Jump to content

Arming Princes


Recommended Posts

I think talons is probably better all round, especially if you can apply some bonuses/buffs. I'd also expect him to get bogged down with units rather than the characters, but equally most such things have a good invulnerable so the talon's lower AP isn't such a big deal. The sword would be good if you intend on hunting some vehicles or monsters who likely won't have an invulnerable so you can more reliably put the wounds through.

In the end we are talking about Daemons. Some can use their tongue as a whip, spit as bolters or flamer, let bones grow to work as weapons and so on.

I think WYSIWYG it is not a big deal to say "this one looks like a normal hand, but it actually strikes with the power of an axe".

 

Most effective setup is double talons I think, the only reason to take a sword or axe is to replace it with a Relic.

Skullreaver axe upgrade is amazing. Try it out!

 

Hits on 2+ rerolling 1s

Strength awesome

Ap-4

D6 damage

 

AND

any to wound rolls of 6 cause an additional d3 mortal wounds.

 

This combined has him reliably one shotting redemptor dreads, characters, and chewing through about 7 marines per combat phase. Hes brutal!

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.