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I'm sure like many, I have picked picked up the necron half of forgebane. I intend to get a 2k necrons force and would like to hear what everyone else is doing with theirs? Or recommendations for a new necron player on what units to add?

 

Im already thinking more wraiths and immortals?

 

Andy

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I'm getting two boxes right away, possibly a third in a month or so. Immortals, in general, are much better than Deathmarks. That said I'll probably use 5 as Deathmarks just to round out my unit.

 

I have 10 Warscythe Lychguard and 5 with Dispersion Shields, so I might finish that unit and then build Praetorians with blades and casters. Or just built all 10 as praetorians since they look so cool...

 

I intend to try to make the second cryptek without the Cloak. It looks tough, since the spinal plug is partially attached to the back piece based on the sprues.

 

The wraiths will probably be magnetized so I can add or remove the particle casters, assuming it's not too tough. I won't glue them on though since wraiths are so expensive now to start with.

I'm planning to use all the extra pieces to make doubles of all the boxes using an extra box of warriors. I already have forgebane, a start collecting box, and a box of warriors on order at my local game store, I plan to use the extra bodies and arms to make the immortals and deathmarks as well as both lychguard and praetorians from the boxes, with the extra bits from the lychguard box I'm also planning to make some kitbashed lords and then eventually picking up another box of immortals. This will be added to the box of lychguard, wraiths, and 3 night/doom scythes i already have.

 

After the minor conversion work I should end up with the following from just forgebane and a start collecting box, and an extra warrior, lychguard, and wraiths box:

 

5 deathmarks

10 immortals (5 blasters, 5 tesla)

10 lychguard

10 praetorians

6 wraiths

1 Cryptek

1 overlord

Anywhere between 1-4 lords

6-8 scarab bases (depending on how many I put per base)

And a stalker

 

Add the 3 scythes and that's already looking to be a mean army

I’ve been working on starting Necrons for like 2 years now, but I don’t actually have that many models. So the plan is to split 2(I was trying to convince a friend to split a third, but he’s chaos, and the knights don’t have renegade rules) and do 1 five man gauss and 1 five man Tesla for the immortals.

I have 5 sword and board lychguard, so I’ll probably build about 7-8 warscythes and the rest sword and board.

Then I’m going to try and get some destroyers and tomb blades to fly around with the crypteks.

But outside of that, I’m waiting for the codex to drop, and possibly even the faq, before I buy anything else.

The way GW handled the guard codex has made me salty to how they handle rules changes.

Can a small effective force be made with minimal additional models and low numbers? Something like a 750/1000 size force or a kill team. Sadly I know little in terms of what are troops (are immortals troops?) and what are effective anti army weapons (destoyers?). I wanted to avoid mas warriors or the arks and monoliths, though I like the scythe flyers.

Can a small effective force be made with minimal additional models and low numbers? Something like a 750/1000 size force or a kill team. Sadly I know little in terms of what are troops (are immortals troops?) and what are effective anti army weapons (destoyers?). I wanted to avoid mas warriors or the arks and monoliths, though I like the scythe flyers.

 

Necron Warriors and Immortals are Troops.

 

Anti-armor is the question of the codex, since Necrons as a whole are shockingly light on it. Doomsday (Ark, Doomscythe) weapons are nasty, but pricey, and Heavy Destroyers and Triarch Stalkers seem to be the only other dedicated AT.

 

 

The way GW handled the guard codex has made me salty to how they handle rules changes.

Same here brother.

 

I’m definitely picking up the new starter box, in addition to the codex and cards. If it wasn’t for the overlord in the current start collecting id get that too, since the stalker and another warrior squad is always nice to have. Gonna build the immortals as Tesla for now, given the abundance of gauss that I’ll have with the two boxes.

 

I’m gonna find a way to convert the ad mech into some proto pariahs or something. Maybe counts as praetorians.

 

 

Paint up the Admech in your Necron colors and say the 'Crons hacked the mechanical bits.

