TheAlchemist Posted April 15, 2018 Share Posted April 15, 2018 I've decided that I would like to start a small Scar force around 750pts. To start. Where should I begin? Link to comment https://bolterandchainsword.com/topic/346257-new-scar-player/ Share on other sites More sharing options...
sarabando Posted April 16, 2018 Share Posted April 16, 2018 painting white for dummys is a must :D id start with marines, cant go wrong with 10 bolter marines at all. lets you play with getting the paint scheme down and they slot into any army. Link to comment https://bolterandchainsword.com/topic/346257-new-scar-player/#findComment-5056371 Share on other sites More sharing options...
TheAlchemist Posted April 16, 2018 Author Share Posted April 16, 2018 Tactical or primaris? What about scouts? Link to comment https://bolterandchainsword.com/topic/346257-new-scar-player/#findComment-5056400 Share on other sites More sharing options...
sarabando Posted April 16, 2018 Share Posted April 16, 2018 Tactical or primaris? What about scouts? id depends on what you are building for an army. but starting out with a solid troop choice is imo the best way to start an army. Link to comment https://bolterandchainsword.com/topic/346257-new-scar-player/#findComment-5056409 Share on other sites More sharing options...
Race Bannon Posted April 16, 2018 Share Posted April 16, 2018 Scouts are a strong option this edition so you simply cannot go wrong with having some. In 750 points, 1 squad to start. Frankly, this game is too expensive to buy stuff and hope it works. I strongly recommend proxy-play a few games with both Tactical and Intercessor units to see what works for you. Alternately, there are several posts dedicated to army lists (even a forum for it ^_^). Take a look at several lists (especially those with further conversation) and find patterns to guide decisions. :tu: Link to comment https://bolterandchainsword.com/topic/346257-new-scar-player/#findComment-5056490 Share on other sites More sharing options...
zero88 Posted April 19, 2018 Share Posted April 19, 2018 Since eventually the range will switch over to Primaris, maybe start with two 5 man squads of intercessors with Auto Bolt Rifles to take advantage of the chapter tactics. That gives you solid mobility since they can move 9-17" a turn with still pumping out a lot of shots Link to comment https://bolterandchainsword.com/topic/346257-new-scar-player/#findComment-5060290 Share on other sites More sharing options...
Panzer Posted April 19, 2018 Share Posted April 19, 2018 Since eventually the range will switch over to Primaris, maybe start with two 5 man squads of intercessors with Auto Bolt Rifles to take advantage of the chapter tactics. That gives you solid mobility since they can move 9-17" a turn with still pumping out a lot of shots Better take the default Rapid Fire Bolt Rifles instead. Assault Rifles are good if you want to stay away from your target since you get the full amount of shots at any range. Rapid fire promotes an up close and personal playstyle which fits the Chapter tactic way better. Listen to a Blood Angels player. :D Link to comment https://bolterandchainsword.com/topic/346257-new-scar-player/#findComment-5060298 Share on other sites More sharing options...
zero88 Posted April 20, 2018 Share Posted April 20, 2018 Better take the default Rapid Fire Bolt Rifles instead. Assault Rifles are good if you want to stay away from your target since you get the full amount of shots at any range. Rapid fire promotes an up close and personal playstyle which fits the Chapter tactic way better. Listen to a Blood Angels player. :D Yes but the assault weapons and the mobility plays well to being able to to rapidly reposition your troops and focus them on a new target or area of the board.. which also fits White Scars play style ;) ..plus I don't think I've ever seen anyone ever actually run assault intercessors :/ Link to comment https://bolterandchainsword.com/topic/346257-new-scar-player/#findComment-5061255 Share on other sites More sharing options...
Panzer Posted April 20, 2018 Share Posted April 20, 2018 But once you are within 15" the Assault Rifle is strictly worse. ^^ Link to comment https://bolterandchainsword.com/topic/346257-new-scar-player/#findComment-5061267 Share on other sites More sharing options...
Ishagu Posted April 28, 2018 Share Posted April 28, 2018 I'm a fan of the Regular Bolt Rifle. At 15" range it's strictly superior, and it costs less. I'd start Scars with some Intercessors, some Hellblasters and a bike unit of some kind? Link to comment https://bolterandchainsword.com/topic/346257-new-scar-player/#findComment-5066857 Share on other sites More sharing options...
Dark_Jober Posted April 28, 2018 Share Posted April 28, 2018 I think Intercessors are a MUST. If you're starting you should be patient and smart when buying, because we think Primaris will replace most of marine units... so maybe you wil buy and paint some unit that could disapear in 2-3years. But you should take my words with some salt, because these are only hobbyist thoughts Link to comment https://bolterandchainsword.com/topic/346257-new-scar-player/#findComment-5067084 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.