scan. Also it just looks cool but right now there’s just no reason for it, and the game actually punishes you for it in some ways (especially morale). That said if they give them a boost I’ll revisit it. And I always take a minimum of 5 scouts for deep strike protection. Link to comment https://bolterandchainsword.com/topic/345306-how-many-troops-to-run/page/2/#findComment-5048847 Share on other sites More sharing options...
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