TURBULENCE Posted April 7, 2018 Share Posted April 7, 2018 Sup with the termite release upon us I'm having a bit of a internal debate right now. I know my death guard are the one army I have that will reach apocalyptic levels, and at that level I'm going to want to have deep strike options. So with that in mind the question is termites or dreadclaws? Link to comment https://bolterandchainsword.com/topic/345993-deep-strike-debate/ Share on other sites More sharing options...
Plaguecaster Posted April 7, 2018 Share Posted April 7, 2018 If it was me I'd more take Termites as not only are they cheaper unlike Dreadclaws which are fast attack the new drills are dedicated transports so you can take more of them in the same dettachment without using up valuable fast attack slots which are much better being used on drones or blight haulers. A full plasma plague marine squad with a combi plasma lord in tow will be amazing to emerge from the ground right in the midst of the enemy to rain plasma upon the enemy sure you have a chance to get something eaten at least you get to choose so any characters inside will be safe Link to comment https://bolterandchainsword.com/topic/345993-deep-strike-debate/#findComment-5050327 Share on other sites More sharing options...
TURBULENCE Posted April 8, 2018 Author Share Posted April 8, 2018 Oh dang. I completely missed that the Termites are dedicated transports. That does put it in a much clearer perspective. Now I don't feel so bad about wanting to buy two of them Link to comment https://bolterandchainsword.com/topic/345993-deep-strike-debate/#findComment-5050361 Share on other sites More sharing options...
bozo69pd Posted April 8, 2018 Share Posted April 8, 2018 Terminators can fit inside them??? Link to comment https://bolterandchainsword.com/topic/345993-deep-strike-debate/#findComment-5050387 Share on other sites More sharing options...
Plaguecaster Posted April 8, 2018 Share Posted April 8, 2018 Nope no Terminators can use them though everything else that is infantry can so Plague marines will probably be the best ones to use with them otherwise you can fill them up with Poxwalkers, cultists or Possessed Here's the rules https://www.forgeworld.co.uk/resources/PDF/Downloads//Hellforged_Termite_40k.pdf Link to comment https://bolterandchainsword.com/topic/345993-deep-strike-debate/#findComment-5050392 Share on other sites More sharing options...
McElMcNinja Posted April 8, 2018 Share Posted April 8, 2018 I would like this for Possessed, a herald, and some yet to be determined character. I've been wanting to use Fabius Bile, maybe he could hitch a ride too. Link to comment https://bolterandchainsword.com/topic/345993-deep-strike-debate/#findComment-5050403 Share on other sites More sharing options...
bozo69pd Posted April 8, 2018 Share Posted April 8, 2018 Hmmm, I do have like 20 possessed hiding around somewhere. DG or TS count as <Legion> so they can take this vehicle correct? Link to comment https://bolterandchainsword.com/topic/345993-deep-strike-debate/#findComment-5050565 Share on other sites More sharing options...
Sheesh Mode Posted April 8, 2018 Share Posted April 8, 2018 The Termite Assault Drill is a vital addition to a Death Guard vehicle selection bereft of affordable deepstrike transportation. It is 106pts for a transport with better weaponry, toughness, and a larger troop capacity than the loyalist Space Marine drop pod. The machine can move in subsequent turns to support the infantry it delivered and is a powerful explosive when it is destroyed by enemy weaponry. Overall, the Termite Assault Drill will be a welcome in my own collection as it gives many of the Deathguard support-staff the transportation they need to be competitive. I look forward to adding this siege weapon to my forces and detonating it amidst the enemy's line. Link to comment https://bolterandchainsword.com/topic/345993-deep-strike-debate/#findComment-5050657 Share on other sites More sharing options...
bozo69pd Posted April 8, 2018 Share Posted April 8, 2018 Cool, I will have to convert one for my DG then. I wonder how many drop pods I will have to use to have the same proportions. Don't forget the DG stratagem to auto explode vehicles! Link to comment https://bolterandchainsword.com/topic/345993-deep-strike-debate/#findComment-5050671 Share on other sites More sharing options...
DuskRaider Posted April 9, 2018 Share Posted April 9, 2018 Here you go, guys: Ramshackle Boring Machine Link to comment https://bolterandchainsword.com/topic/345993-deep-strike-debate/#findComment-5050929 Share on other sites More sharing options...
Panzer Posted April 9, 2018 Share Posted April 9, 2018 Here you go, guys: Ramshackle Boring Machine If 3rd party I'd rather get this one I think ^^ http://www.manticgames.com/mantic-shop/warpath/veer-myn/product/tunneller.html Link to comment https://bolterandchainsword.com/topic/345993-deep-strike-debate/#findComment-5051152 Share on other sites More sharing options...
