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How to make GK work with Beta DS rule


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GK have a number of advantages over SM when using the stormraven;

 

When one dies, your disembarked dudes can either shunt or gate, not being stranded footslogging. Including dreadnoughts.

 

Your re-roll all hits HQ can keep up with them (gate again)

 

Psychic powers, astral aim and sanctuary.

 

Stratagem for +1 strength and -1 AP for bolt based guns and a pretty situational stratagem to ignore mortal wounds on a 5+.

 

To go Mono GK, how about something like this?

 

Battalion;

 

Draigo

Crowe

 

10 strike

5 strike

5 strike

 

5 interceptor

5 interceptor

 

Airwing;

 

3 Stormraven w/ las, heavy bolters and hurricane bolters.

 

Draigo and 3 ravens on board. 1 raven with 10 strikes, the other 2 with 5 strike, 5 interceptors, one of which has stern.

 

If only one raven drops, then the survivors can shunt/gate. Sanctuary goes on raven with crowe.

 

All ravens move up turn one, Draigo gates in support. Dudes disembark, move and charge turn 2 with strikes taking the screens and interceptors moving through them to tie up vehichles or assasinatate a charachter.

 

Crowes 3" D6 smie might be useful when he disembarks in your opponent's face.

 

 

To go Mono GK, how about something like this?

 

How do you plan on scoring objectives ? You have just under half your list that can't score, and you're suiciding off the bits that can.

 

​For an elite army that has trouble putting boots on the ground I don't think investing points into stuff that can't score is the way to go. 

 

To go Mono GK, how about something like this?

 

How do you plan on scoring objectives ? You have just under half your list that can't score, and you're suiciding off the bits that can.

 

​For an elite army that has trouble putting boots on the ground I don't think investing points into stuff that can't score is the way to go. 

 

Absolutely, moreover in the first turn you can't score maelstrom. and if you go second, your opponent could have gained too much vantage. especially because as soon as you disembark it is too easy kill 5 man squads.

Ah and crowe is useless (unfortunately). I tried. His best action was gating LR the first turn and gating himself on an objective. Grade 4. And I'm crying, I love Crowe and purifiers. If I could I would use only purifiers. 

The discussion going nowhere. Just try 3 SRs against any STRONG army and you'll see, how it really works.  I have nothing to add.

 

Just to clarify, I didn't defend the list as good. I do think it's extrenely risky and will probably fail to win many times. Just not because of the unrealistic amount of anti-tank you were listing. ^^

Take a guard detachment with artilery and mortars or a marine (dark angel) detachment withe some hellblasters.

 

Drop in gmdks and (some) strikes turn 2. Maybe a max max squad of interceptors on the board to start, if you can make the points work.

 

Also wait for the summer faq, I am sure gw will fix GK then.

I think that after last codex GW will make another wave of codex, but with new models, and then we'll get primaris. and new rules. 

But if GW still hates us this doesn't matter. A GK primaris that costs 26 points + 2 for storm bolter is USELESS. 

GW gave you tiny smite back, so they are listening. Maybe they’ll also let gk teleport T1 when they revisit this.

 

For now the rule changes didn’t really change how I was playing them. 2 gmdk, strikes, lazbacks, paladins, with a guard spearhead. Not the best list, but certainly serviceable.

 

But Gk need a new book more than anything. They are clearly the first dex that was written for the edition. The points not getting adjusted from the index, the Warhammer tv ad, the lack of Primaris are all signs of that.

 

For the time being gk are a splash army, even more than the other elite books. Sorry.

It’s on the 6th page of the picture section of the codex, page 55 I think. There’s also a Forgeworld ad on the next page. The gk book is the only one that has that, as far as i can tell. I’ve seen nothing like it in the nids, guard, customers, marines, or Dark Eldar books. I haven’t heard anything about it being in any other dexes. It just strikes me as very odd, in a “which one of these is not like the others,” sort of way.

 

The other thing worth noting here is the page before the Warhammer tv ad is the box about converting models, which is odd, especially given the move to eliminate units for which there isn’t a model. I know the various marines are different, but no other book has that either.