 

 

Can a small effective force be made with minimal additional models and low numbers? Something like a 750/1000 size force or a kill team. Sadly I know little in terms of what are troops (are immortals troops?) and what are effective anti army weapons (destoyers?). I wanted to avoid mas warriors or the arks and monoliths, though I like the scythe flyers.

Necron Warriors and Immortals are Troops.

 

Anti-armor is the question of the codex, since Necrons as a whole are shockingly light on it. Doomsday (Ark, Doomscythe) weapons are nasty, but pricey, and Heavy Destroyers and Triarch Stalkers seem to be the only other dedicated AT.

 

The way GW handled the guard codex has made me salty to how they handle rules changes.

Same here brother.

 

I’m definitely picking up the new starter box, in addition to the codex and cards. If it wasn’t for the overlord in the current start collecting id get that too, since the stalker and another warrior squad is always nice to have. Gonna build the immortals as Tesla for now, given the abundance of gauss that I’ll have with the two boxes.

 

I’m gonna find a way to convert the ad mech into some proto pariahs or something. Maybe counts as praetorians.

Paint up the Admech in your Necron colors and say the 'Crons hacked the mechanical bits.

I actually considered doing this too. I almost want to paint an armiger and call it a command barge.

Me and an Ad Mech player are trading the half of the box we don’t want for the half we do want. So I’ll end up with 2 boxes worth of Necrons for the price of one. Debating if I should make those Lychguard with scythes or with swords & boards or if I should turn them into Triarchs.

I’d wait for the codex. I’m not too impressed with praetorians so far this edition. According to the beta codex(and kind of confirmed by today’s community page) they don’t benefit from dynasty codes. They lost their deep strike ability, have no invuln, and, in my opinion, their damage output is meh for their point cost.

 

I’d love for them to get some awesomeness in the full codex, but I’m skeptical and will probably be building both types of lychguard.

I’d wait for the codex. I’m not too impressed with praetorians so far this edition. According to the beta codex(and kind of confirmed by today’s community page) they don’t benefit from dynasty codes. They lost their deep strike ability, have no invuln, and, in my opinion, their damage output is meh for their point cost.

 

I’d love for them to get some awesomeness in the full codex, but I’m skeptical and will probably be building both types of lychguard.

They definitely don't get Dynastic Codes, because they aren't a part of any Dynasty.  This also means they can't ride transports or benefit from MWBD or most other Necron special rules, as almost everything effects <DYNASTY> units.  

 

I have some sword/shield Lychguard and scythe Lychguard.  I prefer scythes.  They're cheaper, which is a huge boon (at least for now, in the codex cost might not be such a major issue for us).  Also, with the shields, they still don't live very long.  Usually stuff that's shooting at them is only -1AP anyway in my experience (asscans and the like) so the invuln hasn't ever helped me much.  But with scythes, oh boy can they tear things up.  20 S7 ap-4 attacks will hurt a lot of targets.  They march right through most elites without batting an eye.  You just have to make sure they get the charge.  My only complaint about them is building them - ugh.  

Wraiths are extremely mobile and durable (are the the fastest 3++ unit in the game?) to small/medium arms which is an unusual combo. Their “best” use is racing in, tying things up, then ducking away to do it again. However, they have moderate damage output (3x S6 AP-2 D:2) so they can easily bully lesser units, but won’t take down heavy hitters on they’re own, necessarily.

 

Speaking of Wraiths...Anyone have any thoughts on the transdimensional beamer? Seems like a great weapon (cutting through infantry AND dumping MW here and there) except that it’s Heavy on a platform that wants to move nonstop.

I agree with Tyriks, if you put them in Sautekh they could be good. With the adaptive subroutines strat you can advance and still shoot and charge.

 

Although I wonder what the interaction with the dynasty rule would be. I’d say it stays heavy because I suffer no penalties to fire, my opponent would probably say it turns into assault so I suffer the -1.

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