DuskRaider Posted April 9, 2018 Share Posted April 9, 2018 Wow... yeah, that one wins. I'd say (at least in my case) something like that is a more economical option if I chose to go massed Termites as opposed to the FW model. Looks a bit smaller, however. Link to comment https://bolterandchainsword.com/topic/345993-deep-strike-debate/#findComment-5051163 Share on other sites More sharing options...
Prot Posted April 9, 2018 Share Posted April 9, 2018 Honestly I'm just thinking of going dual Rhino's. I'm thinking T1, you advance the rhino's, and pop smoke. Then use the rest of the list for distraction to some degree, and next turn you're ready to get out and do your thing, and really I just want to get 10-18 Plague Marines in the mix, with supporting cast. Link to comment https://bolterandchainsword.com/topic/345993-deep-strike-debate/#findComment-5051322 Share on other sites More sharing options...
Wolf Lord Loki Posted April 9, 2018 Share Posted April 9, 2018 Here you go, guys: Ramshackle Boring Machine If 3rd party I'd rather get this one I think ^^ http://www.manticgames.com/mantic-shop/warpath/veer-myn/product/tunneller.html I have been searching for days and you just won the Internetz there Link to comment https://bolterandchainsword.com/topic/345993-deep-strike-debate/#findComment-5051363 Share on other sites More sharing options...
Sheesh Mode Posted April 10, 2018 Share Posted April 10, 2018 I'm thinking T1, you advance the rhino's, and pop smoke. You can pop smoke after advancing? Link to comment https://bolterandchainsword.com/topic/345993-deep-strike-debate/#findComment-5052342 Share on other sites More sharing options...
BlackTriton Posted April 10, 2018 Share Posted April 10, 2018 I'm thinking T1, you advance the rhino's, and pop smoke. You can pop smoke after advancing? It the concensus around here. Mostly because the wording on smoke launcher "is instead of shooting any weapon in the shooting phase it can..." But since it is not a weapon itself it is not restricted by the advancing rules "...that unit cant shoot or charge later that turn" Link to comment https://bolterandchainsword.com/topic/345993-deep-strike-debate/#findComment-5052357 Share on other sites More sharing options...
Sheesh Mode Posted April 10, 2018 Share Posted April 10, 2018 Okay, good. That improves my current Deathguard build and will make it even easier to add the Termite Assault Drill to my force. Link to comment https://bolterandchainsword.com/topic/345993-deep-strike-debate/#findComment-5052538 Share on other sites More sharing options...
Bloody Legionnaire Posted April 11, 2018 Share Posted April 11, 2018 If it was me I'd more take Termites as not only are they cheaper unlike Dreadclaws which are fast attack the new drills are dedicated transports so you can take more of them in the same dettachment without using up valuable fast attack slots which are much better being used on drones or blight haulers. A full plasma plague marine squad with a combi plasma lord in tow will be amazing to emerge from the ground right in the midst of the enemy to rain plasma upon the enemy sure you have a chance to get something eaten at least you get to choose so any characters inside will be safe Doesn't an outrider detachment pretty much mitigate the "using up valuable fast attack slots..."? Link to comment https://bolterandchainsword.com/topic/345993-deep-strike-debate/#findComment-5052628 Share on other sites More sharing options...
Plaguecaster Posted April 11, 2018 Share Posted April 11, 2018 If it was me I'd more take Termites as not only are they cheaper unlike Dreadclaws which are fast attack the new drills are dedicated transports so you can take more of them in the same dettachment without using up valuable fast attack slots which are much better being used on drones or blight haulers. A full plasma plague marine squad with a combi plasma lord in tow will be amazing to emerge from the ground right in the midst of the enemy to rain plasma upon the enemy sure you have a chance to get something eaten at least you get to choose so any characters inside will be safe Doesn't an outrider detachment pretty much mitigate the "using up valuable fast attack slots..."? Actually no as "Using up Valuable Fast Attack slots" means not wasting a fast attack slot in which is much better off being used on a drone or hauler over a expensive dreadclaws that is only good for transporting squads especially when there is now a new unit that is basically half the price and does the same job Yes you could take an outrider detachment but then you need another hq to unlock the dettachment plus at least 3 of them just to fulfil it that's over 600pts just for three dreadclaws plus an hq Link to comment https://bolterandchainsword.com/topic/345993-deep-strike-debate/#findComment-5052686 Share on other sites More sharing options...
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