Doctor Perils Posted March 28, 2018 Share Posted March 28, 2018 Hello there! I have a couple of games set for this weekend, and I've been thinking about giving AdMech a go for the first time. I've always loved the AdMech concept, and my friends don't mind me proxying other models or even bits of cardboard, so I can go all out for a quick trial run. If I like how they handle on the tabletop, I may even be looking at starting some models for them :) Let me preface this by saying: I'm in the game to have fun, not to wreck face. Over my hobbying years, I've probably been tabled more often then I have won, so I'm getting used to losing - however, I'd still rather lose in a nail-biter game then be wiped off the board turn 3, so here I come looking for assistance. I'm going to be playing against a new Salamanders player (who usually plays tyranids), and our first match will be at 1000 points, and here's what I was thinking of taking: Patrol Detachment Forge world: Lucius HQ - Techpriest Enginseer Tr - 3 Kataphron Breachers (2 torsion cannon and 1 heavy arc rifle) Tr - 10 Skitarii Vanguard (Omnispex, Phosphor blast pistol, Taser goad; Arc Rifle; Transuranic Arquebus) El - 10 Fulgurite Electropriests FA - Sydonian Dragoon (Taser lance, Phosphor Serpenta) FA - Sydonian Dragoon (Taser lance, Phosphor Serpenta) HS - 2 Kastelan Robots (Heavy phosphor blaster hands and Incendine Combustor each) HS - Onager Dunecrawler (Neutron laser and 2 Cognis heavy stubbers) As said, I'm not looking at stomping my friend*, I just don't want to get stomped in return *Stomping may apply later in the weekend as he's agreed to let me try out a Knight for the first time ;) Link to comment https://bolterandchainsword.com/topic/345687-admech-noob-list-feasibility/ Share on other sites More sharing options...
Midlight Posted March 29, 2018 Share Posted March 29, 2018 I probably wouldn't take the arquebus in with the vanguard, as soon as they move you can't fire it and I find my vanguard do better while moving. Link to comment https://bolterandchainsword.com/topic/345687-admech-noob-list-feasibility/#findComment-5043500 Share on other sites More sharing options...
Xisor Posted March 29, 2018 Share Posted March 29, 2018 Yep, splitting the Van into 5 rang w/TUA, 5 van w/arc gives a little better synergy for actually playing with them. 60" heavy 1 paired with 18" assault 3 may be... frustrating. Should be a fun wee list. Decent heavies & fast attack give you options to scatter about the table. I find fistbustor Kastellans more appealing, as they let you and your opponent do a bit more in the way of cat-and-mouse assaulting/movement. But it should work. And the electropriests are tremendous fun, as well as tremendously effective. I just think the models look a bit daft! :D Link to comment https://bolterandchainsword.com/topic/345687-admech-noob-list-feasibility/#findComment-5043510 Share on other sites More sharing options...
Doctor Perils Posted March 29, 2018 Author Share Posted March 29, 2018 Thanks guys :) For a 1500 point match in the same vein, would adding a Knight to the list below ok in your opinions? Link to comment https://bolterandchainsword.com/topic/345687-admech-noob-list-feasibility/#findComment-5043820 Share on other sites More sharing options...
Xisor Posted March 31, 2018 Share Posted March 31, 2018 Knights aren't too powerful these days. But they're not a waste of space either. Changes the style of list, but shouldn't worry folk too much, and not a stinker either. Link to comment https://bolterandchainsword.com/topic/345687-admech-noob-list-feasibility/#findComment-5044889 Share on other sites More sharing options...
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