brimmstorm Posted April 12, 2018 Share Posted April 12, 2018 Hello! With the Custodes lack of anti-armour, how many people use these on their Dawn Eagle bikes? I'm in the planning process of my Custodes army, and while I plan on taking a Militarum battalion I was still looking for some tank busting in a pure Custodes list. Link to comment https://bolterandchainsword.com/topic/346152-salvo-launchers/ Share on other sites More sharing options...
MeatGrinder Posted April 12, 2018 Share Posted April 12, 2018 Hurricane bolters are just too good at clearing chaff before a charge to drop for what is fairly mediocre anti-tank imo. The only reason you'd take them is to scatter one or two around the force if you have zero other anti-tank. Personally I'm looking to allies for high strangth multi-damage shooting. Link to comment https://bolterandchainsword.com/topic/346152-salvo-launchers/#findComment-5053860 Share on other sites More sharing options...
brimmstorm Posted April 12, 2018 Author Share Posted April 12, 2018 Hurricane bolters are just too good at clearing chaff before a charge to drop for what is fairly mediocre anti-tank imo. The only reason you'd take them is to scatter one or two around the force if you have zero other anti-tank. Personally I'm looking to allies for high strangth multi-damage shooting. What would be a decent ally for them to look at for anti-tank. Link to comment https://bolterandchainsword.com/topic/346152-salvo-launchers/#findComment-5053874 Share on other sites More sharing options...
Charlo Posted April 12, 2018 Share Posted April 12, 2018 Hurricane bolters are just too good at clearing chaff before a charge to drop for what is fairly mediocre anti-tank imo. The only reason you'd take them is to scatter one or two around the force if you have zero other anti-tank. Personally I'm looking to allies for high strangth multi-damage shooting. What would be a decent ally for them to look at for anti-tank. I'd check the allies discussion topic here! But yes, Salvo launchers are comparatively awful. They only hit on a 3+, don't deal enough damage and the Hurricane bolters are so good. Link to comment https://bolterandchainsword.com/topic/346152-salvo-launchers/#findComment-5053894 Share on other sites More sharing options...
dtse Posted April 12, 2018 Share Posted April 12, 2018 On T7 hurricanes hitting 12 hits, still do some damage. Most things are 3+ save. And then you won’t cry when you roll 1 on your d6 Link to comment https://bolterandchainsword.com/topic/346152-salvo-launchers/#findComment-5053933 Share on other sites More sharing options...
BLACK BLŒ FLY Posted April 12, 2018 Share Posted April 12, 2018 I played against an army last night that had some and they were underwhelming to say the least. Link to comment https://bolterandchainsword.com/topic/346152-salvo-launchers/#findComment-5053987 Share on other sites More sharing options...
dtse Posted April 12, 2018 Share Posted April 12, 2018 For 15 more points than hurricane I would need that thing to be like heavy 3. Or assault at least. And straight up 3 damage. D6 is so unreliable. Or maybe like neutron laser. D6 with min 3 Link to comment https://bolterandchainsword.com/topic/346152-salvo-launchers/#findComment-5054005 Share on other sites More sharing options...
shanewatts Posted April 12, 2018 Share Posted April 12, 2018 Don't use em, hurricane bolters still hurt most T7 units (in addition to infantry), albeit not as well generally. Personally for more anti tank fire I am bringing AM, currently Basilisks. Overall I just find Salvo Launchers to be a waste of points. Link to comment https://bolterandchainsword.com/topic/346152-salvo-launchers/#findComment-5054006 Share on other sites More sharing options...
Deadnaughty Posted April 12, 2018 Share Posted April 12, 2018 If you have spare points they can be decent. 4 Salvo Launchers in range of a captain have a 50/50 to kill a rhino. Probably a better when to spend 60 points in a pure custodes list then another guardian. Link to comment https://bolterandchainsword.com/topic/346152-salvo-launchers/#findComment-5054108 Share on other sites More sharing options...
Prot Posted April 12, 2018 Share Posted April 12, 2018 I certainly tried them after some forum member tried convincing me.... and while mathematicians are trying to sell me on them, I just really rate them super low. Just not enough punch for me, and hordes are a much larger issue in 40k right now, plus the bikers in CC can do some good damage. Even if I had a meta full of vehicles I’d echo other responses and use an ally for that role. The Salvo looks cool, it is great on paper.... I’ve used it, and I still think it needs a tweak. Link to comment https://bolterandchainsword.com/topic/346152-salvo-launchers/#findComment-5054179 Share on other sites More sharing options...
dtse Posted April 12, 2018 Share Posted April 12, 2018 Plus I built all mine with hurricanes and it’s liteeally impossible to swap haha Link to comment https://bolterandchainsword.com/topic/346152-salvo-launchers/#findComment-5054187 Share on other sites More sharing options...
BLACK BLŒ FLY Posted April 12, 2018 Share Posted April 12, 2018 Two captains could not even kill one Inceptor shooting them. It’s like they are supposed to suck. Link to comment https://bolterandchainsword.com/topic/346152-salvo-launchers/#findComment-5054204 Share on other sites More sharing options...
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