 

Obviously, this is all conjecture, but those things all seem point to a sort of index 2.0/8th 1.0 kind of set up. I’ll now remove my tinfoil hat.

It’s on the 6th page of the picture section of the codex, page 55 I think. There’s also a Forgeworld ad on the next page. The gk book is the only one that has that, as far as i can tell. I’ve seen nothing like it in the nids, guard, customers, marines, or Dark Eldar books. I haven’t heard anything about it being in any other dexes. It just strikes me as very odd, in a “which one of these is not like the others,” sort of way.

 

The other thing worth noting here is the page before the Warhammer tv ad is the box about converting models, which is odd, especially given the move to eliminate units for which there isn’t a model. I know the various marines are different, but no other book has that either.

 

Obviously, this is all conjecture, but those things all seem point to a sort of index 2.0/8th 1.0 kind of set up. I’ll now remove my tinfoil hat.

Telling you man, we're gonna be switching to Chaos! The 666th chapter is gonna be the new traitor legion!

I think that after last codex GW will make another wave of codex, but with new models, and then we'll get primaris. and new rules. 

But if GW still hates us this doesn't matter. A GK primaris that costs 26 points + 2 for storm bolter is USELESS. 

 

GW don't 'hate' GK, that's a bit silly. 

You can argue about the competency of rules writers, the style of play testing or that GK are at the bottom of the pile to be Primaris'ed up, sure ;)

 

I think that after last codex GW will make another wave of codex, but with new models, and then we'll get primaris. and new rules. 

But if GW still hates us this doesn't matter. A GK primaris that costs 26 points + 2 for storm bolter is USELESS. 

 

GW don't 'hate' GK, that's a bit silly. 

You can argue about the competency of rules writers, the style of play testing or that GK are at the bottom of the pile to be Primaris'ed up, sure :wink:

 

I overstate it willingly, I know that GW has no reason for hating anyone of his army. Nevertheless it was a good image to explain the situation. 

I will keep on play GK, maybe with my 30k RG, but till new codex I will play them only FOR THE EMPEROR!

I know everyone is concerned about competitiveness of Grey Knight at moment, but don’t lose sight of fact that they are fun to play with.

And while I am not a fan of mixed lists for sake of getting bodies on table or CP generation, I have had fun with GK + inquisition and more recently GK + Ultramarine Supreme Command Detachment (Tigerius + 2 Librarians)

A GMNDK with ‘Might of Heros’ , ‘psychic fortress’ and ‘veil of time’ is pretty strong, especially if you get librarian with with a null zone in the locality

Oh they can definitely be fun. Just last weekend the GK player in my group had an extremely close match against Orks. It ended with his Apothecary having to face of a bunch of Boyz, Gretchins, a truck and a Weirdboy. He survived it with one wound remaining after two lucky Purge Souls and some good clobbering with his hammer.

That's the second time he won a game with his Apothecary as his last man standing (other one was against AdMech with only two stationary Kastellans without LoS left at the end of the game). :D

I remember my apothecary withstanding double overwatch and a phase of shooting from repulsor and killing it after all. Repulsor had not rerolls and was hitting on 4+ or 5+, but still it was only an apothecary. He made 5 out of 9 FnPs from Cuirass, healed himself and bashed the machine with a hammer. 

Thanks. Brain still keeps chewing on this, though.

 

Maybe you guys all knew this or I've missed something but I just realised that if a unit does not move in the movement phase then gates in the psychic phase, it's heavy weapons do not suffer the -1 to hit. I just assumed that gate would come under reinforcements rules like deep striking.

 

So if this is a thing, 3 thoughts on clearing screens;

 

1)GMDK uses heed or sanctuary, gates turn 1 and unloads, hitting on 2s.

 

2) Venerable/doomglaive Dreadnought gates, hits on 2s and uses wisdom of the ancients to give re-roll bubble to shunting interceptors turn 1. Basically a budget GMDK for 1 turn.

 

3) razorback shields interceptors from LOS. Interceptors shunt, someone stays behind to gate rhino. Lands in front of interceptors to block LOS. Interceptors use astral aim to shoot through him. Razorback shoots, hitting on 3s.

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